Do I ship it?

GamesReal Time TacticsReal Time Tactics + Capitalism

Specimen · observed

Should I ship a Capitalist Real Time Tactics?

Real Time Tactics + Capitalism

Of 36 developers who shipped a Capitalist Real Time Tactics in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 44 more are announced, ×2.2 for every developer who shipped in the last year.

Verdict: poor odds, for a 6 / 10 build.

The middle developer here made $900, ×1.4 the market's $630 for a 6 / 10 build, and 3 in 10 made under $180; 1 in 20 cleared $110k, ×189 the market median. Revenue is down 20% on the market; 44 games are announced against 20 developers who shipped in the last year.

Deciding numbers: median 1.4 times the market baseline, revenue down 20% on the market, 44 announced, ×2.2 per developer who shipped in the last year.
Nobody has said they are building this yet.
Real Time Tactics + Capitalism
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 36
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $479 → $1.8k → $6.0k → $898 (still earning) → $90 (still earning)
The last cohort is still earning.
Outcomes for Real Time Tactics + Capitalism: Plate 1 · outcomes, 2 yr, n = 36
Bottom 30% $179 (exactly $179)
Median $898 (exactly $898)
Top 25% $6.0k (exactly $5,992)
Top 5% $119k (exactly $118,770)
Developers, 2 yr 36
Released games 73
Announced 44
Effort 6 / 10
AI-buildability Medium
Typical price $7.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 20% on the market, supply 20% more developers than the period before.

Free games: 8%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Real Time Tactics
effort 6 / 10 · medium · effort 6 sits in the medium band
Capitalism
effort 4 / 10 · medium · effort 4 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Real Time Tactics; 7 in 10 of the top 25% also carry Strategy, Economy, Management
Price point
$7.99 typical · top 25% priced $39.99 or above
Art
3 in 10 of the top 25% ship with 3D, 2D
Plate 4 · demand

Why players buy here

The top 25% priced at $39.99 or above; the middle game at $7.99.

The top 10 games average 55% positive over 1,242 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $180, median $900, 1 in 4 over $5.9k, 1 in 20 over $110k.

3 in 10 developers made under $180. 8 in 10 of the 19 games released 1 to 2 years ago have fewer than 100 reviews. 44 games are announced against 20 developers who shipped in the last year, ×2.2 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Real Time Tactics with a different setting or mood, ranked by verdict then median.

  1. + DragonsStrong odds17 devs · median $6.6k · 19 announced
  2. + Outbreak SimFair12 devs · median $1.8k · 14 announced
  3. + HackingFair11 devs · median $987 · 11 announced
  4. + World War IIPoor odds24 devs · median $67k · 35 announced
  5. + Cold WarPoor odds9 devs · median $19k · 16 announced
  6. + HistoricalPoor odds88 devs · median $19k · 154 announced
  7. + Real-Time with PausePoor odds19 devs · median $16k · 31 announced
  8. + Real-TimePoor odds16 devs · median $16k · 26 announced
  9. + MechsPoor odds16 devs · median $13k · 32 announced
  10. + Vehicular CombatPoor odds20 devs · median $9.6k · 50 announced
  11. + God GamePoor odds19 devs · median $7.8k · 32 announced
  12. + Open WorldPoor odds29 devs · median $7.2k · 111 announced

All 176 pairs on the Real Time Tactics page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Turmoil older $12.99 13,154 92% 395k $5.1M (exactly $5,126,114) Gamious
Geo-Political Simulator 5 $59.99 391 34% 12k $704k (exactly $703,683) Eversim
Geo-Political Simulator 2026 Edition $59.99 249 48% 7.5k $448k (exactly $448,125) Eversim
Bot Wars · EA older $14.99 700 86% 21k $315k (exactly $314,790) Frompy Games
SeaCret 1 · EA $39.99 99 61% 3.0k $119k (exactly $118,770) Dalas
Rec Center Tycoon - Management Simulator · EA older $11.99 260 73% 7.8k $94k (exactly $93,522) Jarrod Brown
Summer Islands $14.99 190 81% 5.7k $85k (exactly $85,443) Marttalin Games
Global Protocol: New World Order · EA $19.99 85 71% 2.6k $51k (exactly $50,974) Dorlion Interactive
Oasis Mission: Colony Sim $14.99 91 56% 2.7k $41k (exactly $40,923) Lunar pug studio
BoomTown! Deluxe older $5.99 196 84% 5.9k $35k (exactly $35,221) Ish Games
UltraGirl Alters $19.99 37 64% 1.1k $22k (exactly $22,189) FutureInvention
Stardust Exile $14.99 44 70% 1.3k $20k (exactly $19,787) Apseren
Billionaire in the Oil Boom $7.99 31 80% 930 $7.4k (exactly $7,431) Pizza OK Games
Nuice Industries · EA $7.99 25 96% 750 $6.0k (exactly $5,992) CastleWind

Estimates: copies = reviews × 30, gross = copies × list price.