Games › Football (Soccer) › Football (Soccer) + Combat
Should I ship a Combat Football (Soccer) game?
Football (Soccer) + Combat
Only 6 developers shipped a Combat Football (Soccer) game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Ultimate Soccer, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 19 more are announced, ×4.8 for every developer who shipped in the last year.
Verdict: dead, for a 7 / 10 build.
Only 4 developers shipped this in the last year, under the 5 a verdict needs; over 2 years the middle one made $600 against a market of $1.5k. 19 games are announced.
not enough cohorts to draw
| Bottom 30% | $0 (exactly $0) |
|---|---|
| Median | $599 (exactly $599) |
| Top 25% | $748 (exactly $748) |
| Top 5% | $1.3k (exactly $1,346) |
| Developers, 2 yr | 6 |
| Released games | 29 |
| Announced | 19 |
| Effort | 7 / 10 |
| AI-buildability | Low |
| Typical price | $9.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue too few recent games to read momentum, supply 100% more developers than the period before.
Free games: 24%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- Football (Soccer)
- effort 7 / 10 · low · effort 7 sits in the low band
- Combat
- effort 5 / 10 · medium · effort 5 sits in the medium band
What it takes
- Effort
- 7 / 10 · big single-player or serious online
- Systems
- Football (Soccer), Combat
- Price point
- $9.99 typical
Why players buy here
Fewer than 10 games in the last 2 years; sentiment and price figures use the all window.
The top 25% priced at $14.99 or above; the middle game at $4.99.
The top 10 games average 95% positive over 4,905 reviews.
What kills games here
3 in 10 developers made under $50. 19 games are announced against 4 developers who shipped in the last year, ×4.8 per shipper.
Adjacent niches
Football (Soccer) with a different second tag, ranked by verdict then median.
- + Life SimFair
- + EconomyFair
- + Local MultiplayerLong shot
- + Local Co-OpLong shot
- + Football (American)Long shot
- + ArcadeLong shot
- + 4 Player LocalPoor odds
- + Character CustomizationPoor odds
- + Turn-Based TacticsPoor odds
- + AdventurePoor odds
- + Resource ManagementPoor odds
- + ManagementPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Bang-On Balls: Chronicles | older | $24.99 | 4,334 96% | 130k | $3.2M (exactly $3,249,200) | Exit Plan Games |
| | No Fair Play | older | $2.99 | 452 90% | 14k | $41k (exactly $40,544) | Self MADev |
| | Guts And Goals | older | $14.99 | 30 80% | 900 | $13k (exactly $13,491) | CodeManu |
| | Caravan Chaos | older | $4.99 | 17 100% | 510 | $2.5k (exactly $2,545) | Daniel Wiendl |
| | Ultimate Soccer | $2.99 | 15 73% | 450 | $1.3k (exactly $1,346) | Grands | |
| | Space Ballers | older | $1.99 | 16 100% | 480 | $955 (exactly $955) | Rackaway Studios |
| | The Curse of Nordic Cove | older | $0.99 | 32 56% | 960 | $950 (exactly $950) | On The Level Game Studios |
| | Jetball | · EA older | $9.99 | 3 100% | 90 | $899 (exactly $899) | Codevictus Inc. |
| | Heroic Sports Football : Enhanced Edition | $4.99 | 5 80% | 150 | $748 (exactly $748) | Whiskeybarrel Studios | |
| | Have a Bloody Goal | older | $19.99 | 1 0% | 30 | $600 (exactly $600) | Kdanss |
| | Colossal Kickoff | $9.99 | 2 100% | 60 | $599 (exactly $599) | Lambdog Studios | |
| | Soccer Kid Collection (QUByte Classics) | $9.99 | 1 100% | 30 | $300 (exactly $300) | QUByte Interactive | |
| | Tacball | $11.99 | 0 0% | 0 | $0 (exactly $0) | Georg Stejskal, Christopher Hribar | |
| | Super Strike Champions | $11.99 | 0 0% | 0 | $0 (exactly $0) | SilverFoxIGS |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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