Do I ship it?

GamesBullet HellBullet Hell + Logic

Specimen · observed

Should I ship a Logic Bullet Hell?

Bullet Hell + Logic

Of 21 developers who shipped a Logic Bullet Hell in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 21 more are announced.

Verdict: fair, for a 3 / 10 build.

The middle developer here made $960, ×2.0 the market's $480 for a 3 / 10 build, with 3 in 10 under $180. Revenue is up 1245% on the market; 21 games are announced against 14 developers who shipped in the last year.

Deciding numbers: median 2.0 times the market baseline, revenue up 1245% on the market, 21 announced, ×1.5 per developer who shipped in the last year.
Nobody has said they are building this yet.
Bullet Hell + Logic
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 21
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $1.2k → $955 → $1.6k (still earning) → $1.7k (still earning)
The last cohort is still earning.
Outcomes for Bullet Hell + Logic: Plate 1 · outcomes, 2 yr, n = 21
Bottom 30% $180 (exactly $180)
Median $955 (exactly $955)
Top 25% $2.5k (exactly $2,516)
Top 5% $122k (exactly $122,247)
Developers, 2 yr 21
Released games 48
Announced 21
Effort 3 / 10
AI-buildability High
Typical price $4.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 1245% on the market, supply 100% more developers than the period before.

Free games: 15%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is high: the lowest rating among its tags.

Bullet Hell
effort 3 / 10 · high · effort 3 sits in the high band
Logic
effort 2 / 10 · high · deductive rules and grids

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
3 / 10 · small 2D action, light systems
Systems
Bullet Hell, Logic; 7 in 10 of the top 25% also carry Action, Action Roguelike, Roguelite
Price point
$4.99 typical · top 25% priced $18.99 or above
Art
5 in 10 of the top 25% ship with 2D, Minimalist, Stylized
Plate 4 · demand

Why players buy here

The top 25% priced at $18.99 or above; the middle game at $4.99.

The top 10 games average 88% positive over 3,205 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $180, median $960, 1 in 4 over $2.5k, 1 in 20 over $120k.

3 in 10 developers made under $180. 9 in 10 of the 7 games released 1 to 2 years ago have fewer than 100 reviews. 21 games are announced against 14 developers who shipped in the last year.

Plate 6 · same mechanic, other settings

Adjacent niches

Bullet Hell with a different second tag, ranked by verdict then median.

  1. + SuperheroStrong odds11 devs · median $3.4k · 7 announced
  2. + FaithFair26 devs · median $17k · 29 announced
  3. + VampiresFair43 devs · median $3.4k · 33 announced
  4. + Creature CollectorFair24 devs · median $3.4k · 33 announced
  5. + Strategy RPGFair40 devs · median $2.0k · 31 announced
  6. + PiratesFair14 devs · median $2.0k · 20 announced
  7. + CatsFair44 devs · median $1.7k · 59 announced
  8. + HackingFair15 devs · median $1.6k · 17 announced
  9. + Time ManagementFair11 devs · median $1.2k · 15 announced
  10. + Card BattlerFair24 devs · median $1.2k · 22 announced
  11. + DemonsFair101 devs · median $1.2k · 125 announced
  12. + Naval CombatFair14 devs · median $1.1k · 16 announced

All 185 pairs on the Bullet Hell page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Glyphica: Typing Survival · EA $9.99 2,488 90% 75k $746k (exactly $745,654) aliasBLACK
Net.Attack() - Code or Die! $7.99 510 80% 15k $122k (exactly $122,247) ByteRockers' Games
ArmorSim · EA $18.99 77 57% 2.3k $44k (exactly $43,867) Timerlan Galimov
Flewfie's Adventure older $9.99 24 95% 720 $7.2k (exactly $7,193) Cosmic Boop, Valorware
Hyperstacks $19.99 11 90% 330 $6.6k (exactly $6,597) Squirrel Bytes
HexTD · EA older $4.99 27 70% 810 $4.0k (exactly $4,042) Detective Games
impossiBot older $7.99 12 91% 360 $2.9k (exactly $2,876) Byte Kinematics
TYPE $4.99 17 88% 510 $2.5k (exactly $2,545) Parcyval
Blightseed $6.99 12 100% 360 $2.5k (exactly $2,516) Zen of Mars
Symphorix · EA $5.99 12 100% 360 $2.2k (exactly $2,156) OnTriggerJoy
Pulslink $6.99 8 75% 240 $1.7k (exactly $1,678) FatCoke
CPU Invaders - Aim Hero $0.99 53 100% 1.6k $1.6k (exactly $1,574) Microblast Games
Mad World Survivors $1.99 17 64% 510 $1.0k (exactly $1,015) BadWolf Games

Estimates: copies = reviews × 30, gross = copies × list price.