Games › Class-Based › Class-Based + Logic
Should I ship a Logic Class-Based game?
Class-Based + Logic
Only 13 developers shipped a Logic Class-Based game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Future War Tactics: SOF vs Alien Invasion – Turn-Based Strategy, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 18 more are announced, ×3.6 for every developer who shipped in the last year.
Verdict: dead, for a 7 / 10 build.
The middle developer here made $300 in the last 2 years and $390 over 4, against a market of $1.5k for a 7 / 10 build. 5 developers shipped in the last year and 18 games are announced.
| Bottom 30% | $0 (exactly $0) |
|---|---|
| Median | $300 (exactly $300) |
| Top 25% | $5.0k (exactly $5,034) |
| Top 5% | $41k (exactly $41,359) |
| Developers, 2 yr | 13 |
| Released games | 28 |
| Announced | 18 |
| Effort | 7 / 10 |
| AI-buildability | Low |
| Typical price | $4.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 50% on the market, supply 40% fewer developers than the period before.
Free games: 21%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- Class-Based
- effort 7 / 10 · low · effort 7 sits in the low band
- Logic
- effort 2 / 10 · high · deductive rules and grids
What it takes
- Effort
- 7 / 10 · big single-player or serious online
- Systems
- Class-Based, Logic
- Price point
- $4.99 typical
Why players buy here
The top 9 games average 75% positive over 298 reviews.
What kills games here
3 in 10 developers made under $50. 9 in 10 of the 8 games released 1 to 2 years ago have fewer than 100 reviews. 18 games are announced against 5 developers who shipped in the last year, ×3.6 per shipper.
Adjacent niches
Class-Based with a different second tag, ranked by verdict then median.
- + AutomationFair
- + Bullet HeavenFair
- + SupernaturalLong shot
- + 2D PlatformerLong shot
- + FPSPoor odds
- + MMORPGPoor odds
- + Base BuildingPoor odds
- + WarPoor odds
- + Souls-likePoor odds
- + MilitaryPoor odds
- + Third-Person ShooterPoor odds
- + WargamePoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Quantum Protocol | older | $12.99 | 625 90% | 19k | $244k (exactly $243,562) | Kaio Meris |
| | Roll Player - The Board Game | older | $14.99 | 180 91% | 5.4k | $81k (exactly $80,946) | Mipmap Digital |
| | Future War Tactics: SOF vs Alien Invasion – Turn-Based Strategy | $9.99 | 138 60% | 4.1k | $41k (exactly $41,359) | QuadCom Interactive | |
| | Business War: ERP Sandbox Simulation | $15.99 | 33 84% | 990 | $16k (exactly $15,830) | 夜与潜伏者 | |
| | Hacky | $4.99 | 95 93% | 2.9k | $14k (exactly $14,222) | Cuddle Code | |
| | DungeonSweeper | $7.99 | 21 76% | 630 | $5.0k (exactly $5,034) | Smoketree Studios | |
| | HexTD | · EA older | $4.99 | 27 70% | 810 | $4.0k (exactly $4,042) | Detective Games |
| | Sokoban (Boxman) Classic | older | $6.99 | 9 77% | 270 | $1.9k (exactly $1,887) | JChip Game |
| | Christmas Fables: The Wishing Store Collector's Edition | $8.99 | 4 50% | 120 | $1.1k (exactly $1,079) | Do Games Limited | |
| | Wolftown | $9.99 | 3 100% | 90 | $899 (exactly $899) | Portponky | |
| | Sudoku Dungeon | $9.99 | 1 0% | 30 | $300 (exactly $300) | Sincere Pixels | |
| | Gambit Loop | $4.99 | 1 100% | 30 | $150 (exactly $150) | Delirium Tremens Games | |
| | Stock Guru? | $0.99 | 2 100% | 60 | $59 (exactly $59) | Alexcured | |
| | RetroFight | $3.99 | 0 0% | 0 | $0 (exactly $0) | Patate Douce Studio |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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