Do I ship it?

GamesReal Time TacticsReal Time Tactics + Farming Sim

Specimen · observed

Should I ship a Farming Sim Real Time Tactics?

Real Time Tactics + Farming Sim

Only 9 developers shipped a Farming Sim Real Time Tactics in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, 欺神弄鬼, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 15 more are announced, ×2.1 for every developer who shipped in the last year.

Verdict: poor odds, for a 6 / 10 build.

The middle developer here made $2.4k, ×3.8 the market's $630 for a 6 / 10 build, and 3 in 10 made under $600; 1 in 20 cleared $240k, ×383 the market median. Momentum is unreadable here, too few recent games; 15 games are announced against 7 developers who shipped in the last year.

Deciding numbers: median 3.8 times the market baseline, revenue too few recent games to read momentum, 15 announced, ×2.1 per developer who shipped in the last year.
Nobody has said they are building this yet.
Real Time Tactics + Farming Sim
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 9
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $5.4k → $599 → $2.3k (still earning)
The last cohort is still earning.
Outcomes for Real Time Tactics + Farming Sim: Plate 1 · outcomes, 2 yr, n = 9
Bottom 30% $599 (exactly $599)
Median $2.4k (exactly $2,398)
Top 25% $16k (exactly $15,588)
Top 5% $240k (exactly $240,359)
Developers, 2 yr 9
Released games 31
Announced 15
Effort 6 / 10
AI-buildability Medium
Typical price $9.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue too few recent games to read momentum, supply 250% more developers than the period before.

Free games: 16%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Real Time Tactics
effort 6 / 10 · medium · effort 6 sits in the medium band
Farming Sim
effort 4 / 10 · medium · effort 4 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Real Time Tactics, Farming Sim
Price point
$9.99 typical
Plate 4 · demand

Why players buy here

Fewer than 10 games in the last 2 years; sentiment and price figures use the all window.

The top 25% priced at $14.99 or above; the middle game at $9.99.

The top 10 games average 78% positive over 9,037 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $600, median $2.4k, 1 in 4 over $15k, 1 in 20 over $240k.

3 in 10 developers made under $600. 8 in 10 of the 5 games released 1 to 2 years ago have fewer than 100 reviews. 15 games are announced against 7 developers who shipped in the last year, ×2.1 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Real Time Tactics with a different second tag, ranked by verdict then median.

  1. + DragonsStrong odds17 devs · median $6.6k · 19 announced
  2. + Outbreak SimFair12 devs · median $1.8k · 14 announced
  3. + HackingFair11 devs · median $987 · 11 announced
  4. + World War IIPoor odds24 devs · median $67k · 35 announced
  5. + Cold WarPoor odds9 devs · median $19k · 16 announced
  6. + HistoricalPoor odds88 devs · median $19k · 154 announced
  7. + Real-Time with PausePoor odds19 devs · median $16k · 31 announced
  8. + Real-TimePoor odds16 devs · median $16k · 26 announced
  9. + MechsPoor odds16 devs · median $13k · 32 announced
  10. + Vehicular CombatPoor odds20 devs · median $9.6k · 50 announced
  11. + God GamePoor odds19 devs · median $7.8k · 32 announced
  12. + Open WorldPoor odds29 devs · median $7.2k · 111 announced

All 176 pairs on the Real Time Tactics page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Fisher Online older $13.99 4,199 81% 126k $1.8M (exactly $1,762,320) R-Age LLC
The Lost Village older $11.99 2,743 70% 82k $987k (exactly $986,657) FunYoo Games
欺神弄鬼 · EA $9.99 802 91% 24k $240k (exactly $240,359) 猫台班子工作室 Cat Caboodle
Fox Sex Farm $17.99 413 82% 12k $223k (exactly $222,896) R's
Reactor Tech² older $14.99 353 68% 11k $159k (exactly $158,744) 4Co
Venture Towns older $8.99 114 75% 3.4k $31k (exactly $30,746) Kairosoft Co.,Ltd
Emma's Armaments older $12.40 66 45% 2.0k $25k (exactly $24,552) Caro Builders
Guardener older $4.99 145 83% 4.4k $22k (exactly $21,706) Sokpop Collective
Flow Of War $12.99 40 85% 1.2k $16k (exactly $15,588) Rongcon Games
Grandiose older $1.99 162 67% 4.9k $9.7k (exactly $9,671) Valentin Supiot
Happy Piggy $9.99 13 100% 390 $3.9k (exactly $3,896) Gamesforgames
VeilWood $9.99 8 87% 240 $2.4k (exactly $2,398) Chaos Cabin
Cog Foo $18.99 4 0% 120 $2.3k (exactly $2,279) Anforus Games
Rise of the Settlement · EA $9.99 2 100% 60 $599 (exactly $599) Luki
Oceanic Rails · EA $9.99 1 100% 30 $300 (exactly $300) Extrinc Studios
Grim Pastures: Outlaws $2.99 1 100% 30 $90 (exactly $90) 7hgamestudio

Estimates: copies = reviews × 30, gross = copies × list price.