Do I ship it?

GamesClass-BasedClass-Based + PvE

Specimen · observed

Should I ship a PvE Class-Based game?

Class-Based + PvE

Of 174 developers who shipped a PvE Class-Based game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 389 more are announced, ×3.5 for every developer who shipped in the last year.

Verdict: poor odds, for a 7 / 10 build.

The middle developer here made $1.4k, level with the market's $1.5k for a 7 / 10 build, and 3 in 10 made under $300; 1 in 20 cleared $350k, ×237 the market median. Revenue is up 30% on the market; 389 games are announced against 110 developers who shipped in the last year.

Deciding numbers: median 1.0 times the market baseline, revenue up 30% on the market, 389 announced, ×3.5 per developer who shipped in the last year.
Nobody has said they are building this yet.
Class-Based + PvE
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 174
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $6.5k → $1.2k → $1.3k → $598 → $3.1k → $1.9k → $959 (still earning) → $719 (still earning)
The last cohort is still earning.
Outcomes for Class-Based + PvE: Plate 1 · outcomes, 2 yr, n = 174
Bottom 30% $300 (exactly $300)
Median $1.4k (exactly $1,439)
Top 25% $8.5k (exactly $8,544)
Top 5% $355k (exactly $355,382)
Developers, 2 yr 174
Released games 375
Announced 389
Effort 7 / 10
AI-buildability Low
Typical price $7.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 30% on the market, supply 70% more developers than the period before.

Free games: 20%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is low: the lowest rating among its tags.

Class-Based
effort 7 / 10 · low · effort 7 sits in the low band
PvE
effort 6 / 10 · low · online co-op against AI still needs the whole netcode stack

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
7 / 10 · big single-player or serious online
Systems
Class-Based, PvE; 5 in 10 of the top 25% also carry Action, RPG, Combat
Price point
$7.99 typical · top 25% priced $19.99 or above
Art
3 in 10 of the top 25% ship with 2D, 3D
Plate 4 · demand

Why players buy here

The top 25% priced at $19.99 or above; the middle game at $7.99.

The top 10 games average 78% positive over 88,411 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $300, median $1.4k, 1 in 4 over $8.5k, 1 in 20 over $350k.

3 in 10 developers made under $300. 8 in 10 of the 81 games released 1 to 2 years ago have fewer than 100 reviews. 389 games are announced against 110 developers who shipped in the last year, ×3.5 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Class-Based with a different second tag, ranked by verdict then median.

  1. + AutomationFair19 devs · median $6.6k · 22 announced
  2. + Bullet HeavenFair21 devs · median $2.4k · 38 announced
  3. + SupernaturalLong shot18 devs · median $599 · 21 announced
  4. + 2D PlatformerLong shot26 devs · median $539 · 30 announced
  5. + FPSPoor odds22 devs · median $70k · 70 announced
  6. + MMORPGPoor odds7 devs · median $61k · 57 announced
  7. + Base BuildingPoor odds18 devs · median $33k · 44 announced
  8. + WarPoor odds17 devs · median $32k · 59 announced
  9. + Souls-likePoor odds16 devs · median $18k · 29 announced
  10. + MilitaryPoor odds17 devs · median $13k · 42 announced
  11. + Third-Person ShooterPoor odds11 devs · median $13k · 53 announced
  12. + WargamePoor odds14 devs · median $9.4k · 28 announced

All 111 pairs on the Class-Based page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Deep Rock Galactic older $29.99 303,142 97% 9.1M $273M (exactly $272,736,857) Ghost Ship Games
Warhammer 40,000: Darktide older $39.99 108,477 72% 3.3M $130M (exactly $130,139,857) Fatshark
The Elder Scrolls® Online older $19.99 134,421 82% 4.0M $81M (exactly $80,612,274) ZeniMax Online Studios
Marathon $39.99 44,919 81% 1.3M $54M (exactly $53,889,324) Bungie
Starship Troopers: Extermination $29.99 29,724 80% 892k $27M (exactly $26,742,683) Offworld
Tiny Tina's Wonderlands older $29.99 17,779 70% 533k $16M (exactly $15,995,766) Gearbox Software
Risk of Rain Returns older $14.99 24,795 89% 744k $11M (exactly $11,150,312) Hopoo Games
Rabbit and Steel older $14.99 10,159 96% 305k $4.6M (exactly $4,568,502) mino_dev
Chronicon older $13.99 8,822 94% 265k $3.7M (exactly $3,702,593) Subworld
Sunderfolk $49.99 1,890 93% 57k $2.8M (exactly $2,834,433) Secret Door
SpiritVale · EA $14.99 4,755 48% 143k $2.1M (exactly $2,138,324) Baikun Interactive
FBC: Firebreak $19.99 1,985 65% 60k $1.2M (exactly $1,190,404) Remedy Entertainment
The Midnight Walkers · EA $19.99 1,479 54% 44k $887k (exactly $886,956) Oneway Ticket Studio
Dimraeth · EA $21.99 889 80% 27k $586k (exactly $586,473) Mudtek
Neighbors: Suburban Warfare · EA $9.99 1,906 66% 57k $571k (exactly $571,228) Invisible Walls
Roboquest VR $29.99 395 87% 12k $355k (exactly $355,382) Flat2VR Studios, RyseUp Studios
Shadowveil: Legend of The Five Rings $24.99 469 74% 14k $352k (exactly $351,609) Palindrome Interactive

Estimates: copies = reviews × 30, gross = copies × list price.