Do I ship it?

GamesBullet HellBullet Hell + Point & Click

Specimen · observed

Should I ship a Point & Click Bullet Hell?

Bullet Hell + Point & Click

Of 55 developers who shipped a Point & Click Bullet Hell in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 27 more are announced.

Verdict: dead, for a 3 / 10 build.

The middle developer here made $150 in the last 2 years and $150 over 4, against a market of $480 for a 3 / 10 build. 33 developers shipped in the last year and 27 games are announced.

Deciding numbers: median 0.3 times the market baseline, revenue down 10% on the market, 27 announced, ×0.8 per developer who shipped in the last year.
Nobody has said they are building this yet.
Bullet Hell + Point & Click
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 55
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $150 → $570 → $31k → $150 → $120 → $300 → $119 (still earning) → $179 (still earning)
The last cohort is still earning.
Outcomes for Bullet Hell + Point & Click: Plate 1 · outcomes, 2 yr, n = 55
Bottom 30% $0 (exactly $0)
Median $150 (exactly $150)
Top 25% $1.7k (exactly $1,704)
Top 5% $23k (exactly $23,204)
Developers, 2 yr 55
Released games 116
Announced 27
Effort 3 / 10
AI-buildability High
Typical price $2.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 10% on the market, supply 50% more developers than the period before.

Free games: 11%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is high: the lowest rating among its tags.

Bullet Hell
effort 3 / 10 · high · effort 3 sits in the high band
Point & Click
effort 2 / 10 · high · effort 2 sits in the high band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
3 / 10 · small 2D action, light systems
Systems
Bullet Hell, Point & Click; 5 in 10 of the top 25% also carry Action, Arcade, Incremental
Price point
$2.99 typical · top 25% priced $5.99 or above
Art
4 in 10 of the top 25% ship with 2D, Cute, Atmospheric
Plate 4 · demand

Why players buy here

The top 25% priced at $5.99 or above; the middle game at $2.99.

The top 10 games average 84% positive over 1,466 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $50, median $150, 1 in 4 over $1.7k, 1 in 20 over $23k.

3 in 10 developers made under $50. 9 in 10 of the 28 games released 1 to 2 years ago have fewer than 100 reviews. 27 games are announced against 33 developers who shipped in the last year.

Plate 6 · same mechanic, other settings

Adjacent niches

Bullet Hell with a different second tag, ranked by verdict then median.

  1. + SuperheroStrong odds11 devs · median $3.4k · 7 announced
  2. + FaithFair26 devs · median $17k · 29 announced
  3. + VampiresFair43 devs · median $3.4k · 33 announced
  4. + Creature CollectorFair24 devs · median $3.4k · 33 announced
  5. + Strategy RPGFair40 devs · median $2.0k · 31 announced
  6. + PiratesFair14 devs · median $2.0k · 20 announced
  7. + CatsFair44 devs · median $1.7k · 59 announced
  8. + HackingFair15 devs · median $1.6k · 17 announced
  9. + Time ManagementFair11 devs · median $1.2k · 15 announced
  10. + Card BattlerFair24 devs · median $1.2k · 22 announced
  11. + DemonsFair101 devs · median $1.2k · 125 announced
  12. + Naval CombatFair14 devs · median $1.1k · 16 announced

All 185 pairs on the Bullet Hell page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Void Miner – Incremental Asteroids Roguelite $5.99 698 83% 21k $125k (exactly $125,431) RyanJakob
Touhou Gensokyo Odyssey older $6.99 357 94% 11k $75k (exactly $74,863) Kronington
Putt-Putt® Goes to the Moon older $6.99 184 94% 5.5k $39k (exactly $38,585) Humongous Entertainment
Duncrush $3.99 321 82% 9.6k $38k (exactly $38,424) Golden Pick Games
Parry Nightmare older $6.99 164 83% 4.9k $34k (exactly $34,391) KAKUKAKU GAMES
Unlucky Seven older $7.99 136 47% 4.1k $33k (exactly $32,599) Puzzling Dream
Just Click The Button older $2.99 341 90% 10k $31k (exactly $30,588) Simon Eftestol
Swords and Sorcery - Underworld - Definitive Edition older $9.99 93 72% 2.8k $28k (exactly $27,872) OlderBytes
Pet the Cat $4.99 155 83% 4.7k $23k (exactly $23,204) MEWSTURBO
EON Fighter older $5.99 97 88% 2.9k $17k (exactly $17,431) Square Wheel
宗门最后的长老 $2.99 99 96% 3.0k $8.9k (exactly $8,880) KUMA studio
Beat Shapes $2.99 83 81% 2.5k $7.4k (exactly $7,445) Inspiration Beggar
Slime Squisher $4.99 27 77% 810 $4.0k (exactly $4,042) EagleEye Games
NUMANUIN $4.99 25 92% 750 $3.7k (exactly $3,742) Siberian Mouse
Slice Adventure $4.99 23 95% 690 $3.4k (exactly $3,443) 4U Games
Combo Overload $4.99 22 77% 660 $3.3k (exactly $3,293) AraragiAriel
Bioysque $7.99 13 76% 390 $3.1k (exactly $3,116) Arkhouse Telegraph

Estimates: copies = reviews × 30, gross = copies × list price.