Games › Naval Combat › Naval Combat + Bullet Hell
Should I ship a Bullet Hell Naval Combat game?
Naval Combat + Bullet Hell
Only 14 developers shipped a Bullet Hell Naval Combat game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Airships: Lost Flotilla, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 16 more are announced.
Verdict: fair, for a 6 / 10 build.
The middle developer here made $1.1k, ×1.7 the market's $630 for a 6 / 10 build, with 3 in 10 under $240. Revenue is up 335% on the market; 16 games are announced against 9 developers who shipped in the last year.
| Bottom 30% | $239 (exactly $239) |
|---|---|
| Median | $1.1k (exactly $1,079) |
| Top 25% | $17k (exactly $17,498) |
| Top 5% | $78k (exactly $78,213) |
| Developers, 2 yr | 14 |
| Released games | 26 |
| Announced | 16 |
| Effort | 6 / 10 |
| AI-buildability | Medium |
| Typical price | $4.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 335% on the market, supply 80% more developers than the period before.
Free games: 8%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Naval Combat
- effort 6 / 10 · medium · effort 6 sits in the medium band
- Bullet Hell
- effort 3 / 10 · high · effort 3 sits in the high band
What it takes
- Effort
- 6 / 10 · full 3D single-player, physics sims, content-heavy RPG
- Systems
- Naval Combat, Bullet Hell; 8 in 10 of the top 25% also carry Action, Arcade, Roguelike
- Price point
- $4.99 typical · top 25% priced $9.99 or above
- Art
- 8 in 10 of the top 25% ship with 2D
Why players buy here
The top 25% priced at $9.99 or above; the middle game at $4.99.
The top 10 games average 85% positive over 764 reviews.
What kills games here
3 in 10 developers made under $240. 7 in 10 of the 6 games released 1 to 2 years ago have fewer than 100 reviews. 16 games are announced against 9 developers who shipped in the last year.
Adjacent niches
Naval Combat with a different second tag, ranked by verdict then median.
- + World War IIFair
- + MilitaryFair
- + ArcadeLong shot
- + Open WorldPoor odds
- + CraftingPoor odds
- + SandboxPoor odds
- + BuildingPoor odds
- + Base BuildingPoor odds
- + RTSPoor odds
- + Co-opPoor odds
- + Online Co-OpPoor odds
- + MedievalPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Azur Lane Crosswave | older | $39.99 | 6,537 68% | 196k | $7.8M (exactly $7,842,439) | IDEA FACTORY, COMPILE HEART, FELISTELLA |
| | Sea of Survivors | · EA older | $6.99 | 415 81% | 12k | $87k (exactly $87,026) | Nah Yeah Games |
| | Airships: Lost Flotilla | $8.99 | 290 92% | 8.7k | $78k (exactly $78,213) | David Stark | |
| | Beach Invasion 1945 - Pacific | older | $9.99 | 255 78% | 7.7k | $76k (exactly $76,424) | AIx2 Games |
| | Curse of Pirates | $9.99 | 121 80% | 3.6k | $36k (exactly $36,264) | Funky Parrot | |
| | Beach Defense: Zombie Invasion | $3.99 | 197 81% | 5.9k | $24k (exactly $23,581) | Only Fun Games | |
| | Beach Invasion 1915-Gallipoli | $7.99 | 73 71% | 2.2k | $17k (exactly $17,498) | AIx2 Games | |
| | Ruiga Pirates | · EA older | $4.99 | 38 57% | 1.1k | $5.7k (exactly $5,689) | Valentware Games LTD |
| | Ocean Survivors | $3.49 | 38 97% | 1.1k | $4.0k (exactly $3,979) | Aremji Games | |
| | Lord O' Pirates | $4.99 | 21 85% | 630 | $3.1k (exactly $3,144) | One Flow Man | |
| | Ore Bastards | · EA | $8.99 | 4 75% | 120 | $1.1k (exactly $1,079) | INDIELLIGENT |
| | sea fight | $0.99 | 15 80% | 450 | $446 (exactly $446) | YU BO | |
| | Lockstone Mountains | $2.99 | 3 100% | 90 | $269 (exactly $269) | Waesome Games | |
| | Void Phantom | $3.99 | 2 100% | 60 | $239 (exactly $239) | Rpx |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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