Games › Real-Time with Pause › Real-Time with Pause + Exploration
Should I ship an Exploration Real-Time with Pause game?
Real-Time with Pause + Exploration
Only 13 developers shipped an Exploration Real-Time with Pause game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Flotsam, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 24 more are announced, ×2.7 for every developer who shipped in the last year.
Verdict: poor odds, for a 7 / 10 build.
The middle developer here made $210k, ×143 the market's $1.5k for a 7 / 10 build, and 3 in 10 made under $15k; 1 in 20 cleared $3.2M, ×2156 the market median. Revenue is up 75% on the market; 24 games are announced against 9 developers who shipped in the last year.
| Bottom 30% | $15k (exactly $14,809) |
|---|---|
| Median | $215k (exactly $214,693) |
| Top 25% | $779k (exactly $778,938) |
| Top 5% | $3.2M (exactly $3,229,708) |
| Developers, 2 yr | 13 |
| Released games | 45 |
| Announced | 24 |
| Effort | 7 / 10 |
| AI-buildability | Low |
| Typical price | $14.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 75% on the market, supply 125% more developers than the period before.
Free games: 2%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- Real-Time with Pause
- effort 7 / 10 · low · effort 7 sits in the low band
- Exploration
- effort 4 / 10 · medium · effort 4 sits in the medium band
What it takes
- Effort
- 7 / 10 · big single-player or serious online
- Systems
- Real-Time with Pause, Exploration; 8 in 10 of the top 25% also carry Open World, Resource Management, Strategy
- Price point
- $14.99 typical · top 25% priced $49.99 or above
Why players buy here
The top 25% priced at $49.99 or above; the middle game at $14.99.
The top 10 games average 80% positive over 11,402 reviews.
What kills games here
3 in 10 developers made under $15k. 24 games are announced against 9 developers who shipped in the last year, ×2.7 per shipper.
Adjacent niches
Real-Time with Pause with a different second tag, ranked by verdict then median.
- + CombatStrong odds
- + ActionFair
- + Open WorldPoor odds
- + AdventurePoor odds
- + City BuilderPoor odds
- + Choices MatterPoor odds
- + HistoricalPoor odds
- + MilitaryPoor odds
- + MedievalPoor odds
- + Base BuildingPoor odds
- + SurvivalPoor odds
- + Colony SimPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Stellaris | older | $49.99 | 139,718 85% | 4.2M | $210M (exactly $209,535,085) | Paradox Development Studio |
| | Pillars of Eternity | older | $29.99 | 16,990 87% | 510k | $15M (exactly $15,285,903) | Obsidian Entertainment |
| | FINAL FANTASY XII THE ZODIAC AGE | older | $49.99 | 8,679 88% | 260k | $13M (exactly $13,015,896) | Square Enix |
| | Pillars of Eternity II: Deadfire | older | $19.99 | 14,659 87% | 440k | $8.8M (exactly $8,791,002) | Obsidian Entertainment |
| | STAR WARS™ Knights of the Old Republic™ | older | $9.99 | 28,518 90% | 856k | $8.5M (exactly $8,546,845) | BioWare, Aspyr (Mac) |
| | The Universim | older | $29.99 | 8,465 79% | 254k | $7.6M (exactly $7,615,960) | Crytivo |
| | Cosmoteer: Starship Architect & Commander | · EA older | $19.99 | 12,013 94% | 360k | $7.2M (exactly $7,204,196) | Walternate Realities |
| | Lost in Random™ | older | $29.99 | 4,479 88% | 134k | $4.0M (exactly $4,029,756) | Zoink, Thunderful |
| | Flotsam | $24.99 | 4,308 80% | 129k | $3.2M (exactly $3,229,708) | Pajama Llama Games | |
| | New Cycle | · EA older | $29.99 | 2,597 78% | 78k | $2.3M (exactly $2,336,521) | Core Engage |
| | GreedFall: The Dying World | $49.99 | 1,027 61% | 31k | $1.5M (exactly $1,540,192) | Spiders | |
| | House of Legacy | · EA | $14.99 | 3,269 84% | 98k | $1.5M (exactly $1,470,069) | S3 Studio |
| | Battlestar Galactica: Scattered Hopes | $24.99 | 1,039 76% | 31k | $779k (exactly $778,938) | Alt Shift | |
| | Airborne Empire | $29.99 | 852 86% | 26k | $767k (exactly $766,544) | The Wandering Band LLC | |
| | Escape The Mad Empire | · EA | $17.99 | 406 88% | 12k | $219k (exactly $219,118) | XperimentalZ Games |
| | Here Comes The Swarm | · EA | $19.99 | 358 84% | 11k | $215k (exactly $214,693) | CableHook Games |
| | Geo Mythica | $14.99 | 50 100% | 1.5k | $22k (exactly $22,485) | Guin Entertainment, LLC | |
| | Deadlock Station | $9.99 | 55 80% | 1.7k | $16k (exactly $16,484) | Luxorix Games | |
| | NovaMundi | $12.99 | 38 81% | 1.1k | $15k (exactly $14,809) | Slashware Interactive |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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