Do I ship it?

GamesOpen World Survival CraftOpen World Survival Craft + FPS

Specimen · observed

Should I ship an FPS Open World Survival Craft?

Open World Survival Craft + FPS

Only 14 developers shipped an FPS Open World Survival Craft in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, SCUM, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 51 more are announced, ×8.5 for every developer who shipped in the last year.

Verdict: poor odds, for a 9 / 10 build.

The middle developer here made $80k, ×60 the market's $1.3k for a 9 / 10 build, and 3 in 10 made under $30k; 1 in 20 cleared $130M, ×98752 the market median. Revenue is up 15% on the market; 51 games are announced against 6 developers who shipped in the last year.

Deciding numbers: median 59.6 times the market baseline, revenue up 15% on the market, 51 announced, ×8.5 per developer who shipped in the last year.
Nobody has said they are building this yet.
Open World Survival Craft + FPS
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 14
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $230k → $61k → $26M → $31k → $1.1M
Outcomes for Open World Survival Craft + FPS: Plate 1 · outcomes, 2 yr, n = 14
Bottom 30% $30k (exactly $29,723)
Median $80k (exactly $80,320)
Top 25% $2.8M (exactly $2,829,984)
Top 5% $133M (exactly $133,018,334)
Developers, 2 yr 14
Released games 93
Announced 51
Effort 9 / 10
AI-buildability Low
Typical price $19.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 15% on the market, supply 25% fewer developers than the period before.

Free games: 12%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is low: the lowest rating among its tags.

Open World Survival Craft
effort 9 / 10 · low · dedicated multiplayer servers over a huge content build
FPS
effort 7 / 10 · low · effort 7 sits in the low band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
9 / 10 · studio only
Systems
Open World Survival Craft, FPS; all of the top 25% also carry Online Co-Op, Sandbox, Survival
Price point
$19.99 typical · top 25% priced $44.99 or above
Art
8 in 10 of the top 25% ship with First-Person, Realistic
Plate 4 · demand

Why players buy here

The top 25% priced at $44.99 or above; the middle game at $19.99.

The top 10 games average 79% positive over 182,382 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $30k, median $80k, 1 in 4 over $2.8M, 1 in 20 over $130M.

3 in 10 developers made under $30k. 3 in 10 of the 9 games released 1 to 2 years ago have fewer than 100 reviews. 51 games are announced against 6 developers who shipped in the last year, ×8.5 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Open World Survival Craft with a different second tag, ranked by verdict then median.

  1. + AutomationFair28 devs · median $307k · 37 announced
  2. + Co-opPoor odds58 devs · median $515k · 127 announced
  3. + Online Co-OpPoor odds72 devs · median $217k · 139 announced
  4. + Immersive SimPoor odds14 devs · median $183k · 37 announced
  5. + PhysicsPoor odds8 devs · median $183k · 27 announced
  6. + Colony SimPoor odds11 devs · median $170k · 25 announced
  7. + MedievalPoor odds13 devs · median $154k · 37 announced
  8. + ShooterPoor odds25 devs · median $139k · 45 announced
  9. + PvPPoor odds22 devs · median $125k · 56 announced
  10. + Sci-fiPoor odds32 devs · median $124k · 76 announced
  11. + Character CustomizationPoor odds34 devs · median $116k · 60 announced
  12. + RPGPoor odds76 devs · median $96k · 165 announced

All 54 pairs on the Open World Survival Craft page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Rust older $39.99 1,167,920 87% 35M $1.4B (exactly $1,401,153,624) Facepunch Studios
No Man's Sky older $59.99 315,054 83% 9.5M $567M (exactly $567,002,684) Hello Games
7 Days to Die older $44.99 273,589 87% 8.2M $369M (exactly $369,263,073) The Fun Pimps
Dying Light older $24.99 373,413 95% 11M $280M (exactly $279,947,726) Techland
SCUM $44.99 98,554 74% 3.0M $133M (exactly $133,018,334) Gamepires
Abiotic Factor $34.99 42,075 95% 1.3M $44M (exactly $44,166,128) Deep Field Games
Far Cry® Primal older $29.99 38,798 86% 1.2M $35M (exactly $34,906,561) Ubisoft
Deadside $24.99 34,560 76% 1.0M $26M (exactly $25,909,632) Bad Pixel
Miscreated older $29.99 23,050 66% 692k $21M (exactly $20,738,085) Entrada Interactive LLC
Hurtworld older $24.99 23,631 76% 709k $18M (exactly $17,716,161) Bankroll Studios
Survive the Nights $19.99 4,719 68% 142k $2.8M (exactly $2,829,984) a2z Interactive
Lost Rift · EA $24.99 1,465 67% 44k $1.1M (exactly $1,098,310) People Can Fly
Afterinfection $8.99 463 56% 14k $125k (exactly $124,871) RePatrick21
No Man's Home · EA $9.99 268 86% 8.0k $80k (exactly $80,320) radrunner
Horizon Journey · EA $12.99 81 22% 2.4k $32k (exactly $31,566) Redivided Studios, REIN
Crazy Islands $13.99 73 68% 2.2k $31k (exactly $30,638) Ge-Aivan
Mesorift Survival · EA $7.99 124 67% 3.7k $30k (exactly $29,723) Meik.W Interactive

Estimates: copies = reviews × 30, gross = copies × list price.