Games › Choose Your Own Adventure › Choose Your Own Adventure + Transhumanism
Should I ship a Transhumanist Choose Your Own Adventure game?
Choose Your Own Adventure + Transhumanism
Only 8 developers shipped a Transhumanist Choose Your Own Adventure game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Songs of Rats, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 22 more are announced, ×3.1 for every developer who shipped in the last year.
Verdict: poor odds, for a 4 / 10 build.
The middle developer here made $7.0k, ×15 the market's $480 for a 4 / 10 build, and 3 in 10 made under $3.0k; 1 in 20 cleared $22k, ×47 the market median. Momentum is unreadable here, too few recent games; 22 games are announced against 7 developers who shipped in the last year.
not enough cohorts to draw
| Bottom 30% | $2.9k (exactly $2,936) |
|---|---|
| Median | $7.0k (exactly $7,036) |
| Top 25% | $22k (exactly $22,478) |
| Top 5% | $22k (exactly $22,485) |
| Developers, 2 yr | 8 |
| Released games | 25 |
| Announced | 22 |
| Effort | 4 / 10 |
| AI-buildability | Medium |
| Typical price | $9.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue too few recent games to read momentum, supply 600% more developers than the period before.
Free games: 28%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Choose Your Own Adventure
- effort 2 / 10 · high · branching text with light state
- Transhumanism
- effort 4 / 10 · medium · effort 4 sits in the medium band
What it takes
- Effort
- 4 / 10 · mid 2D, writing-heavy, or simple 3D
- Systems
- Choose Your Own Adventure
- Price point
- $9.99 typical
Why players buy here
Fewer than 10 games in the last 2 years; sentiment and price figures use the all window.
The top 25% priced at $14.99 or above; the middle game at $7.99.
The top 10 games average 78% positive over 446 reviews.
What kills games here
3 in 10 developers made under $3.0k. 22 games are announced against 7 developers who shipped in the last year, ×3.1 per shipper.
Adjacent niches
Choose Your Own Adventure with a different setting or mood, ranked by verdict then median.
- + RhythmStrong odds
- + FMVFair
- + FlightFair
- + SportsFair
- + Word GameFair
- + MilitaryFair
- + Score AttackFair
- + IdlerFair
- + GamblingFair
- + Local MultiplayerFair
- + 3D FighterLong shot
- + NavalPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Songs of Rats | $14.99 | 50 78% | 1.5k | $22k (exactly $22,485) | Tesseract Games | |
| | 春はあけぼの、我はバケモノ。 - Spring at Dawn, I Am a Monster. | $9.99 | 75 64% | 2.3k | $22k (exactly $22,478) | CHARON, STUDIO CHARON | |
| | The Queen of Phalli | $9.99 | 39 87% | 1.2k | $12k (exactly $11,688) | Labor of Love | |
| | A Wild Catgirl Appears! | older | $2.99 | 79 62% | 2.4k | $7.1k (exactly $7,086) | NewWestGames |
| | Project Looking Glass | $4.99 | 47 100% | 1.4k | $7.0k (exactly $7,036) | MORPH | |
| | Imago Season | $9.50 | 19 89% | 570 | $5.4k (exactly $5,415) | Lunar Finch | |
| | Sym.BIOS: Torn Asunder | older | $7.99 | 14 100% | 420 | $3.4k (exactly $3,356) | Cassiopeia Developments |
| | 我说什么她们都答应(OKeverything) | older | $9.99 | 11 45% | 330 | $3.3k (exactly $3,297) | XIOF |
| | Posthuman: Guardians vs PSION | $6.99 | 14 42% | 420 | $2.9k (exactly $2,936) | Choice of Games | |
| | CYBER EMOJI TALE 2099 | older | $0.99 | 98 89% | 2.9k | $2.9k (exactly $2,911) | MICROCHELIK5000 |
| | Outsider | $12.99 | 5 100% | 150 | $1.9k (exactly $1,948) | Galantrix | |
| | XVTM | $9.99 | 4 100% | 120 | $1.2k (exactly $1,199) | Mischief and Craft |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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