Do I ship it?

GamesClass-BasedClass-Based + Post-apocalyptic

Specimen · observed

Should I ship a Post-apocalyptic Class-Based game?

Class-Based + Post-apocalyptic

Only 13 developers shipped a Post-apocalyptic Class-Based game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, The Midnight Walkers, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 56 more are announced, ×6.2 for every developer who shipped in the last year.

Verdict: poor odds, for a 7 / 10 build.

The middle developer here made $1.7k, ×1.1 the market's $1.5k for a 7 / 10 build, and 3 in 10 made under $600; 1 in 20 cleared $880k, ×592 the market median. Revenue is up 260% on the market; 56 games are announced against 9 developers who shipped in the last year.

Deciding numbers: median 1.1 times the market baseline, revenue up 260% on the market, 56 announced, ×6.2 per developer who shipped in the last year.
Nobody has said they are building this yet.
Class-Based + Post-apocalyptic
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 13
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $34k → $8.4k → $8.2k → $899 → $599 → $3.6k (still earning) → $1.8k (still earning)
The last cohort is still earning.
Outcomes for Class-Based + Post-apocalyptic: Plate 1 · outcomes, 2 yr, n = 13
Bottom 30% $599 (exactly $599)
Median $1.7k (exactly $1,679)
Top 25% $3.4k (exactly $3,356)
Top 5% $887k (exactly $886,956)
Developers, 2 yr 13
Released games 47
Announced 56
Effort 7 / 10
AI-buildability Low
Typical price $9.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 260% on the market, supply 125% more developers than the period before.

Free games: 23%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is low: the lowest rating among its tags.

Class-Based
effort 7 / 10 · low · effort 7 sits in the low band
Post-apocalyptic
effort 5 / 10 · medium · effort 5 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
7 / 10 · big single-player or serious online
Systems
Class-Based
Price point
$9.99 typical
Plate 4 · demand

Why players buy here

The top 10 games average 55% positive over 1,593 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $600, median $1.7k, 1 in 4 over $3.3k, 1 in 20 over $880k.

3 in 10 developers made under $600. All of the 5 games released 1 to 2 years ago have fewer than 100 reviews. 56 games are announced against 9 developers who shipped in the last year, ×6.2 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Class-Based with a different setting or mood, ranked by verdict then median.

  1. + AutomationFair19 devs · median $6.6k · 22 announced
  2. + Bullet HeavenFair21 devs · median $2.4k · 38 announced
  3. + SupernaturalLong shot18 devs · median $599 · 21 announced
  4. + 2D PlatformerLong shot26 devs · median $539 · 30 announced
  5. + FPSPoor odds22 devs · median $70k · 70 announced
  6. + MMORPGPoor odds7 devs · median $61k · 57 announced
  7. + Base BuildingPoor odds18 devs · median $33k · 44 announced
  8. + WarPoor odds17 devs · median $32k · 59 announced
  9. + Souls-likePoor odds16 devs · median $18k · 29 announced
  10. + MilitaryPoor odds17 devs · median $13k · 42 announced
  11. + Third-Person ShooterPoor odds11 devs · median $13k · 53 announced
  12. + WargamePoor odds14 devs · median $9.4k · 28 announced

All 111 pairs on the Class-Based page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
The Midnight Walkers · EA $19.99 1,479 54% 44k $887k (exactly $886,956) Oneway Ticket Studio
Potato Flowers in Full Bloom older $17.99 654 95% 20k $353k (exactly $352,964) Pon Pon Games
Power Chord older $19.99 170 71% 5.1k $102k (exactly $101,949) Big Blue Bubble
Zombie Builder Defense 2 older $9.99 210 84% 6.3k $63k (exactly $62,937) Noham Games
Rebirth evolution older $8.99 125 61% 3.8k $34k (exactly $33,712) 异界游网络科技
Undeadly older $14.99 45 66% 1.4k $20k (exactly $20,236) Irreflex Studios
Deadlock Station $9.99 55 80% 1.7k $16k (exactly $16,484) Luxorix Games
Spirits of The Silicium Forest older $9.99 55 89% 1.7k $16k (exactly $16,484) PixelGreeds, Kujjaoo
Runeroots TD older $14.99 29 82% 870 $13k (exactly $13,041) ACEP Games
Death Harvest · EA older $12.99 26 69% 780 $10k (exactly $10,132) LaserOnion
Fun Zone Omega $11.99 10 90% 300 $3.6k (exactly $3,597) A. Hagen
Make It Count $7.99 14 50% 420 $3.4k (exactly $3,356) Sky Games
Grimdark Survivors $4.99 18 5% 540 $2.7k (exactly $2,695) Hityara games
ZedFall: Outbreak · EA $9.99 6 100% 180 $1.8k (exactly $1,798) CaptainJaySolo
MegaBattle $13.99 4 100% 120 $1.7k (exactly $1,679) MadCat Corp, Cavylabs
Shadow Survival · EA $9.99 3 100% 90 $899 (exactly $899) Celestial Knight Studios
Horde Together · EA $12.99 2 100% 60 $779 (exactly $779) Fluffers Interactive
Fur and Void $9.99 2 0% 60 $599 (exactly $599) DFS

Estimates: copies = reviews × 30, gross = copies × list price.