Games › Class-Based › Class-Based + Twin Stick Shooter
Should I ship a Twin Stick Shooter Class-Based game?
Class-Based + Twin Stick Shooter
Only 16 developers shipped a Twin Stick Shooter Class-Based game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Kritter: Defend Together, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 23 more are announced, ×2.3 for every developer who shipped in the last year.
Verdict: poor odds, for a 7 / 10 build.
The middle developer here made $1.7k, ×1.1 the market's $1.5k for a 7 / 10 build, and 3 in 10 made under $450; 1 in 20 cleared $32k, ×22 the market median. Revenue is up 420% on the market; 23 games are announced against 10 developers who shipped in the last year.
| Bottom 30% | $449 (exactly $449) |
|---|---|
| Median | $1.7k (exactly $1,676) |
| Top 25% | $5.1k (exactly $5,095) |
| Top 5% | $33k (exactly $32,667) |
| Developers, 2 yr | 16 |
| Released games | 35 |
| Announced | 23 |
| Effort | 7 / 10 |
| AI-buildability | Low |
| Typical price | $7.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 420% on the market, supply 65% more developers than the period before.
Free games: 17%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- Class-Based
- effort 7 / 10 · low · effort 7 sits in the low band
- Twin Stick Shooter
- effort 3 / 10 · high · effort 3 sits in the high band
What it takes
- Effort
- 7 / 10 · big single-player or serious online
- Systems
- Class-Based, Twin Stick Shooter
- Price point
- $7.99 typical
Why players buy here
The top 10 games average 84% positive over 325 reviews.
What kills games here
3 in 10 developers made under $450. All of the 7 games released 1 to 2 years ago have fewer than 100 reviews. 23 games are announced against 10 developers who shipped in the last year, ×2.3 per shipper.
Adjacent niches
Class-Based with a different second tag, ranked by verdict then median.
- + AutomationFair
- + Bullet HeavenFair
- + SupernaturalLong shot
- + 2D PlatformerLong shot
- + FPSPoor odds
- + MMORPGPoor odds
- + Base BuildingPoor odds
- + WarPoor odds
- + Souls-likePoor odds
- + MilitaryPoor odds
- + Third-Person ShooterPoor odds
- + WargamePoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | SYNTHETIK 2 | · EA older | $19.99 | 3,202 81% | 96k | $1.9M (exactly $1,920,239) | Flow Fire Games |
| | Kritter: Defend Together | $9.99 | 109 86% | 3.3k | $33k (exactly $32,667) | LJF Games | |
| | TombStar | older | $14.99 | 72 76% | 2.2k | $32k (exactly $32,378) | Andy Sum, Marcus Grambau |
| | Devil Jam | $7.99 | 84 69% | 2.5k | $20k (exactly $20,135) | Rogueside | |
| | There Will Be Ink | older | $6.99 | 30 93% | 900 | $6.3k (exactly $6,291) | Summit Fever |
| | Infinicrypt | $12.49 | 16 100% | 480 | $6.0k (exactly $5,995) | Brett Page | |
| | Minigunner® | · EA older | $15.99 | 12 91% | 360 | $5.8k (exactly $5,756) | Crystal Fruit Games |
| | Battle Squares | $9.99 | 17 76% | 510 | $5.1k (exactly $5,095) | Feesh Studio | |
| | Cosmic Carnage | $4.49 | 37 94% | 1.1k | $5.0k (exactly $4,984) | LionSword | |
| | Overrun Survivors | · EA older | $4.99 | 30 56% | 900 | $4.5k (exactly $4,491) | Midquest Games |
| | Sokker | $2.99 | 29 86% | 870 | $2.6k (exactly $2,601) | Sokpop Collective | |
| | ZedFall: Outbreak | · EA | $9.99 | 6 100% | 180 | $1.8k (exactly $1,798) | CaptainJaySolo |
| | SALTWATER | $3.99 | 14 100% | 420 | $1.7k (exactly $1,676) | Lean Hog, shinyvictorcarp | |
| | Running Riot | $2.99 | 10 100% | 300 | $897 (exactly $897) | Party Moose Games | |
| | IKARUS | · EA | $7.99 | 3 66% | 90 | $719 (exactly $719) | Magical Something |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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