Do I ship it?

GamesStealthStealth + Futuristic

Specimen · observed

Should I ship a Futuristic Stealth game?

Stealth + Futuristic

Of 47 developers who shipped a Futuristic Stealth game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 118 more are announced, ×5.9 for every developer who shipped in the last year.

Verdict: poor odds, for a 6 / 10 build.

The middle developer here made $2.2k, ×3.4 the market's $630 for a 6 / 10 build, and 3 in 10 made under $300; 1 in 20 cleared $1.0M, ×1597 the market median. Revenue is up 860% on the market; 118 games are announced against 20 developers who shipped in the last year.

Deciding numbers: median 3.4 times the market baseline, revenue up 860% on the market, 118 announced, ×5.9 per developer who shipped in the last year.
Nobody has said they are building this yet.
Stealth + Futuristic
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 47
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $238 → $599 → $5.6k → $3.9k → $359 → $4.8k → $3.4k (still earning)
The last cohort is still earning.
Outcomes for Stealth + Futuristic: Plate 1 · outcomes, 2 yr, n = 47
Bottom 30% $299 (exactly $299)
Median $2.2k (exactly $2,158)
Top 25% $21k (exactly $20,509)
Top 5% $1.0M (exactly $1,002,698)
Developers, 2 yr 47
Released games 167
Announced 118
Effort 6 / 10
AI-buildability Medium
Typical price $6.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 860% on the market, supply 25% fewer developers than the period before.

Free games: 17%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Stealth
effort 6 / 10 · medium · effort 6 sits in the medium band
Futuristic
effort 4 / 10 · medium · effort 4 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Stealth; 5 in 10 of the top 25% also carry Action, Adventure, Action-Adventure
Price point
$6.99 typical · top 25% priced $19.99 or above
Art
6 in 10 of the top 25% ship with First-Person, 3D, Atmospheric
Plate 4 · demand

Why players buy here

The top 25% priced at $19.99 or above; the middle game at $6.99.

The top 10 games average 86% positive over 18,610 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $300, median $2.2k, 1 in 4 over $20k, 1 in 20 over $1.0M.

3 in 10 developers made under $300. 8 in 10 of the 32 games released 1 to 2 years ago have fewer than 100 reviews. 118 games are announced against 20 developers who shipped in the last year, ×5.9 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Stealth with a different setting or mood, ranked by verdict then median.

  1. + JRPGFair7 devs · median $1.3k · 12 announced
  2. + World War IIPoor odds11 devs · median $43k · 14 announced
  3. + LGBTQ+Poor odds19 devs · median $30k · 30 announced
  4. + Turn-Based CombatPoor odds8 devs · median $27k · 31 announced
  5. + WargamePoor odds10 devs · median $21k · 39 announced
  6. + DinosaursPoor odds10 devs · median $17k · 23 announced
  7. + Gun CustomizationPoor odds20 devs · median $13k · 63 announced
  8. + Base BuildingPoor odds21 devs · median $13k · 57 announced
  9. + Cold WarPoor odds7 devs · median $10k · 31 announced
  10. + HistoricalPoor odds32 devs · median $9.6k · 76 announced
  11. + MilitaryPoor odds43 devs · median $8.5k · 122 announced
  12. + WarPoor odds30 devs · median $7.6k · 89 announced

All 159 pairs on the Stealth page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Prey older $29.99 37,759 90% 1.1M $34M (exactly $33,971,772) Arkane Studios
Watch_Dogs™ older $19.99 49,193 79% 1.5M $30M (exactly $29,501,042) Ubisoft
Deus Ex: Mankind Divided older $29.99 30,709 77% 921k $28M (exactly $27,628,887) Eidos Montreal, Feral Interactive (Linu… (Eidos Montreal, Feral Interactive (Linux/Mac))
Deus Ex: Human Revolution - Director's Cut older $19.99 25,392 91% 762k $15M (exactly $15,227,582) Eidos Montreal
Crysis Remastered older $29.99 16,822 77% 505k $15M (exactly $15,134,753) Crytek
Horizon Zero Dawn™ Remastered $49.99 6,860 84% 206k $10M (exactly $10,287,942) Guerrilla Games, Nixxes Software
Crysis 2 - Maximum Edition older $29.99 9,352 86% 281k $8.4M (exactly $8,413,994) Crytek Studios
Far Cry 3 - Blood Dragon older $14.99 18,356 87% 551k $8.3M (exactly $8,254,693) Ubisoft Montreal
Crysis 2 Remastered older $29.99 9,034 89% 271k $8.1M (exactly $8,127,890) Crytek, Saber Interactive
Crysis 3 Remastered older $29.99 7,731 88% 232k $7.0M (exactly $6,955,581) Crytek, Saber Interactive
The Killing Antidote · EA $29.99 7,512 88% 225k $6.8M (exactly $6,758,546) MetalStar Studio
Skin Deep $19.99 1,672 94% 50k $1.0M (exactly $1,002,698) Blendo Games
Transience $19.99 774 69% 23k $464k (exactly $464,168) RESURGENT
Deadeye Deepfake Simulacrum $12.99 839 98% 25k $327k (exactly $326,958) nodayshalleraseyou
UNDERWARD $9.99 593 73% 18k $178k (exactly $177,722) INTENSE
Astrumis - Survive Together $9.99 139 70% 4.2k $42k (exactly $41,658) Tyci
Lia: Hacking Destiny $14.99 92 96% 2.8k $41k (exactly $41,372) Orube Game Studio
Tiny Treats $19.99 48 97% 1.4k $29k (exactly $28,786) Hans Woofington
Lily’s Labyrinth of Lust $9.99 81 48% 2.4k $24k (exactly $24,276) Erommersion Studios

Estimates: copies = reviews × 30, gross = copies × list price.