Games › Class-Based › Class-Based + Level Editor
Should I ship a Level Editor Class-Based game?
Class-Based + Level Editor
Only 8 developers shipped a Level Editor Class-Based game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Dark Quest 4, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 13 more are announced, ×2.2 for every developer who shipped in the last year.
Verdict: poor odds, for a 7 / 10 build.
The middle developer here made $7.2k, ×4.8 the market's $1.5k for a 7 / 10 build, and 3 in 10 made under $900; 1 in 20 cleared $81k, ×54 the market median. Momentum is unreadable here, too few recent games; 13 games are announced against 6 developers who shipped in the last year.
not enough cohorts to draw
| Bottom 30% | $899 (exactly $899) |
|---|---|
| Median | $7.2k (exactly $7,193) |
| Top 25% | $80k (exactly $80,360) |
| Top 5% | $82k (exactly $81,559) |
| Developers, 2 yr | 8 |
| Released games | 25 |
| Announced | 13 |
| Effort | 7 / 10 |
| AI-buildability | Low |
| Typical price | $9.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue too few recent games to read momentum, supply 200% more developers than the period before.
Free games: 28%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- Class-Based
- effort 7 / 10 · low · effort 7 sits in the low band
- Level Editor
- effort 5 / 10 · medium · effort 5 sits in the medium band
What it takes
- Effort
- 7 / 10 · big single-player or serious online
- Systems
- Class-Based, Level Editor
- Price point
- $9.99 typical
Why players buy here
Fewer than 10 games in the last 2 years; sentiment and price figures use the all window.
The top 10 games average 88% positive over 24,072 reviews.
What kills games here
3 in 10 developers made under $900. 13 games are announced against 6 developers who shipped in the last year, ×2.2 per shipper.
Adjacent niches
Class-Based with a different second tag, ranked by verdict then median.
- + AutomationFair
- + Bullet HeavenFair
- + SupernaturalLong shot
- + 2D PlatformerLong shot
- + FPSPoor odds
- + MMORPGPoor odds
- + Base BuildingPoor odds
- + WarPoor odds
- + Souls-likePoor odds
- + MilitaryPoor odds
- + Third-Person ShooterPoor odds
- + WargamePoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Solasta: Crown of the Magister | older | $29.99 | 19,680 87% | 590k | $18M (exactly $17,706,096) | Tactical Adventures |
| | Perfect Heist 2 | older | $9.99 | 3,711 94% | 111k | $1.1M (exactly $1,112,187) | yeswecamp |
| | Dark Quest 4 | $19.99 | 136 75% | 4.1k | $82k (exactly $81,559) | Brain Seal Ltd | |
| | Together in Battle | $19.99 | 134 90% | 4.0k | $80k (exactly $80,360) | Sinister Design | |
| | Telepath Tactics Liberated | older | $19.99 | 120 85% | 3.6k | $72k (exactly $71,964) | Sinister Design |
| | PowerWash Adventure | older | $7.99 | 93 75% | 2.8k | $22k (exactly $22,292) | Grass Digital Technology |
| | Portalborn | · EA | $9.99 | 72 93% | 2.2k | $22k (exactly $21,578) | TheHand |
| | PowerWash Adventure VR | older | $6.99 | 90 74% | 2.7k | $19k (exactly $18,873) | Grass Digital Technology |
| | SkillWarz | · EA | $9.99 | 24 95% | 720 | $7.2k (exactly $7,193) | Baltverge Games |
| | Cryptr | $7.99 | 12 75% | 360 | $2.9k (exactly $2,876) | instructions unclear | |
| | Story Time | $14.99 | 2 100% | 60 | $899 (exactly $899) | Plants Can Math LLC | |
| | Fur and Void | $9.99 | 2 0% | 60 | $599 (exactly $599) | DFS | |
| | Dungeon Gang | $9.99 | 0 0% | 0 | $0 (exactly $0) | Hough Studio |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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