Do I ship it?

GamesBullet HeavenBullet Heaven + Bullet Hell

Specimen · observed

Should I ship a Bullet Heaven Bullet Hell?

Bullet Heaven + Bullet Hell

Of 301 developers who shipped a Bullet Heaven Bullet Hell in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 403 more are announced.

Verdict: poor odds, for a 3 / 10 build.

The middle developer here made $3.6k, ×7.6 the market's $480 for a 3 / 10 build, and 3 in 10 made under $600; 1 in 20 cleared $870k, ×1838 the market median. Revenue is down 85% on the market; 403 games are announced against 235 developers who shipped in the last year.

Deciding numbers: median 7.6 times the market baseline, revenue down 85% on the market, 403 announced, ×1.7 per developer who shipped in the last year.
Nobody has said they are building this yet.
Bullet Heaven + Bullet Hell
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 301
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $369k → $99k → $15k → $19k → $13k → $19k → $3.1k (still earning) → $1.2k (still earning)
The last cohort is still earning.
Outcomes for Bullet Heaven + Bullet Hell: Plate 1 · outcomes, 2 yr, n = 301
Bottom 30% $599 (exactly $599)
Median $3.6k (exactly $3,596)
Top 25% $41k (exactly $41,468)
Top 5% $873k (exactly $872,868)
Developers, 2 yr 301
Released games 412
Announced 403
Effort 3 / 10
AI-buildability High
Typical price $5.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 85% on the market, supply 245% more developers than the period before.

Free games: 3%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is high: the lowest rating among its tags.

Bullet Heaven
effort 3 / 10 · high · effort 3 sits in the high band
Bullet Hell
effort 3 / 10 · high · effort 3 sits in the high band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
3 / 10 · small 2D action, light systems
Systems
Bullet Heaven, Bullet Hell; 9 in 10 of the top 25% also carry Action, Roguelite, Action Roguelike
Price point
$5.99 typical · top 25% priced $12.99 or above
Art
4 in 10 of the top 25% ship with Top-Down, 2D, Pixel Graphics
Plate 4 · demand

Why players buy here

The top 25% priced at $12.99 or above; the middle game at $5.99.

The top 10 games average 91% positive over 273,872 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $600, median $3.6k, 1 in 4 over $41k, 1 in 20 over $870k.

3 in 10 developers made under $600. 5 in 10 of the 70 games released 1 to 2 years ago have fewer than 100 reviews. 403 games are announced against 235 developers who shipped in the last year.

Plate 6 · same mechanic, other settings

Adjacent niches

Bullet Heaven with a different second tag, ranked by verdict then median.

  1. + Online Co-OpStrong odds27 devs · median $9.3k · 38 announced
  2. + Class-BasedFair21 devs · median $2.4k · 38 announced
  3. + CraftingPoor odds20 devs · median $44k · 25 announced
  4. + Dungeon CrawlerPoor odds19 devs · median $32k · 32 announced
  5. + Action RPGPoor odds77 devs · median $25k · 91 announced
  6. + Post-apocalypticPoor odds21 devs · median $17k · 53 announced
  7. + LootPoor odds54 devs · median $14k · 100 announced
  8. + Tower DefensePoor odds29 devs · median $12k · 69 announced
  9. + Twin Stick ShooterPoor odds51 devs · median $11k · 57 announced
  10. + ZombiesPoor odds22 devs · median $11k · 40 announced
  11. + RPGPoor odds120 devs · median $9.3k · 156 announced
  12. + Hack and SlashPoor odds70 devs · median $8.3k · 97 announced

All 48 pairs on the Bullet Heaven page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Megabonk $9.99 100,202 94% 3.0M $30M (exactly $30,030,539) vedinad
Neon Abyss older $31.49 19,709 86% 591k $19M (exactly $18,619,092) Veewo Games
Deep Rock Galactic: Survivor $12.99 46,354 86% 1.4M $18M (exactly $18,064,154) Funday Games
Brotato older $4.99 111,407 95% 3.3M $17M (exactly $16,677,628) Blobfish
Soulstone Survivors $14.99 25,749 91% 772k $12M (exactly $11,579,325) Game Smithing Limited
BALL x PIT $14.99 24,714 95% 741k $11M (exactly $11,113,886) Kenny Sun and Friends
Yet Another Zombie Survivors $14.99 14,123 91% 424k $6.4M (exactly $6,351,113) Awesome Games Studio
Halls of Torment $6.66 30,752 95% 923k $6.1M (exactly $6,144,250) Chasing Carrots
The Spell Brigade $12.99 14,731 80% 442k $5.7M (exactly $5,740,671) Bolt Blaster Games
Death Must Die · EA older $6.99 20,937 90% 628k $4.4M (exactly $4,390,489) Realm Archive
Rogue: Genesia $14.99 8,111 90% 243k $3.6M (exactly $3,647,517) Ouadi Huard
Tower of Babel: Survivors of Chaos $12.99 6,281 68% 188k $2.4M (exactly $2,447,706) NANOO
Deadly Days: Roadtrip · EA $14.99 2,855 87% 86k $1.3M (exactly $1,283,894) Pixelsplit

Estimates: copies = reviews × 30, gross = copies × list price.