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Should I ship a Traditional Roguelike Bullet Hell?
Bullet Hell + Traditional Roguelike
Of 39 developers who shipped a Traditional Roguelike Bullet Hell in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 37 more are announced.
Verdict: poor odds, for a 3 / 10 build.
The middle developer here made $540, ×1.1 the market's $480 for a 3 / 10 build, and 3 in 10 made under $270; 1 in 20 cleared $31k, ×65 the market median. Revenue is down 35% on the market; 37 games are announced against 25 developers who shipped in the last year.
| Bottom 30% | $269 (exactly $269) |
|---|---|
| Median | $537 (exactly $537) |
| Top 25% | $3.4k (exactly $3,352) |
| Top 5% | $31k (exactly $31,029) |
| Developers, 2 yr | 39 |
| Released games | 57 |
| Announced | 37 |
| Effort | 3 / 10 |
| AI-buildability | High |
| Typical price | $3.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 35% on the market, supply 65% more developers than the period before.
Free games: 9%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is high: the lowest rating among its tags.
- Bullet Hell
- effort 3 / 10 · high · effort 3 sits in the high band
- Traditional Roguelike
- effort 3 / 10 · high · effort 3 sits in the high band
What it takes
- Effort
- 3 / 10 · small 2D action, light systems
- Systems
- Bullet Hell, Traditional Roguelike; 6 in 10 of the top 25% also carry Roguelike, Roguelite, Action Roguelike
- Price point
- $3.99 typical · top 25% priced $12.99 or above
- Art
- 4 in 10 of the top 25% ship with Top-Down, 2D, 3D
Why players buy here
The top 25% priced at $12.99 or above; the middle game at $3.99.
The top 10 games average 85% positive over 1,063 reviews.
What kills games here
3 in 10 developers made under $270. 9 in 10 of the 15 games released 1 to 2 years ago have fewer than 100 reviews. 37 games are announced against 25 developers who shipped in the last year.
Adjacent niches
Bullet Hell with a different second tag, ranked by verdict then median.
- + SuperheroStrong odds
- + FaithFair
- + VampiresFair
- + Creature CollectorFair
- + Strategy RPGFair
- + PiratesFair
- + CatsFair
- + HackingFair
- + Time ManagementFair
- + Card BattlerFair
- + DemonsFair
- + Naval CombatFair
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Trials Survivors | · EA | $9.99 | 475 85% | 14k | $142k (exactly $142,358) | Angry wisp |
| | Girl Frame | $14.99 | 69 68% | 2.1k | $31k (exactly $31,029) | Meow Run, Cat Shine | |
| | Beach Defense: Zombie Invasion | $3.99 | 197 81% | 5.9k | $24k (exactly $23,581) | Only Fun Games | |
| | Book Shooter | $6.99 | 107 86% | 3.2k | $22k (exactly $22,438) | SOS GameLab. | |
| | KUNKUN League | $2.99 | 123 98% | 3.7k | $11k (exactly $11,033) | Seal | |
| | 鸭鸭大冒险 (Duck Duck Adventure) | $8.99 | 29 93% | 870 | $7.8k (exactly $7,821) | 清友工作室 | |
| | Cult of Shadows | $14.99 | 11 72% | 330 | $4.9k (exactly $4,947) | Squirrel Tail Games | |
| | Autogun Heroes: Supercharged | $12.49 | 13 46% | 390 | $4.9k (exactly $4,871) | Nitro Games | |
| | Spaceship Simulator | older | $6.99 | 23 78% | 690 | $4.8k (exactly $4,823) | chenjd |
| | Chronos Trap in Time | $12.99 | 11 100% | 330 | $4.3k (exactly $4,287) | SCS Ogonvard AB | |
| | Curse Rounds | $3.99 | 28 92% | 840 | $3.4k (exactly $3,352) | TENTACLES INTERACTIVE |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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