Do I ship it?

GamesClass-BasedClass-Based + Zombies

Specimen · observed

Should I ship a Zombie Class-Based game?

Class-Based + Zombies

Only 16 developers shipped a Zombie Class-Based game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, FBC: Firebreak, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 30 more are announced, ×3.8 for every developer who shipped in the last year.

Verdict: poor odds, for a 7 / 10 build.

The middle developer here made $1.8k, ×1.2 the market's $1.5k for a 7 / 10 build, and 3 in 10 made under $600; 1 in 20 cleared $1.1M, ×795 the market median. Revenue is down 55% on the market; 30 games are announced against 8 developers who shipped in the last year.

Deciding numbers: median 1.2 times the market baseline, revenue down 55% on the market, 30 announced, ×3.8 per developer who shipped in the last year.
Nobody has said they are building this yet.
Class-Based + Zombies
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 16
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $659 → $599 → $20k → $1.2k → $3.4k → $599
Outcomes for Class-Based + Zombies: Plate 1 · outcomes, 2 yr, n = 16
Bottom 30% $599 (exactly $599)
Median $1.8k (exactly $1,798)
Top 25% $101k (exactly $100,999)
Top 5% $1.2M (exactly $1,190,404)
Developers, 2 yr 16
Released games 51
Announced 30
Effort 7 / 10
AI-buildability Low
Typical price $9.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 55% on the market, supply as many developers as the period before.

Free games: 18%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is low: the lowest rating among its tags.

Class-Based
effort 7 / 10 · low · effort 7 sits in the low band
Zombies
effort 5 / 10 · medium · effort 5 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
7 / 10 · big single-player or serious online
Systems
Class-Based
Price point
$9.99 typical
Plate 4 · demand

Why players buy here

The top 10 games average 65% positive over 4,204 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $600, median $1.8k, 1 in 4 over $100k, 1 in 20 over $1.1M.

3 in 10 developers made under $600. 7 in 10 of the 9 games released 1 to 2 years ago have fewer than 100 reviews. 30 games are announced against 8 developers who shipped in the last year, ×3.8 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Class-Based with a different setting or mood, ranked by verdict then median.

  1. + AutomationFair19 devs · median $6.6k · 22 announced
  2. + Bullet HeavenFair21 devs · median $2.4k · 38 announced
  3. + SupernaturalLong shot18 devs · median $599 · 21 announced
  4. + 2D PlatformerLong shot26 devs · median $539 · 30 announced
  5. + FPSPoor odds22 devs · median $70k · 70 announced
  6. + MMORPGPoor odds7 devs · median $61k · 57 announced
  7. + Base BuildingPoor odds18 devs · median $33k · 44 announced
  8. + WarPoor odds17 devs · median $32k · 59 announced
  9. + Souls-likePoor odds16 devs · median $18k · 29 announced
  10. + MilitaryPoor odds17 devs · median $13k · 42 announced
  11. + Third-Person ShooterPoor odds11 devs · median $13k · 53 announced
  12. + WargamePoor odds14 devs · median $9.4k · 28 announced

All 111 pairs on the Class-Based page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Warhammer 40,000: Darktide older $39.99 108,477 72% 3.3M $130M (exactly $130,139,857) Fatshark
Killing Floor older $19.99 39,850 95% 1.2M $24M (exactly $23,898,045) Tripwire Interactive
Wizardry: Proving Grounds of the Mad Overlord older $34.99 1,209 77% 36k $1.3M (exactly $1,269,087) Digital Eclipse
FBC: Firebreak $19.99 1,985 65% 60k $1.2M (exactly $1,190,404) Remedy Entertainment
The Midnight Walkers · EA $19.99 1,479 54% 44k $887k (exactly $886,956) Oneway Ticket Studio
Kingdom of Night $19.99 326 86% 9.8k $196k (exactly $195,502) Friends of Safety
Sonny Legacy Collection $9.99 337 91% 10k $101k (exactly $100,999) Krin Juangbhanich
Zombie Builder Defense 2 older $9.99 210 84% 6.3k $63k (exactly $62,937) Noham Games
Rebirth evolution older $8.99 125 61% 3.8k $34k (exactly $33,712) 异界游网络科技
Zombo Buster Advance older $4.99 184 82% 5.5k $28k (exactly $27,545) FIREBEAST
Make It Count $7.99 14 50% 420 $3.4k (exactly $3,356) Sky Games
Legendary Heroes Survivors $2.99 28 85% 840 $2.5k (exactly $2,512) Last Loop Studios
Necrodungeon $4.99 13 84% 390 $1.9k (exactly $1,946) Masseli Art
ZedFall: Outbreak · EA $9.99 6 100% 180 $1.8k (exactly $1,798) CaptainJaySolo
Convict Team Tactics $2.99 13 92% 390 $1.2k (exactly $1,166) Asocial Guarantee
Shred The Undead $9.99 3 100% 90 $899 (exactly $899) Citizens' Loft Interactive LLC

Estimates: copies = reviews × 30, gross = copies × list price.