Games › Sandbox › Sandbox + Desktop Companion
Should I ship a Desktop Companion Sandbox?
Sandbox + Desktop Companion
Of 34 developers who shipped a Desktop Companion Sandbox in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 32 more are announced.
Verdict: poor odds, for a 6 / 10 build.
The middle developer here made $3.1k, ×4.9 the market's $630 for a 6 / 10 build, and 3 in 10 made under $1.1k; 1 in 20 cleared $490k, ×780 the market median. Revenue is down 95% on the market; 32 games are announced against 26 developers who shipped in the last year.
| Bottom 30% | $1.1k (exactly $1,075) |
|---|---|
| Median | $3.1k (exactly $3,055) |
| Top 25% | $25k (exactly $24,875) |
| Top 5% | $490k (exactly $490,042) |
| Developers, 2 yr | 34 |
| Released games | 40 |
| Announced | 32 |
| Effort | 6 / 10 |
| AI-buildability | Medium |
| Typical price | $4.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 95% on the market, supply 225% more developers than the period before.
Free games: 10%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Sandbox
- effort 6 / 10 · medium · effort 6 sits in the medium band
- Desktop Companion
- effort 1 / 10 · high · effort 1 sits in the high band
What it takes
- Effort
- 6 / 10 · full 3D single-player, physics sims, content-heavy RPG
- Systems
- Sandbox, Desktop Companion; 8 in 10 of the top 25% also carry Idler, Simulation, Building
- Price point
- $4.99 typical · top 25% priced $6.99 or above
- Art
- 8 in 10 of the top 25% ship with Relaxing, Cute, 2D
Why players buy here
The top 25% priced at $6.99 or above; the middle game at $4.99.
The top 10 games average 92% positive over 13,708 reviews.
What kills games here
3 in 10 developers made under $1.1k. 6 in 10 of the 9 games released 1 to 2 years ago have fewer than 100 reviews. 32 games are announced against 26 developers who shipped in the last year.
Adjacent niches
Sandbox with a different second tag, ranked by verdict then median.
- + FightingStrong odds
- + Turn-BasedFair
- + World War IIFair
- + MinigamesFair
- + ProgrammingFair
- + CatsFair
- + SportsFair
- + GamblingFair
- + Auto BattlerFair
- + Combat RacingFair
- + Trading Card GameFair
- + IdlerFair
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Tiny Pasture | $5.99 | 7,055 92% | 212k | $1.3M (exactly $1,267,784) | CaveLiquid | |
| | Maltese's Fluffy Onsen | $5.99 | 2,727 94% | 82k | $490k (exactly $490,042) | Sinkhole Studio, Moonlab Studio | |
| | Birdwatching Notebook | $9.99 | 1,588 97% | 48k | $476k (exactly $475,924) | Biekka Games | |
| | My Little Life | $5.99 | 1,043 89% | 31k | $187k (exactly $187,427) | 9FingerGames | |
| | Plantera 2: Golden Acorn | older | $4.99 | 1,191 93% | 36k | $178k (exactly $178,293) | VaragtP |
| | Mushroom Nook | $4.99 | 392 98% | 12k | $59k (exactly $58,682) | HyperstasisGaming | |
| | Village Tale | $5.99 | 268 81% | 8.0k | $48k (exactly $48,160) | Knight Owl Games | |
| | Fluffy Kitchen Saga | $6.99 | 221 64% | 6.6k | $46k (exactly $46,344) | MEOW STORE GAME | |
| | Little Aviary | $3.99 | 231 86% | 6.9k | $28k (exactly $27,651) | atomco | |
| | Desktop Cat Cafe | $9.99 | 83 75% | 2.5k | $25k (exactly $24,875) | samyam, lockyaw | |
| | Neko Station | $6.99 | 100 88% | 3.0k | $21k (exactly $20,970) | Sunny Syrup Studio, SECRET CHARACTER |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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