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Should I ship a PvP Class-Based game?
PvP + Class-Based
Of 65 developers who shipped a paid PvP Class-Based game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 5 in 10 of the games here are free to play and sit outside these figures. 254 more are announced, ×5.9 for every developer who shipped in the last year.
Verdict: poor odds, for a 8 / 10 build.
The middle developer here made $4.1k, ×2.7 the market's $1.5k for a 8 / 10 build, and 3 in 10 made under $700; 1 in 20 cleared $3.6M, ×2411 the market median. Revenue is up 165% on the market; 254 games are announced against 43 developers who shipped in the last year.
| Bottom 30% | $693 (exactly $693) |
|---|---|
| Median | $4.1k (exactly $4,075) |
| Top 25% | $61k (exactly $61,139) |
| Top 5% | $3.6M (exactly $3,612,296) |
| Developers, 2 yr | 65 |
| Released games | 252 |
| Announced | 254 |
| Effort | 8 / 10 |
| AI-buildability | Low |
| Typical price | $9.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 165% on the market, supply 95% more developers than the period before.
Free games: 45%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- PvP
- effort 8 / 10 · low · authoritative servers, latency compensation, cheating
- Class-Based
- effort 7 / 10 · low · effort 7 sits in the low band
What it takes
- Effort
- 8 / 10 · online systems, open world
- Systems
- PvP, Class-Based; 5 in 10 of the top 25% also carry Action, Shooter, Character Customization
- Price point
- $9.99 typical · top 25% priced $29.99 or above
- Art
- 4 in 10 of the top 25% ship with 3D, First-Person, Third Person
Why players buy here
The top 25% priced at $29.99 or above; the middle game at $9.99.
The top 10 games average 79% positive over 127,999 reviews.
What kills games here
3 in 10 developers made under $700. 7 in 10 of the 48 games released 1 to 2 years ago have fewer than 100 reviews. 254 games are announced against 43 developers who shipped in the last year, ×5.9 per shipper.
Adjacent niches
PvP with a different second tag, ranked by verdict then median.
- + BaseballFair
- + TransportationFair
- + BasketballFair
- + Football (American)Fair
- + BikesFair
- + GolfFair
- + World War IFair
- + IncrementalFair
- + BilliardsFair
- + TennisLong shot
- + TypingLong shot
- + SpellingLong shot
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | The Elder Scrolls® Online | older | $19.99 | 134,421 82% | 4.0M | $81M (exactly $80,612,274) | ZeniMax Online Studios |
| | WARDOGS | · EA | $39.99 | 58,250 81% | 1.7M | $70M (exactly $69,882,525) | BULKHEAD |
| | BattleBit Remastered | · EA older | $14.99 | 127,680 82% | 3.8M | $57M (exactly $57,417,696) | SgtOkiDoki, Vilaskis, TheLiquidHorse |
| | Marathon | $39.99 | 44,919 81% | 1.3M | $54M (exactly $53,889,324) | Bungie | |
| | Chivalry: Medieval Warfare | older | $24.99 | 44,486 83% | 1.3M | $33M (exactly $33,351,154) | Torn Banner Studios |
| | Isonzo | older | $39.99 | 14,434 85% | 433k | $17M (exactly $17,316,470) | BlackMill Games |
| | Onward | $24.99 | 8,621 69% | 259k | $6.5M (exactly $6,463,164) | Downpour Interactive | |
| | Gallipoli | $29.99 | 4,015 78% | 120k | $3.6M (exactly $3,612,296) | BlackMill Games | |
| | Primal Carnage: Extinction | older | $12.99 | 8,283 84% | 248k | $3.2M (exactly $3,227,885) | Circle Five Studios, Pub Games |
| | SpiritVale | · EA | $14.99 | 4,755 48% | 143k | $2.1M (exactly $2,138,324) | Baikun Interactive |
| | Forefront | $27.99 | 1,913 84% | 57k | $1.6M (exactly $1,606,346) | Triangle Factory | |
| | The Midnight Walkers | · EA | $19.99 | 1,479 54% | 44k | $887k (exactly $886,956) | Oneway Ticket Studio |
| | Heroes of Valor | · EA | $14.99 | 1,324 90% | 40k | $595k (exactly $595,403) | Fancy Cat Interactive |
| | Neighbors: Suburban Warfare | · EA | $9.99 | 1,906 66% | 57k | $571k (exactly $571,228) | Invisible Walls |
| | Down with the Ship | · EA | $14.99 | 817 93% | 25k | $367k (exactly $367,405) | Iron Anchor Games |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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