Do I ship it?

GamesClass-BasedClass-Based + Supernatural

Specimen · observed

Should I ship a Supernatural Class-Based game?

Class-Based + Supernatural

Only 18 developers shipped a Supernatural Class-Based game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, FBC: Firebreak, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 21 more are announced.

Verdict: long shot, for a 7 / 10 build.

The middle developer here made $600, ×0.4 the market's $1.5k for a 7 / 10 build, but 1 in 20 cleared $1.1M, ×795 the market median. Revenue is up 1320% on the market; 21 games are announced against 12 developers who shipped in the last year.

Deciding numbers: median 0.4 times the market baseline, revenue up 1320% on the market, 21 announced, ×1.8 per developer who shipped in the last year.
Nobody has said they are building this yet.
Class-Based + Supernatural
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 18
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $179 → $60 → $599 → $1.6k (still earning) → $2.1k (still earning)
The last cohort is still earning.
Outcomes for Class-Based + Supernatural: Plate 1 · outcomes, 2 yr, n = 18
Bottom 30% $0 (exactly $0)
Median $599 (exactly $599)
Top 25% $3.2k (exactly $3,232)
Top 5% $1.2M (exactly $1,190,404)
Developers, 2 yr 18
Released games 33
Announced 21
Effort 7 / 10
AI-buildability Low
Typical price $4.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 1320% on the market, supply 100% more developers than the period before.

Free games: 15%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is low: the lowest rating among its tags.

Class-Based
effort 7 / 10 · low · effort 7 sits in the low band
Supernatural
effort 4 / 10 · medium · effort 4 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
7 / 10 · big single-player or serious online
Systems
Class-Based; 5 in 10 of the top 25% also carry PvE, Action, Action-Adventure
Price point
$4.99 typical · top 25% priced $19.99 or above
Art
5 in 10 of the top 25% ship with 3D, Atmospheric, Isometric
Plate 4 · demand

Why players buy here

The top 25% priced at $19.99 or above; the middle game at $4.99.

The top 10 games average 65% positive over 2,254 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $50, median $600, 1 in 4 over $3.2k, 1 in 20 over $1.1M.

3 in 10 developers made under $50. 9 in 10 of the 7 games released 1 to 2 years ago have fewer than 100 reviews. 21 games are announced against 12 developers who shipped in the last year.

Plate 6 · same mechanic, other settings

Adjacent niches

Class-Based with a different setting or mood, ranked by verdict then median.

  1. + AutomationFair19 devs · median $6.6k · 22 announced
  2. + Bullet HeavenFair21 devs · median $2.4k · 38 announced
  3. + 2D PlatformerLong shot26 devs · median $539 · 30 announced
  4. + FPSPoor odds22 devs · median $70k · 70 announced
  5. + MMORPGPoor odds7 devs · median $61k · 57 announced
  6. + Base BuildingPoor odds18 devs · median $33k · 44 announced
  7. + WarPoor odds17 devs · median $32k · 59 announced
  8. + Souls-likePoor odds16 devs · median $18k · 29 announced
  9. + MilitaryPoor odds17 devs · median $13k · 42 announced
  10. + Third-Person ShooterPoor odds11 devs · median $13k · 53 announced
  11. + WargamePoor odds14 devs · median $9.4k · 28 announced
  12. + ManagementPoor odds26 devs · median $8.1k · 64 announced

All 111 pairs on the Class-Based page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
FBC: Firebreak $19.99 1,985 65% 60k $1.2M (exactly $1,190,404) Remedy Entertainment
Second Sun $19.99 115 69% 3.5k $69k (exactly $68,966) Grey Wolf Entertainment
The Monster Within older $14.99 89 77% 2.7k $40k (exactly $40,023) GMO Free Games
Nullpoint Protocol $14.99 62 61% 1.9k $28k (exactly $27,881) Everbloom Games
Board Game Society $14.99 29 62% 870 $13k (exactly $13,041) Jetebra Games
Phantom Hysteria · EA older $9.99 41 60% 1.2k $12k (exactly $12,288) Lunar Tale Games LLC
Necromancer Idle: The Endless Drain $3.99 27 70% 810 $3.2k (exactly $3,232) JBlivion
Social Services of the Doomed older $7.99 10 80% 300 $2.4k (exactly $2,397) Choice of Games
JunkTok: Paranormal Investigators Challenge $4.99 14 64% 420 $2.1k (exactly $2,096) nordissimo
Valenium $10.99 5 20% 150 $1.6k (exactly $1,648) Need3RD
Rogumon · EA $2.99 8 100% 240 $718 (exactly $718) xalfer
Spiritual Clinic Simulator $9.99 2 0% 60 $599 (exactly $599) Ling Chen
Whispers in the Dark $0.99 7 28% 210 $208 (exactly $208) Gabrielle Games

Estimates: copies = reviews × 30, gross = copies × list price.