Do I ship it?

GamesReal Time TacticsReal Time Tactics + Card Battler

Specimen · observed

Should I ship a Card Battler Real Time Tactics?

Real Time Tactics + Card Battler

Of 60 developers who shipped a Card Battler Real Time Tactics in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 91 more are announced, ×2.8 for every developer who shipped in the last year.

Verdict: poor odds, for a 6 / 10 build.

The middle developer here made $750, ×1.2 the market's $630 for a 6 / 10 build, and 3 in 10 made under $180; 1 in 20 cleared $100k, ×164 the market median. Revenue is up 10% on the market; 91 games are announced against 33 developers who shipped in the last year.

Deciding numbers: median 1.2 times the market baseline, revenue up 10% on the market, 91 announced, ×2.8 per developer who shipped in the last year.
Nobody has said they are building this yet.
Real Time Tactics + Card Battler
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 60
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $3.6k → $628 → $599 → $748 → $2.5k → $240 (still earning) → $4.9k (still earning)
The last cohort is still earning.
Outcomes for Real Time Tactics + Card Battler: Plate 1 · outcomes, 2 yr, n = 60
Bottom 30% $180 (exactly $180)
Median $748 (exactly $748)
Top 25% $4.9k (exactly $4,855)
Top 5% $103k (exactly $103,270)
Developers, 2 yr 60
Released games 121
Announced 91
Effort 6 / 10
AI-buildability Medium
Typical price $6.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 10% on the market, supply 20% more developers than the period before.

Free games: 27%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Real Time Tactics
effort 6 / 10 · medium · effort 6 sits in the medium band
Card Battler
effort 3 / 10 · high · card rules plus simple encounter logic

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Real Time Tactics, Card Battler; 8 in 10 of the top 25% also carry Strategy, Card Game, Deckbuilding
Price point
$6.99 typical · top 25% priced $14.99 or above
Art
6 in 10 of the top 25% ship with 2D
Plate 4 · demand

Why players buy here

The top 25% priced at $14.99 or above; the middle game at $6.99.

The top 10 games average 85% positive over 4,508 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $180, median $750, 1 in 4 over $4.8k, 1 in 20 over $100k.

3 in 10 developers made under $180. 9 in 10 of the 33 games released 1 to 2 years ago have fewer than 100 reviews. 91 games are announced against 33 developers who shipped in the last year, ×2.8 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Real Time Tactics with a different second tag, ranked by verdict then median.

  1. + DragonsStrong odds17 devs · median $6.6k · 19 announced
  2. + Outbreak SimFair12 devs · median $1.8k · 14 announced
  3. + HackingFair11 devs · median $987 · 11 announced
  4. + World War IIPoor odds24 devs · median $67k · 35 announced
  5. + Cold WarPoor odds9 devs · median $19k · 16 announced
  6. + HistoricalPoor odds88 devs · median $19k · 154 announced
  7. + Real-Time with PausePoor odds19 devs · median $16k · 31 announced
  8. + Real-TimePoor odds16 devs · median $16k · 26 announced
  9. + MechsPoor odds16 devs · median $13k · 32 announced
  10. + Vehicular CombatPoor odds20 devs · median $9.6k · 50 announced
  11. + God GamePoor odds19 devs · median $7.8k · 32 announced
  12. + Open WorldPoor odds29 devs · median $7.2k · 111 announced

All 176 pairs on the Real Time Tactics page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Ratropolis older $17.99 5,187 87% 156k $2.8M (exactly $2,799,424) Cassel Games
Drop Duchy $14.99 2,962 89% 89k $1.3M (exactly $1,332,011) Sleepy Mill Studio
Hadean Tactics older $19.99 1,725 89% 52k $1.0M (exactly $1,034,482) Emberfish Games
RUNGORE older $14.99 991 85% 30k $446k (exactly $445,653) YOUR_MOM'S_HP, RavenJm
Kādomon: Hyper Auto Battlers $9.99 543 65% 16k $163k (exactly $162,737) Dino Rocket
CD 2: Trap Master older $14.99 330 79% 9.9k $148k (exactly $148,401) ACE ENTERTAINMENT
Necronator: Dead Wrong older $12.99 353 67% 11k $138k (exactly $137,564) Toge Productions
Active DBG: Brave's Rage older $17.99 224 80% 6.7k $121k (exactly $120,893) ISVR
Flowers and Deities $12.99 265 90% 8.0k $103k (exactly $103,270) Chill Winter Studio
Forest Heroes $9.99 278 83% 8.3k $83k (exactly $83,317) Hoochoo Game Studios
Queen's Blade Re:Build $27.77 93 70% 2.8k $77k (exactly $77,478) SE Mobile and Online Co.,Ltd., C&R… (SE Mobile and Online Co.,Ltd., C&R Creative Studios)
Claws Of Power $6.99 170 80% 5.1k $36k (exactly $35,649) 蒜苗
Break Siege · EA $14.99 66 84% 2.0k $30k (exactly $29,680) FojoGames
Meta Card Backpack Legend $7.99 68 97% 2.0k $16k (exactly $16,300) KY Games
Warena $9.99 42 52% 1.3k $13k (exactly $12,587) Part Time Monkey
Millennium Strategy $14.99 21 85% 630 $9.4k (exactly $9,444) MiMo Games

Estimates: copies = reviews × 30, gross = copies × list price.