Games › Class-Based › Class-Based + Automation
Should I ship an Automation Class-Based game?
Class-Based + Automation
Only 19 developers shipped an Automation Class-Based game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Nomad Idle, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 22 more are announced.
Verdict: fair, for a 7 / 10 build.
The middle developer here made $6.6k, ×4.4 the market's $1.5k for a 7 / 10 build, with 3 in 10 under $1.4k. Revenue is flat on the market; 22 games are announced against 14 developers who shipped in the last year.
| Bottom 30% | $1.3k (exactly $1,347) |
|---|---|
| Median | $6.6k (exactly $6,649) |
| Top 25% | $44k (exactly $43,621) |
| Top 5% | $255k (exactly $255,344) |
| Developers, 2 yr | 19 |
| Released games | 26 |
| Announced | 22 |
| Effort | 7 / 10 |
| AI-buildability | Low |
| Typical price | $5.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue flat on the market, supply 180% more developers than the period before.
Free games: 4%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- Class-Based
- effort 7 / 10 · low · effort 7 sits in the low band
- Automation
- effort 6 / 10 · medium · effort 6 sits in the medium band
What it takes
- Effort
- 7 / 10 · big single-player or serious online
- Systems
- Class-Based, Automation; 8 in 10 of the top 25% also carry Idler, Auto Battler, Crafting
- Price point
- $5.99 typical · top 25% priced $14.99 or above
- Art
- 5 in 10 of the top 25% ship with 2D, Pixel Graphics, Colorful
Why players buy here
The top 25% priced at $14.99 or above; the middle game at $5.99.
The top 10 games average 75% positive over 2,554 reviews.
What kills games here
3 in 10 developers made under $1.4k. 6 in 10 of the 5 games released 1 to 2 years ago have fewer than 100 reviews. 22 games are announced against 14 developers who shipped in the last year.
Adjacent niches
Class-Based with a different second tag, ranked by verdict then median.
- + Bullet HeavenFair
- + SupernaturalLong shot
- + 2D PlatformerLong shot
- + FPSPoor odds
- + MMORPGPoor odds
- + Base BuildingPoor odds
- + WarPoor odds
- + Souls-likePoor odds
- + MilitaryPoor odds
- + Third-Person ShooterPoor odds
- + WargamePoor odds
- + ManagementPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Nomad Idle | $9.99 | 852 64% | 26k | $255k (exactly $255,344) | The Fox Knocks | |
| | Tower Walker: MMO Grind Simulator | older | $9.99 | 270 77% | 8.1k | $81k (exactly $80,919) | Raptor Claw Games, Millendream |
| | Vespera | $7.99 | 317 67% | 9.5k | $76k (exactly $75,985) | Idle Gamers | |
| | Adventure Land - The Code MMORPG | $14.99 | 144 84% | 4.3k | $65k (exactly $64,757) | Wizard | |
| | Dice People | $2.99 | 719 90% | 22k | $64k (exactly $64,494) | Mateusk2m, Manodeix | |
| | Mushi | $14.99 | 97 74% | 2.9k | $44k (exactly $43,621) | Raptor Claw Games | |
| | Yuma Nest | · EA | $19.99 | 57 89% | 1.7k | $34k (exactly $34,183) | Piokou |
| | UNHUMAN | $3.99 | 161 73% | 4.8k | $19k (exactly $19,272) | Kinda Lowkey Games | |
| | Doomfields | $4.99 | 86 82% | 2.6k | $13k (exactly $12,874) | KJGames | |
| | Slay All Bosses: Idle | $4.99 | 84 60% | 2.5k | $13k (exactly $12,575) | Memoria Interactive | |
| | Open The Gate: Just A Little | $5.99 | 37 75% | 1.1k | $6.6k (exactly $6,649) | Abubu Dance |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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