Do I ship it?

GamesClass-BasedClass-Based + Tower Defense

Specimen · observed

Should I ship a Tower Defense Class-Based game?

Class-Based + Tower Defense

Only 16 developers shipped a Tower Defense Class-Based game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Tower Dominion, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 41 more are announced, ×4.1 for every developer who shipped in the last year.

Verdict: poor odds, for a 7 / 10 build.

The middle developer here made $1.8k, ×1.2 the market's $1.5k for a 7 / 10 build, and 3 in 10 made under $450; 1 in 20 cleared $2.6M, ×1792 the market median. Revenue is down 30% on the market; 41 games are announced against 10 developers who shipped in the last year.

Deciding numbers: median 1.2 times the market baseline, revenue down 30% on the market, 41 announced, ×4.1 per developer who shipped in the last year.
Nobody has said they are building this yet.
Class-Based + Tower Defense
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 16
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $15k → $4.8k → $450 → $4.5k → $899 (still earning) → $1.8k (still earning)
The last cohort is still earning.
Outcomes for Class-Based + Tower Defense: Plate 1 · outcomes, 2 yr, n = 16
Bottom 30% $450 (exactly $450)
Median $1.8k (exactly $1,798)
Top 25% $27k (exactly $26,970)
Top 5% $2.7M (exactly $2,684,890)
Developers, 2 yr 16
Released games 44
Announced 41
Effort 7 / 10
AI-buildability Low
Typical price $8.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 30% on the market, supply 65% more developers than the period before.

Free games: 11%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is low: the lowest rating among its tags.

Class-Based
effort 7 / 10 · low · effort 7 sits in the low band
Tower Defense
effort 3 / 10 · high · effort 3 sits in the high band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
7 / 10 · big single-player or serious online
Systems
Class-Based, Tower Defense; 8 in 10 of the top 25% also carry Base Building, Building, Roguelite
Price point
$8.99 typical · top 25% priced $17.49 or above
Art
5 in 10 of the top 25% ship with Isometric, 3D, Minimalist
Plate 4 · demand

Why players buy here

The top 25% priced at $17.49 or above; the middle game at $8.99.

The top 10 games average 86% positive over 6,051 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $450, median $1.8k, 1 in 4 over $26k, 1 in 20 over $2.6M.

3 in 10 developers made under $450. 7 in 10 of the 7 games released 1 to 2 years ago have fewer than 100 reviews. 41 games are announced against 10 developers who shipped in the last year, ×4.1 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Class-Based with a different second tag, ranked by verdict then median.

  1. + AutomationFair19 devs · median $6.6k · 22 announced
  2. + Bullet HeavenFair21 devs · median $2.4k · 38 announced
  3. + SupernaturalLong shot18 devs · median $599 · 21 announced
  4. + 2D PlatformerLong shot26 devs · median $539 · 30 announced
  5. + FPSPoor odds22 devs · median $70k · 70 announced
  6. + MMORPGPoor odds7 devs · median $61k · 57 announced
  7. + Base BuildingPoor odds18 devs · median $33k · 44 announced
  8. + WarPoor odds17 devs · median $32k · 59 announced
  9. + Souls-likePoor odds16 devs · median $18k · 29 announced
  10. + MilitaryPoor odds17 devs · median $13k · 42 announced
  11. + Third-Person ShooterPoor odds11 devs · median $13k · 53 announced
  12. + WargamePoor odds14 devs · median $9.4k · 28 announced

All 111 pairs on the Class-Based page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Tower Dominion $17.49 5,117 85% 154k $2.7M (exactly $2,684,890) Parallel 45 Games
Dungeon Defenders: Awakened older $14.99 3,264 67% 98k $1.5M (exactly $1,467,821) Chromatic Games
Cube Chaos $11.99 621 95% 19k $223k (exactly $223,374) Wunarg
Tiny Tactics older $9.99 661 82% 20k $198k (exactly $198,102) Tiny Forge Gaming
Samawa Idle older $4.99 600 65% 18k $90k (exactly $89,820) Samharia Studios
DEFENDUN : Hero Defense older $8.99 159 72% 4.8k $43k (exactly $42,882) MYMEStudio
FLERP older $2.99 401 86% 12k $36k (exactly $35,970) foolsroom
Kritter: Defend Together $9.99 109 86% 3.3k $33k (exactly $32,667) LJF Games
Zombo Buster Advance older $4.99 184 82% 5.5k $28k (exactly $27,545) FIREBEAST
Wool at the Gates $8.99 100 92% 3.0k $27k (exactly $26,970) Okay Creature
Open The Gate: Just A Little $5.99 37 75% 1.1k $6.6k (exactly $6,649) Abubu Dance
Dawnhold $9.99 17 100% 510 $5.1k (exactly $5,095) Alex Spalvieri
Hang up Street $3.99 38 50% 1.1k $4.5k (exactly $4,549) FoxGame
ZedFall: Outbreak · EA $9.99 6 100% 180 $1.8k (exactly $1,798) CaptainJaySolo
Starlight Mining Company $9.99 3 66% 90 $899 (exactly $899) Glophouse Labs LLC
Sears: The Sky Frontier $5.99 3 33% 90 $539 (exactly $539) Acoma Games

Estimates: copies = reviews × 30, gross = copies × list price.