Do I ship it?

GamesClass-BasedClass-Based + Demons

Specimen · observed

Should I ship a Demon Class-Based game?

Class-Based + Demons

Of 21 developers who shipped a Demon Class-Based game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 47 more are announced, ×4.3 for every developer who shipped in the last year.

Verdict: poor odds, for a 7 / 10 build.

The middle developer here made $2.5k, ×1.7 the market's $1.5k for a 7 / 10 build, and 3 in 10 made under $1.1k; 1 in 20 cleared $190k, ×131 the market median. Revenue is up 475% on the market; 47 games are announced against 11 developers who shipped in the last year.

Deciding numbers: median 1.7 times the market baseline, revenue up 475% on the market, 47 announced, ×4.3 per developer who shipped in the last year.
Nobody has said they are building this yet.
Class-Based + Demons
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 21
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $10k → $2.0k → $8.2k → $1.1k → $20k → $1.1k (still earning)
The last cohort is still earning.
Outcomes for Class-Based + Demons: Plate 1 · outcomes, 2 yr, n = 21
Bottom 30% $1.1k (exactly $1,077)
Median $2.5k (exactly $2,512)
Top 25% $18k (exactly $17,988)
Top 5% $196k (exactly $195,502)
Developers, 2 yr 21
Released games 50
Announced 47
Effort 7 / 10
AI-buildability Low
Typical price $9.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 475% on the market, supply as many developers as the period before.

Free games: 12%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is low: the lowest rating among its tags.

Class-Based
effort 7 / 10 · low · effort 7 sits in the low band
Demons
effort 4 / 10 · medium · effort 4 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
7 / 10 · big single-player or serious online
Systems
Class-Based; 5 in 10 of the top 25% also carry RPG, Loot, Action
Price point
$9.99 typical · top 25% priced $19.99 or above
Art
3 in 10 of the top 25% ship with Dark, Stylized, 2D
Plate 4 · demand

Why players buy here

The top 25% priced at $19.99 or above; the middle game at $9.99.

The top 10 games average 77% positive over 1,175 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $1.1k, median $2.5k, 1 in 4 over $17k, 1 in 20 over $190k.

3 in 10 developers made under $1.1k. 8 in 10 of the 11 games released 1 to 2 years ago have fewer than 100 reviews. 47 games are announced against 11 developers who shipped in the last year, ×4.3 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Class-Based with a different setting or mood, ranked by verdict then median.

  1. + AutomationFair19 devs · median $6.6k · 22 announced
  2. + Bullet HeavenFair21 devs · median $2.4k · 38 announced
  3. + SupernaturalLong shot18 devs · median $599 · 21 announced
  4. + 2D PlatformerLong shot26 devs · median $539 · 30 announced
  5. + FPSPoor odds22 devs · median $70k · 70 announced
  6. + MMORPGPoor odds7 devs · median $61k · 57 announced
  7. + Base BuildingPoor odds18 devs · median $33k · 44 announced
  8. + WarPoor odds17 devs · median $32k · 59 announced
  9. + Souls-likePoor odds16 devs · median $18k · 29 announced
  10. + MilitaryPoor odds17 devs · median $13k · 42 announced
  11. + Third-Person ShooterPoor odds11 devs · median $13k · 53 announced
  12. + WargamePoor odds14 devs · median $9.4k · 28 announced

All 111 pairs on the Class-Based page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Wizardry: Proving Grounds of the Mad Overlord older $34.99 1,209 77% 36k $1.3M (exactly $1,269,087) Digital Eclipse
Anima : The Reign of Darkness older $11.99 613 69% 18k $220k (exactly $220,496) Redeev
Talisman: Digital 5th Edition $29.99 227 70% 6.8k $204k (exactly $204,232) Nomad Games
Kingdom of Night $19.99 326 86% 9.8k $196k (exactly $195,502) Friends of Safety
HellSlave II: Judgment of the Archon $19.99 316 77% 9.5k $190k (exactly $189,505) Ars Goetia
Power Chord older $19.99 170 71% 5.1k $102k (exactly $101,949) Big Blue Bubble
Second Sun $19.99 115 69% 3.5k $69k (exactly $68,966) Grey Wolf Entertainment
Slash or Die older $4.99 150 84% 4.5k $22k (exactly $22,455) ClickGames
Devil Jam $7.99 84 69% 2.5k $20k (exactly $20,135) Rogueside
Malignant Survivors older $1.99 307 62% 9.2k $18k (exactly $18,328) Eren Aydin
Dead Wells: The Devil Fragment $14.99 40 70% 1.2k $18k (exactly $17,988) Echo7Project
No More Demon · EA $12.99 16 87% 480 $6.2k (exactly $6,235) Mundus Games
Tilemancer Dungeon $7.99 19 100% 570 $4.6k (exactly $4,554) Szym Games
Brews & Bastards $14.99 8 87% 240 $3.6k (exactly $3,598) Mune Studio
Depths of Faveg $4.99 24 79% 720 $3.6k (exactly $3,593) guipadgon

Estimates: copies = reviews × 30, gross = copies × list price.