Games › Bullet Hell › Bullet Hell + Idler
Should I ship an Idler Bullet Hell?
Bullet Hell + Idler
Of 78 developers who shipped an Idler Bullet Hell in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 60 more are announced.
Verdict: fair, for a 3 / 10 build.
The middle developer here made $990, ×2.1 the market's $480 for a 3 / 10 build, with 3 in 10 under $300. Revenue is up 80% on the market; 60 games are announced against 65 developers who shipped in the last year.
| Bottom 30% | $300 (exactly $300) |
|---|---|
| Median | $987 (exactly $987) |
| Top 25% | $3.7k (exactly $3,742) |
| Top 5% | $64k (exactly $64,494) |
| Developers, 2 yr | 78 |
| Released games | 113 |
| Announced | 60 |
| Effort | 3 / 10 |
| AI-buildability | High |
| Typical price | $3.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 80% on the market, supply 365% more developers than the period before.
Free games: 8%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is high: the lowest rating among its tags.
- Bullet Hell
- effort 3 / 10 · high · effort 3 sits in the high band
- Idler
- effort 1 / 10 · high · number growth curves and a UI
What it takes
- Effort
- 3 / 10 · small 2D action, light systems
- Systems
- Bullet Hell, Idler; 6 in 10 of the top 25% also carry Strategy, Incremental, Roguelite
- Price point
- $3.99 typical · top 25% priced $5.99 or above
- Art
- 4 in 10 of the top 25% ship with 2D, Pixel Graphics, Minimalist
Why players buy here
The top 25% priced at $5.99 or above; the middle game at $3.99.
The top 10 games average 93% positive over 28,387 reviews.
What kills games here
3 in 10 developers made under $300. 7 in 10 of the 14 games released 1 to 2 years ago have fewer than 100 reviews. 60 games are announced against 65 developers who shipped in the last year.
Adjacent niches
Bullet Hell with a different second tag, ranked by verdict then median.
- + SuperheroStrong odds
- + FaithFair
- + VampiresFair
- + Creature CollectorFair
- + Strategy RPGFair
- + PiratesFair
- + CatsFair
- + HackingFair
- + Time ManagementFair
- + Card BattlerFair
- + DemonsFair
- + Naval CombatFair
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | BALL x PIT | $14.99 | 24,714 95% | 741k | $11M (exactly $11,113,886) | Kenny Sun and Friends | |
| | Void Miner – Incremental Asteroids Roguelite | $5.99 | 698 83% | 21k | $125k (exactly $125,431) | RyanJakob | |
| | Minutescape | $5.99 | 546 74% | 16k | $98k (exactly $98,116) | Molter | |
| | Dice People | $2.99 | 719 90% | 22k | $64k (exactly $64,494) | Mateusk2m, Manodeix | |
| | 最后的仙门 The last Practice Sect | older | $3.99 | 504 53% | 15k | $60k (exactly $60,329) | 栖鸾工作室 |
| | Kin and Conquest | $9.99 | 199 73% | 6.0k | $60k (exactly $59,640) | The Fox Knocks | |
| | DEFRAG | $2.99 | 534 93% | 16k | $48k (exactly $47,900) | BlueDot Studio | |
| | Antivirus PROTOCOL | $4.99 | 313 87% | 9.4k | $47k (exactly $46,856) | FIREHIVE Studio | |
| | Vostok Inc. | older | $14.99 | 96 60% | 2.9k | $43k (exactly $43,171) | Nosebleed Interactive |
| | Duncrush | $3.99 | 321 82% | 9.6k | $38k (exactly $38,424) | Golden Pick Games | |
| | Thunder Tank: Iron Shield | $3.99 | 221 82% | 6.6k | $26k (exactly $26,454) | Crazy Studio | |
| | This Isn't Just Tower Defense | $6.99 | 122 61% | 3.7k | $26k (exactly $25,583) | Pri Games |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
Your address goes to Buttondown, which sends the letter, and nowhere else. Every issue has an unsubscribe link. No tracking beyond the open count Buttondown keeps.