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Should I ship an Incremental Bullet Heaven?
Bullet Heaven + Incremental
Of 39 developers who shipped an Incremental Bullet Heaven in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 94 more are announced, ×2.7 for every developer who shipped in the last year.
Verdict: poor odds, for a 3 / 10 build.
The middle developer here made $3.7k, ×7.9 the market's $480 for a 3 / 10 build, and 3 in 10 made under $540; 1 in 20 cleared $73k, ×155 the market median. Revenue is down 95% on the market; 94 games are announced against 35 developers who shipped in the last year.
| Bottom 30% | $538 (exactly $538) |
|---|---|
| Median | $3.7k (exactly $3,742) |
| Top 25% | $26k (exactly $25,517) |
| Top 5% | $74k (exactly $73,814) |
| Developers, 2 yr | 39 |
| Released games | 43 |
| Announced | 94 |
| Effort | 3 / 10 |
| AI-buildability | High |
| Typical price | $4.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 95% on the market, supply 600% more developers than the period before.
Free games: 2%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is high: the lowest rating among its tags.
- Bullet Heaven
- effort 3 / 10 · high · effort 3 sits in the high band
- Incremental
- effort 1 / 10 · high · formulas and upgrade tables
What it takes
- Effort
- 3 / 10 · small 2D action, light systems
- Systems
- Bullet Heaven, Incremental; 6 in 10 of the top 25% also carry Idler, Strategy, Action
- Price point
- $4.99 typical · top 25% priced $6.99 or above
- Art
- 6 in 10 of the top 25% ship with 2D, Pixel Graphics, Relaxing
Why players buy here
The top 25% priced at $6.99 or above; the middle game at $4.99.
The top 10 games average 88% positive over 5,737 reviews.
What kills games here
3 in 10 developers made under $540. None of the 5 games released 1 to 2 years ago have fewer than 100 reviews. 94 games are announced against 35 developers who shipped in the last year, ×2.7 per shipper.
Adjacent niches
Bullet Heaven with a different second tag, ranked by verdict then median.
- + Online Co-OpStrong odds
- + Class-BasedFair
- + CraftingPoor odds
- + Dungeon CrawlerPoor odds
- + Action RPGPoor odds
- + Post-apocalypticPoor odds
- + LootPoor odds
- + Tower DefensePoor odds
- + Twin Stick ShooterPoor odds
- + ZombiesPoor odds
- + RPGPoor odds
- + Hack and SlashPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Astro Prospector | $4.99 | 3,223 91% | 97k | $482k (exactly $482,483) | Incrementalist | |
| | BORE BLASTERS | older | $9.99 | 709 80% | 21k | $212k (exactly $212,487) | 8BitSkull |
| | Rock Crusher | $6.99 | 352 84% | 11k | $74k (exactly $73,814) | Mini Fun Games | |
| | Kin and Conquest | $9.99 | 199 73% | 6.0k | $60k (exactly $59,640) | The Fox Knocks | |
| | Game of Grass | $6.99 | 275 84% | 8.3k | $58k (exactly $57,668) | Hipsterdufus | |
| | All Aboard! The Train Defense Express | $4.99 | 379 84% | 11k | $57k (exactly $56,736) | Likadev | |
| | DEFRAG | $2.99 | 534 93% | 16k | $48k (exactly $47,900) | BlueDot Studio | |
| | Antivirus PROTOCOL | $4.99 | 313 87% | 9.4k | $47k (exactly $46,856) | FIREHIVE Studio | |
| | Incrempire | $6.99 | 167 68% | 5.0k | $35k (exactly $35,020) | FMGames, Regnum Noctis | |
| | Loot Frog | $6.89 | 153 79% | 4.6k | $32k (exactly $31,625) | Clumsy Dog | |
| | Refence | $5.99 | 142 77% | 4.3k | $26k (exactly $25,517) | Muurou Tech |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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