Do I ship it?

GamesClass-BasedClass-Based + Turn-Based Combat

Specimen · observed

Should I ship a Turn-Based Combat Class-Based game?

Class-Based + Turn-Based Combat

Of 110 developers who shipped a Turn-Based Combat Class-Based game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 237 more are announced, ×4.2 for every developer who shipped in the last year.

Verdict: poor odds, for a 7 / 10 build.

The middle developer here made $2.6k, ×1.8 the market's $1.5k for a 7 / 10 build, and 3 in 10 made under $780; 1 in 20 cleared $800k, ×541 the market median. Revenue is down 35% on the market; 237 games are announced against 57 developers who shipped in the last year.

Deciding numbers: median 1.8 times the market baseline, revenue down 35% on the market, 237 announced, ×4.2 per developer who shipped in the last year.
Nobody has said they are building this yet.
Class-Based + Turn-Based Combat
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 110
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $1.8k → $10k → $26k → $16k → $3.1k → $6.0k → $1.7k (still earning) → $1.7k (still earning)
The last cohort is still earning.
Outcomes for Class-Based + Turn-Based Combat: Plate 1 · outcomes, 2 yr, n = 110
Bottom 30% $779 (exactly $779)
Median $2.6k (exactly $2,637)
Top 25% $26k (exactly $25,787)
Top 5% $810k (exactly $809,676)
Developers, 2 yr 110
Released games 295
Announced 237
Effort 7 / 10
AI-buildability Low
Typical price $9.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 35% on the market, supply as many developers as the period before.

Free games: 16%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is low: the lowest rating among its tags.

Class-Based
effort 7 / 10 · low · effort 7 sits in the low band
Turn-Based Combat
effort 4 / 10 · medium · effort 4 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
7 / 10 · big single-player or serious online
Systems
Class-Based, Turn-Based Combat; 5 in 10 of the top 25% also carry RPG, Strategy, Turn-Based Tactics
Price point
$9.99 typical · top 25% priced $24.99 or above
Art
5 in 10 of the top 25% ship with 2D, Story Rich
Plate 4 · demand

Why players buy here

The top 25% priced at $24.99 or above; the middle game at $9.99.

The top 10 games average 85% positive over 19,085 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $780, median $2.6k, 1 in 4 over $25k, 1 in 20 over $800k.

3 in 10 developers made under $780. 8 in 10 of the 62 games released 1 to 2 years ago have fewer than 100 reviews. 237 games are announced against 57 developers who shipped in the last year, ×4.2 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Class-Based with a different second tag, ranked by verdict then median.

  1. + AutomationFair19 devs · median $6.6k · 22 announced
  2. + Bullet HeavenFair21 devs · median $2.4k · 38 announced
  3. + SupernaturalLong shot18 devs · median $599 · 21 announced
  4. + 2D PlatformerLong shot26 devs · median $539 · 30 announced
  5. + FPSPoor odds22 devs · median $70k · 70 announced
  6. + MMORPGPoor odds7 devs · median $61k · 57 announced
  7. + Base BuildingPoor odds18 devs · median $33k · 44 announced
  8. + WarPoor odds17 devs · median $32k · 59 announced
  9. + Souls-likePoor odds16 devs · median $18k · 29 announced
  10. + MilitaryPoor odds17 devs · median $13k · 42 announced
  11. + Third-Person ShooterPoor odds11 devs · median $13k · 53 announced
  12. + WargamePoor odds14 devs · median $9.4k · 28 announced

All 111 pairs on the Class-Based page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Baldur's Gate 3 older $59.99 755,010 96% 23M $1.4B (exactly $1,358,791,497) Larian Studios
Solasta: Crown of the Magister older $29.99 19,680 87% 590k $18M (exactly $17,706,096) Tactical Adventures
Gloomhaven older $34.99 13,628 82% 409k $14M (exactly $14,305,312) Flaming Fowl Studios, Saber Interactive
FINAL FANTASY TACTICS - The Ivalice Chronicles $49.99 5,673 89% 170k $8.5M (exactly $8,507,798) Square Enix
Shadow Gambit: The Cursed Crew older $39.99 5,190 91% 156k $6.2M (exactly $6,226,443) Mimimi Games
Romancing SaGa 2: Revenge of the Seven $49.99 3,921 93% 118k $5.9M (exactly $5,880,324) Square Enix, xeen Inc.
Fell Seal: Arbiter's Mark older $29.99 4,989 88% 150k $4.5M (exactly $4,488,603) 6 Eyes Studio
BRAVELY DEFAULT II older $59.99 1,732 80% 52k $3.1M (exactly $3,117,080) Square Enix, Claytechworks
FINAL FANTASY older $11.99 8,120 95% 244k $2.9M (exactly $2,920,764) Square Enix
Sunderfolk $49.99 1,890 93% 57k $2.8M (exactly $2,834,433) Secret Door
NORSE: Oath of Blood $34.99 2,535 56% 76k $2.7M (exactly $2,660,990) Arctic Hazard
The Nameless: Slay Dragon $17.99 2,050 91% 62k $1.1M (exactly $1,106,385) The Nameless Epic
Dice Gambit $24.99 1,080 87% 32k $810k (exactly $809,676) Chromatic Ink
New Arc Line · EA $24.99 687 68% 21k $515k (exactly $515,044) Dreamate
The Use of Life $19.99 764 90% 23k $458k (exactly $458,171) だらねこげーむず/Daraneko Games
Disciples: Domination $44.99 218 65% 6.5k $294k (exactly $294,235) Artefacts Studio
Expeditions: Samurai · EA $29.99 267 59% 8.0k $240k (exactly $240,220) Campfire Cabal

Estimates: copies = reviews × 30, gross = copies × list price.