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Should I ship a Farming Sim Open World Survival Craft?
Open World Survival Craft + Farming Sim
Of 24 developers who shipped a Farming Sim Open World Survival Craft in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 36 more are announced, ×3.6 for every developer who shipped in the last year.
Verdict: poor odds, for a 9 / 10 build.
The middle developer here made $31k, ×23 the market's $1.3k for a 9 / 10 build, and 3 in 10 made under $15k; 1 in 20 cleared $2.4M, ×1788 the market median. Revenue is up 345% on the market; 36 games are announced against 10 developers who shipped in the last year.
| Bottom 30% | $14k (exactly $14,393) |
|---|---|
| Median | $31k (exactly $31,479) |
| Top 25% | $325k (exactly $324,825) |
| Top 5% | $2.4M (exactly $2,408,432) |
| Developers, 2 yr | 24 |
| Released games | 47 |
| Announced | 36 |
| Effort | 9 / 10 |
| AI-buildability | Low |
| Typical price | $13.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 345% on the market, supply 30% fewer developers than the period before.
Free games: 6%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- Open World Survival Craft
- effort 9 / 10 · low · dedicated multiplayer servers over a huge content build
- Farming Sim
- effort 4 / 10 · medium · effort 4 sits in the medium band
What it takes
- Effort
- 9 / 10 · studio only
- Systems
- Open World Survival Craft, Farming Sim; all of the top 25% also carry Crafting, Sandbox, Simulation
- Price point
- $13.99 typical · top 25% priced $22.99 or above
- Art
- 7 in 10 of the top 25% ship with Relaxing
Why players buy here
The top 25% priced at $22.99 or above; the middle game at $13.99.
The top 10 games average 88% positive over 38,343 reviews.
What kills games here
3 in 10 developers made under $15k. 5 in 10 of the 15 games released 1 to 2 years ago have fewer than 100 reviews. 36 games are announced against 10 developers who shipped in the last year, ×3.6 per shipper.
Adjacent niches
Open World Survival Craft with a different second tag, ranked by verdict then median.
- + AutomationFair
- + Co-opPoor odds
- + Online Co-OpPoor odds
- + Immersive SimPoor odds
- + PhysicsPoor odds
- + Colony SimPoor odds
- + MedievalPoor odds
- + ShooterPoor odds
- + PvPPoor odds
- + Sci-fiPoor odds
- + Character CustomizationPoor odds
- + RPGPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Forager | older | $19.99 | 35,385 90% | 1.1M | $21M (exactly $21,220,384) | HopFrog |
| | Dinkum | $19.99 | 24,641 92% | 739k | $15M (exactly $14,777,208) | James Bendon | |
| | Lightyear Frontier | · EA older | $24.99 | 4,257 83% | 128k | $3.2M (exactly $3,191,473) | FRAME BREAK |
| | Solarpunk™ | $22.99 | 3,492 81% | 105k | $2.4M (exactly $2,408,432) | Cyberwave | |
| | I Am Future: Cozy Apocalypse Survival | $19.99 | 4,011 83% | 120k | $2.4M (exactly $2,405,397) | Mandragora | |
| | Mirthwood | $24.99 | 2,242 69% | 67k | $1.7M (exactly $1,680,827) | Bad Ridge Games | |
| | Nova Lands | older | $19.99 | 2,512 90% | 75k | $1.5M (exactly $1,506,446) | BEHEMUTT |
| | Wildmender | older | $24.99 | 1,797 85% | 54k | $1.3M (exactly $1,347,211) | Muse Games |
| | Card Survival: Fantasy Forest | · EA | $21.99 | 1,135 76% | 34k | $749k (exactly $748,760) | WinterSpring Games |
| | Spirit of the Island | older | $14.99 | 1,191 69% | 36k | $536k (exactly $535,593) | 1M Bits Horde |
| | Forage Wizard | $6.99 | 1,549 87% | 46k | $325k (exactly $324,825) | Lost Maxim | |
| | Farm to Table | · EA | $14.99 | 645 91% | 19k | $290k (exactly $290,056) | indieGiant |
| | Oppidum | $29.99 | 161 67% | 4.8k | $145k (exactly $144,852) | EP Games® | |
| | Wonderia | · EA | $13.99 | 276 80% | 8.3k | $116k (exactly $115,837) | Rock&Dash |
| | Island Beekeeper | $11.99 | 191 72% | 5.7k | $69k (exactly $68,703) | Akuseru Studio |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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