Games › PvP › PvP + Grand Strategy
Should I ship a PvP Grand Strategy?
PvP + Grand Strategy
Of 45 developers who shipped a PvP Grand Strategy in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 100 more are announced, ×4.2 for every developer who shipped in the last year.
Verdict: poor odds, for a 8 / 10 build.
The middle developer here made $2.1k, ×1.4 the market's $1.5k for a 8 / 10 build, and 3 in 10 made under $600; 1 in 20 cleared $2.2M, ×1472 the market median. Revenue is down 25% on the market; 100 games are announced against 24 developers who shipped in the last year.
| Bottom 30% | $599 (exactly $599) |
|---|---|
| Median | $2.1k (exactly $2,100) |
| Top 25% | $69k (exactly $68,966) |
| Top 5% | $2.2M (exactly $2,205,049) |
| Developers, 2 yr | 45 |
| Released games | 181 |
| Announced | 100 |
| Effort | 8 / 10 |
| AI-buildability | Low |
| Typical price | $9.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 25% on the market, supply 15% more developers than the period before.
Free games: 33%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- PvP
- effort 8 / 10 · low · authoritative servers, latency compensation, cheating
- Grand Strategy
- effort 7 / 10 · low · effort 7 sits in the low band
What it takes
- Effort
- 8 / 10 · online systems, open world
- Systems
- PvP, Grand Strategy; 6 in 10 of the top 25% also carry Strategy, RTS, Wargame
- Price point
- $9.99 typical · top 25% priced $39.99 or above
Why players buy here
The top 25% priced at $39.99 or above; the middle game at $9.99.
The top 10 games average 59% positive over 66,072 reviews.
What kills games here
3 in 10 developers made under $600. 7 in 10 of the 36 games released 1 to 2 years ago have fewer than 100 reviews. 100 games are announced against 24 developers who shipped in the last year, ×4.2 per shipper.
Adjacent niches
PvP with a different second tag, ranked by verdict then median.
- + BaseballFair
- + TransportationFair
- + BasketballFair
- + Football (American)Fair
- + BikesFair
- + GolfFair
- + World War IFair
- + IncrementalFair
- + BilliardsFair
- + TennisLong shot
- + TypingLong shot
- + SpellingLong shot
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Total War: WARHAMMER III | older | $59.99 | 104,822 71% | 3.1M | $189M (exactly $188,648,153) | CREATIVE ASSEMBLY, Feral Interactive |
| | Sid Meier's Civilization VII | $69.99 | 44,789 48% | 1.3M | $94M (exactly $94,043,463) | Firaxis Games | |
| | Dune: Spice Wars | older | $34.99 | 11,561 79% | 347k | $12M (exactly $12,135,582) | Shiro Games |
| | Warhammer 40,000: Dawn of War - Definitive Edition | $29.99 | 12,286 85% | 369k | $11M (exactly $11,053,714) | Relic Entertainment | |
| | Iron Harvest | older | $29.99 | 11,682 74% | 350k | $11M (exactly $10,510,295) | KING Art |
| | Planetary Annihilation: TITANS | older | $29.99 | 11,401 84% | 342k | $10M (exactly $10,257,480) | Planetary Annihilation Inc |
| | Galactic Civilizations III | older | $29.99 | 8,337 77% | 250k | $7.5M (exactly $7,500,799) | Stardock Entertainment |
| | Airships: Conquer the Skies | older | $24.99 | 6,197 95% | 186k | $4.6M (exactly $4,645,891) | David Stark |
| | Millennia | older | $39.99 | 2,976 67% | 89k | $3.6M (exactly $3,570,307) | C Prompt Games |
| | Total War: PHARAOH | older | $29.99 | 3,622 63% | 109k | $3.3M (exactly $3,258,713) | CREATIVE ASSEMBLY |
| | ZEPHON | $39.99 | 1,838 83% | 55k | $2.2M (exactly $2,205,049) | Proxy Studios | |
| | ZeroSpace | · EA | $39.99 | 1,161 78% | 35k | $1.4M (exactly $1,392,852) | Starlance Studios, Ironward |
| | ICBM: Escalation | $29.99 | 1,248 86% | 37k | $1.1M (exactly $1,122,826) | SoftWarWare | |
| | Empire of the Ants | $39.99 | 931 73% | 28k | $1.1M (exactly $1,116,921) | Tower Five | |
| | Age of History 2: Definitive Edition | $9.99 | 2,600 83% | 78k | $779k (exactly $779,220) | Łukasz Jakowski | |
| | Solar Nations 2 | · EA | $14.99 | 609 85% | 18k | $274k (exactly $273,867) | Flomgus Games |
| | States of Power | $11.99 | 344 88% | 10k | $124k (exactly $123,737) | Sarunas | |
| | Circle Empires 2 | $12.99 | 266 72% | 8.0k | $104k (exactly $103,660) | Luminous |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
Your address goes to Buttondown, which sends the letter, and nowhere else. Every issue has an unsubscribe link. No tracking beyond the open count Buttondown keeps.