Games › Exploration › Exploration + Pirates
Should I ship a Pirate Exploration game?
Exploration + Pirates
Of 82 developers who shipped a Pirate Exploration game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 165 more are announced, ×3.7 for every developer who shipped in the last year.
Verdict: poor odds, for a 5 / 10 build.
The middle developer here made $4.0k, ×6.4 the market's $630 for a 5 / 10 build, and 3 in 10 made under $680; 1 in 20 cleared $2.7M, ×4451 the market median. Revenue is down 85% on the market; 165 games are announced against 45 developers who shipped in the last year.
| Bottom 30% | $674 (exactly $674) |
|---|---|
| Median | $4.0k (exactly $4,042) |
| Top 25% | $78k (exactly $77,902) |
| Top 5% | $2.8M (exactly $2,795,368) |
| Developers, 2 yr | 82 |
| Released games | 212 |
| Announced | 165 |
| Effort | 5 / 10 |
| AI-buildability | Medium |
| Typical price | $9.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 85% on the market, supply 20% more developers than the period before.
Free games: 10%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Exploration
- effort 4 / 10 · medium · effort 4 sits in the medium band
- Pirates
- effort 5 / 10 · medium · effort 5 sits in the medium band
What it takes
- Effort
- 5 / 10 · real systems or entry 3D
- Systems
- Exploration; 6 in 10 of the top 25% also carry Action, Adventure, Action-Adventure
- Price point
- $9.99 typical · top 25% priced $29.99 or above
- Art
- 3 in 10 of the top 25% ship with Third Person, 3D
Why players buy here
The top 25% priced at $29.99 or above; the middle game at $9.99.
The top 10 games average 79% positive over 103,419 reviews.
What kills games here
3 in 10 developers made under $680. 6 in 10 of the 43 games released 1 to 2 years ago have fewer than 100 reviews. 165 games are announced against 45 developers who shipped in the last year, ×3.7 per shipper.
Adjacent niches
Exploration with a different setting or mood, ranked by verdict then median.
- + Roguelike DeckbuilderFair
- + MinigamesFair
- + SpaceshipsFair
- + Escape RoomFair
- + Real-Time with PausePoor odds
- + WuxiaPoor odds
- + Extraction ShooterPoor odds
- + Martial ArtsPoor odds
- + Open World Survival CraftPoor odds
- + MMORPGPoor odds
- + FMVPoor odds
- + FarmingPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Sea of Thieves: 2026 Edition | older | $39.99 | 322,072 88% | 9.7M | $386M (exactly $386,389,778) | Rare Ltd |
| | Assassin's Creed Black Flag Resynced | $59.99 | 26,652 81% | 800k | $48M (exactly $47,965,604) | Ubisoft Singapore, Ubisoft Barcelona, U… (Ubisoft Singapore, Ubisoft Barcelona, Ubisoft Bordeaux, Ubisoft Belgrade, Ubisoft Chengdu, Ubisoft India, Ubisoft Kyiv, Ubisoft Montpellier, Ubisoft Philippines, Ubisoft Quebec, Ubisoft Shanghai, Ubisoft Montreal, Ubisoft Romania) | |
| | Windrose | · EA | $29.99 | 47,893 86% | 1.4M | $43M (exactly $43,089,332) | Kraken Express |
| | ATLAS | · EA older | $29.99 | 37,119 46% | 1.1M | $33M (exactly $33,395,964) | Grapeshot Games, Instinct Games |
| | Like a Dragon: Pirate Yakuza in Hawaii | $59.99 | 6,584 88% | 198k | $12M (exactly $11,849,225) | RGG Studio | |
| | SAND: Raiders of Sophie | · EA | $24.99 | 12,485 49% | 375k | $9.4M (exactly $9,360,004) | Hologryph, TowerHaus |
| | Pillars of Eternity II: Deadfire | older | $19.99 | 14,659 87% | 440k | $8.8M (exactly $8,791,002) | Obsidian Entertainment |
| | Skull and Bones | older | $29.99 | 4,650 65% | 140k | $4.2M (exactly $4,183,605) | Ubisoft Singapore |
| | Caribbean Legend | older | $39.99 | 2,860 74% | 86k | $3.4M (exactly $3,431,142) | BlackMark Studio |
| | Sailing Era | older | $24.99 | 4,565 78% | 137k | $3.4M (exactly $3,422,380) | GY Games |
| | The Mound: Omen of Cthulhu | $29.99 | 3,107 69% | 93k | $2.8M (exactly $2,795,368) | ACE Team | |
| | Age of Water | $29.99 | 2,883 72% | 86k | $2.6M (exactly $2,593,835) | Three Whales Studio | |
| | Salt 2: Shores of Gold | $19.99 | 2,182 85% | 65k | $1.3M (exactly $1,308,545) | Lavaboots Studios | |
| | Caribbean Legend: Age of Pirates | $19.99 | 638 70% | 19k | $383k (exactly $382,609) | ReCon Team | |
| | Forgotten Seas | $24.99 | 475 75% | 14k | $356k (exactly $356,108) | Pangea Game Studios | |
| | Rise of Piracy | · EA | $15.99 | 520 77% | 16k | $249k (exactly $249,444) | IrishJohnGames |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
Your address goes to Buttondown, which sends the letter, and nowhere else. Every issue has an unsubscribe link. No tracking beyond the open count Buttondown keeps.