Do I ship it?

GamesIdlerIdler + Cyberpunk

Specimen · observed

Should I ship a Cyberpunk Idler?

Idler + Cyberpunk

Of 47 developers who shipped a Cyberpunk Idler in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 54 more are announced.

Verdict: fair, for a 5 / 10 build.

The middle developer here made $480, ×0.8 the market's $630 for a 5 / 10 build, with 3 in 10 under $300. Revenue is down 30% on the market; 54 games are announced against 38 developers who shipped in the last year.

Deciding numbers: median 0.8 times the market baseline, revenue down 30% on the market, 54 announced, ×1.4 per developer who shipped in the last year.
Nobody has said they are building this yet.
Idler + Cyberpunk
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 47
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $25k → $33k → $1.2k → $1.9k → $299 (still earning) → $807 (still earning)
The last cohort is still earning.
Outcomes for Idler + Cyberpunk: Plate 1 · outcomes, 2 yr, n = 47
Bottom 30% $298 (exactly $298)
Median $479 (exactly $479)
Top 25% $2.7k (exactly $2,697)
Top 5% $100k (exactly $100,093)
Developers, 2 yr 47
Released games 88
Announced 54
Effort 5 / 10
AI-buildability Medium
Typical price $4.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 30% on the market, supply 320% more developers than the period before.

Free games: 11%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Idler
effort 1 / 10 · high · number growth curves and a UI
Cyberpunk
effort 5 / 10 · medium · effort 5 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
5 / 10 · real systems or entry 3D
Systems
Idler; 3 in 10 of the top 25% also carry Incremental, Simulation, Choices Matter
Price point
$4.99 typical · top 25% priced $9.99 or above
Art
3 in 10 of the top 25% ship with 2D, Anime
Plate 4 · demand

Why players buy here

The top 25% priced at $9.99 or above; the middle game at $4.99.

The top 10 games average 83% positive over 1,969 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $300, median $480, 1 in 4 over $2.6k, 1 in 20 over $100k.

3 in 10 developers made under $300. 8 in 10 of the 10 games released 1 to 2 years ago have fewer than 100 reviews. 54 games are announced against 38 developers who shipped in the last year.

Plate 6 · same mechanic, other settings

Adjacent niches

Idler with a different setting or mood, ranked by verdict then median.

  1. + FMVStrong odds10 devs · median $36k · 10 announced
  2. + FarmingStrong odds33 devs · median $5.9k · 25 announced
  3. + Hack and SlashFair32 devs · median $6.4k · 50 announced
  4. + DrivingFair16 devs · median $5.5k · 18 announced
  5. + LootFair181 devs · median $4.5k · 256 announced
  6. + FPSFair22 devs · median $4.2k · 23 announced
  7. + Turn-Based CombatFair52 devs · median $4.0k · 41 announced
  8. + Turn-Based StrategyFair50 devs · median $3.6k · 45 announced
  9. + Dynamic NarrationFair16 devs · median $3.0k · 17 announced
  10. + Dark FantasyFair83 devs · median $2.9k · 128 announced
  11. + CapitalismFair205 devs · median $2.9k · 260 announced
  12. + SwordplayFair9 devs · median $2.7k · 4 announced

All 177 pairs on the Idler page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Chill Pulse older $4.99 4,619 95% 139k $691k (exactly $691,464) Catos Game
Haydee 3 $29.99 321 84% 9.6k $289k (exactly $288,804) Haydee Interactive
Berserk B.I.T.S $6.99 667 81% 20k $140k (exactly $139,870) BerserkBoy Games
Chicken Assassin: Reloaded older $4.99 715 94% 21k $107k (exactly $107,036) OneShark
FEED THE AI $5.99 557 90% 17k $100k (exactly $100,093) Weird Kid Games
CYBRID · EA older $14.99 139 89% 4.2k $63k (exactly $62,508) Tom Reason
Lower? Higher! $9.99 146 67% 4.4k $44k (exactly $43,756) Unplugged Studio
Cybersex: Lust Story older $9.99 111 74% 3.3k $33k (exactly $33,267) Octo Games
CyberTD older $19.99 50 66% 1.5k $30k (exactly $29,985) Clockwork Origins
Federation77 older $9.99 96 78% 2.9k $29k (exactly $28,771) MIROWIN
UNHUMAN $3.99 161 73% 4.8k $19k (exactly $19,272) Kinda Lowkey Games
CyberControl: Another Life $4.99 38 81% 1.1k $5.7k (exactly $5,689) Cat Games Studio
VIOLENT RUSH $3.99 38 97% 1.1k $4.5k (exactly $4,549) Sky Seekers
AKUMA: Cyberpunk Rhythm Action $8.99 14 100% 420 $3.8k (exactly $3,776) Transascetic Games
Just One More Link $6.99 18 94% 540 $3.8k (exactly $3,775) Blagine
Cyberfuck 2067 $10.99 9 44% 270 $3.0k (exactly $2,967) Shinka AI Studio

Estimates: copies = reviews × 30, gross = copies × list price.