Do I ship it?

GamesStealthStealth + Cyberpunk

Specimen · observed

Should I ship a Cyberpunk Stealth game?

Stealth + Cyberpunk

Of 42 developers who shipped a Cyberpunk Stealth game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 115 more are announced, ×5.5 for every developer who shipped in the last year.

Verdict: poor odds, for a 6 / 10 build.

The middle developer here made $600, level with the market's $630 for a 6 / 10 build, and 3 in 10 made under $180; 1 in 20 cleared $2.3M, ×3725 the market median. Revenue is up 975% on the market; 115 games are announced against 21 developers who shipped in the last year.

Deciding numbers: median 1.0 times the market baseline, revenue up 975% on the market, 115 announced, ×5.5 per developer who shipped in the last year.
Nobody has said they are building this yet.
Stealth + Cyberpunk
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 42
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $6.0k → $9.7k → $898 → $300 → $4.2k → $300 (still earning) → $1.8k (still earning)
The last cohort is still earning.
Outcomes for Stealth + Cyberpunk: Plate 1 · outcomes, 2 yr, n = 42
Bottom 30% $178 (exactly $178)
Median $599 (exactly $599)
Top 25% $10k (exactly $10,343)
Top 5% $2.3M (exactly $2,339,064)
Developers, 2 yr 42
Released games 154
Announced 115
Effort 6 / 10
AI-buildability Medium
Typical price $9.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 975% on the market, supply as many developers as the period before.

Free games: 14%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Stealth
effort 6 / 10 · medium · effort 6 sits in the medium band
Cyberpunk
effort 5 / 10 · medium · effort 5 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Stealth; 5 in 10 of the top 25% also carry Action, RPG, Shooter
Price point
$9.99 typical · top 25% priced $24.99 or above
Art
4 in 10 of the top 25% ship with Atmospheric, First-Person, Story Rich
Plate 4 · demand

Why players buy here

The top 25% priced at $24.99 or above; the middle game at $9.99.

The top 10 games average 85% positive over 22,478 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $180, median $600, 1 in 4 over $10k, 1 in 20 over $2.3M.

3 in 10 developers made under $180. 8 in 10 of the 25 games released 1 to 2 years ago have fewer than 100 reviews. 115 games are announced against 21 developers who shipped in the last year, ×5.5 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Stealth with a different setting or mood, ranked by verdict then median.

  1. + JRPGFair7 devs · median $1.3k · 12 announced
  2. + World War IIPoor odds11 devs · median $43k · 14 announced
  3. + LGBTQ+Poor odds19 devs · median $30k · 30 announced
  4. + Turn-Based CombatPoor odds8 devs · median $27k · 31 announced
  5. + WargamePoor odds10 devs · median $21k · 39 announced
  6. + DinosaursPoor odds10 devs · median $17k · 23 announced
  7. + Gun CustomizationPoor odds20 devs · median $13k · 63 announced
  8. + Base BuildingPoor odds21 devs · median $13k · 57 announced
  9. + Cold WarPoor odds7 devs · median $10k · 31 announced
  10. + HistoricalPoor odds32 devs · median $9.6k · 76 announced
  11. + MilitaryPoor odds43 devs · median $8.5k · 122 announced
  12. + WarPoor odds30 devs · median $7.6k · 89 announced

All 159 pairs on the Stealth page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Stray older $29.99 157,579 97% 4.7M $142M (exactly $141,773,826) BlueTwelve Studio
METAL GEAR RISING: REVENGEANCE older $29.99 69,104 96% 2.1M $62M (exactly $62,172,869) PlatinumGames
Deus Ex: Mankind Divided older $29.99 30,709 77% 921k $28M (exactly $27,628,887) Eidos Montreal, Feral Interactive (Linu… (Eidos Montreal, Feral Interactive (Linux/Mac))
Deus Ex: Human Revolution - Director's Cut older $19.99 25,392 91% 762k $15M (exactly $15,227,582) Eidos Montreal
Cruelty Squad older $19.99 23,209 96% 696k $14M (exactly $13,918,437) Consumer Softproducts
Shadows of Doubt $24.99 14,646 82% 439k $11M (exactly $10,980,106) ColePowered Games
Crysis 2 - Maximum Edition older $29.99 9,352 86% 281k $8.4M (exactly $8,413,994) Crytek Studios
Far Cry 3 - Blood Dragon older $14.99 18,356 87% 551k $8.3M (exactly $8,254,693) Ubisoft Montreal
Yuppie Psycho: Executive Edition older $16.99 8,003 95% 240k $4.1M (exactly $4,079,129) Baroque Decay
>observer_ older $29.99 4,030 79% 121k $3.6M (exactly $3,625,791) Bloober Team SA
Cyber Knights: Flashpoint $29.99 2,926 93% 88k $2.6M (exactly $2,632,522) Trese Brothers
Peripeteia · EA $24.99 3,120 86% 94k $2.3M (exactly $2,339,064) Ninth Exodus
Steel Seed $39.99 339 78% 10k $407k (exactly $406,698) Storm in a Teacup
Deadeye Deepfake Simulacrum $12.99 839 98% 25k $327k (exactly $326,958) nodayshalleraseyou
PARKSIDE: DECAYED SOUL MANIPULATION $13.99 178 87% 5.3k $75k (exactly $74,707) Banana Hardsoft
Cyberpunk SFX $9.99 183 83% 5.5k $55k (exactly $54,845) Whale Rock Games
Lia: Hacking Destiny $14.99 92 96% 2.8k $41k (exactly $41,372) Orube Game Studio
Haneda Girl $14.99 74 94% 2.2k $33k (exactly $33,278) Studio Koba
Lily’s Labyrinth of Lust $9.99 81 48% 2.4k $24k (exactly $24,276) Erommersion Studios

Estimates: copies = reviews × 30, gross = copies × list price.