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Should I ship an Economy Real Time Tactics?
Real Time Tactics + Economy
Of 98 developers who shipped an Economy Real Time Tactics in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 188 more are announced, ×3.1 for every developer who shipped in the last year.
Verdict: poor odds, for a 6 / 10 build.
The middle developer here made $1.5k, ×2.3 the market's $630 for a 6 / 10 build, and 3 in 10 made under $360; 1 in 20 cleared $700k, ×1121 the market median. Revenue is down 10% on the market; 188 games are announced against 61 developers who shipped in the last year.
| Bottom 30% | $358 (exactly $358) |
|---|---|
| Median | $1.5k (exactly $1,468) |
| Top 25% | $13k (exactly $12,724) |
| Top 5% | $704k (exactly $703,683) |
| Developers, 2 yr | 98 |
| Released games | 246 |
| Announced | 188 |
| Effort | 6 / 10 |
| AI-buildability | Medium |
| Typical price | $8.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 10% on the market, supply 55% more developers than the period before.
Free games: 10%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Real Time Tactics
- effort 6 / 10 · medium · effort 6 sits in the medium band
- Economy
- effort 5 / 10 · medium · effort 5 sits in the medium band
What it takes
- Effort
- 6 / 10 · full 3D single-player, physics sims, content-heavy RPG
- Systems
- Real Time Tactics, Economy; 7 in 10 of the top 25% also carry Strategy, Management, RTS
- Price point
- $8.99 typical · top 25% priced $24.99 or above
- Art
- 4 in 10 of the top 25% ship with 3D
Why players buy here
The top 25% priced at $24.99 or above; the middle game at $8.99.
The top 10 games average 85% positive over 33,777 reviews.
What kills games here
3 in 10 developers made under $360. 8 in 10 of the 44 games released 1 to 2 years ago have fewer than 100 reviews. 188 games are announced against 61 developers who shipped in the last year, ×3.1 per shipper.
Adjacent niches
Real Time Tactics with a different second tag, ranked by verdict then median.
- + DragonsStrong odds
- + Outbreak SimFair
- + HackingFair
- + World War IIPoor odds
- + Cold WarPoor odds
- + HistoricalPoor odds
- + Real-Time with PausePoor odds
- + Real-TimePoor odds
- + MechsPoor odds
- + Vehicular CombatPoor odds
- + God GamePoor odds
- + Open WorldPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Going Medieval | $29.99 | 17,032 88% | 511k | $15M (exactly $15,323,690) | Foxy Voxel | |
| | Dune: Spice Wars | older | $34.99 | 11,561 79% | 347k | $12M (exactly $12,135,582) | Shiro Games |
| | Dungeons 3 | older | $29.99 | 12,648 93% | 379k | $11M (exactly $11,379,406) | Realmforge Studios |
| | Ultimate Admiral: Dreadnoughts | older | $34.99 | 6,664 62% | 200k | $7.0M (exactly $6,995,201) | Game-Labs |
| | Stronghold Crusader: Definitive Edition | $19.99 | 10,627 92% | 319k | $6.4M (exactly $6,373,012) | Firefly Studios | |
| | Stronghold: Warlords | older | $39.99 | 4,449 65% | 133k | $5.3M (exactly $5,337,465) | Firefly Studios |
| | Stronghold Crusader HD (2012) | older | $9.99 | 17,564 97% | 527k | $5.3M (exactly $5,263,931) | Firefly Studios |
| | Turmoil | older | $12.99 | 13,154 92% | 395k | $5.1M (exactly $5,126,114) | Gamious |
| | Stronghold: Definitive Edition | older | $14.99 | 9,787 86% | 294k | $4.4M (exactly $4,401,214) | Firefly Studios |
| | Stronghold 2: Steam Edition | older | $14.99 | 4,881 88% | 146k | $2.2M (exactly $2,194,986) | Firefly Studios |
| | Ascension | · EA | $19.99 | 2,437 60% | 73k | $1.5M (exactly $1,461,469) | Element Game 微元游戏 |
| | ZeroSpace | · EA | $39.99 | 1,161 78% | 35k | $1.4M (exactly $1,392,852) | Starlance Studios, Ironward |
| | Geo-Political Simulator 5 | $59.99 | 391 34% | 12k | $704k (exactly $703,683) | Eversim | |
| | Geo-Political Simulator 2026 Edition | $59.99 | 249 48% | 7.5k | $448k (exactly $448,125) | Eversim | |
| | Survive the Fall | $24.99 | 590 65% | 18k | $442k (exactly $442,323) | Angry Bulls Studio | |
| | Crown of Greed | $19.99 | 680 60% | 20k | $408k (exactly $407,796) | BLUM Entertainment | |
| | Calyx | · EA | $24.99 | 471 88% | 14k | $353k (exactly $353,109) | Studio 568 |
| | AfterWar | $34.99 | 139 72% | 4.2k | $146k (exactly $145,908) | Dmytro Lumen |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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