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Should I ship a Board Game Mystery Dungeon?
Mystery Dungeon + Board Game
Only 12 developers shipped a Board Game Mystery Dungeon in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Treasure Atlas, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 10 more are announced.
Verdict: dead, for a 3 / 10 build.
The middle developer here made $360 in the last 2 years and $300 over 4, against a market of $480 for a 3 / 10 build. 6 developers shipped in the last year and 10 games are announced.
not enough cohorts to draw
| Bottom 30% | $148 (exactly $148) |
|---|---|
| Median | $359 (exactly $359) |
| Top 25% | $2.5k (exactly $2,518) |
| Top 5% | $4.3k (exactly $4,316) |
| Developers, 2 yr | 12 |
| Released games | 37 |
| Announced | 10 |
| Effort | 3 / 10 |
| AI-buildability | High |
| Typical price | $4.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 335% on the market, supply as many developers as the period before.
Free games: 11%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is high: the lowest rating among its tags.
- Mystery Dungeon
- effort 3 / 10 · high · effort 3 sits in the high band
- Board Game
- effort 2 / 10 · high · effort 2 sits in the high band
What it takes
- Effort
- 3 / 10 · small 2D action, light systems
- Systems
- Mystery Dungeon, Board Game
- Price point
- $4.99 typical
Why players buy here
The top 10 games average 80% positive over 77 reviews.
What kills games here
3 in 10 developers made under $150. All of the 7 games released 1 to 2 years ago have fewer than 100 reviews. 10 games are announced against 6 developers who shipped in the last year.
Adjacent niches
Mystery Dungeon with a different second tag, ranked by verdict then median.
- + JRPGStrong odds
- + TacticalStrong odds
- + Auto BattlerFair
- + RomanceFair
- + Perma DeathFair
- + Tactical RPGFair
- + Walking SimulatorFair
- + SimulationFair
- + Bullet HellFair
- + Time ManagementFair
- + HistoricalFair
- + PhysicsFair
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Dynamic Dungeons Editor | older | $29.99 | 158 60% | 4.7k | $142k (exactly $142,153) | Dynamic Dungeons |
| | Dr. Kobushi's Labyrinthine Laboratory | older | $9.99 | 50 94% | 1.5k | $15k (exactly $14,985) | Symbolic Software |
| | Treasure Atlas | · EA | $11.99 | 12 83% | 360 | $4.3k (exactly $4,316) | zzeerr |
| | Paper Dungeons | older | $4.99 | 25 48% | 750 | $3.7k (exactly $3,742) | Stephane Valverde, Leslie Valverde |
| | Check and Slash | older | $4.99 | 24 91% | 720 | $3.6k (exactly $3,593) | Gate of Madness |
| | Card Rogue | $4.99 | 22 63% | 660 | $3.3k (exactly $3,293) | Game Tsukuru Kun | |
| | Dice & Dungeons | older | $2.99 | 35 68% | 1.1k | $3.1k (exactly $3,140) | Beni Games |
| | Tileweaver | $11.99 | 7 100% | 210 | $2.5k (exactly $2,518) | Mattalarc & Wolter | |
| | Lit Up | older | $1.99 | 41 97% | 1.2k | $2.4k (exactly $2,448) | Waidy Andrade |
| | Fourteen Fiends | older | $4.99 | 11 90% | 330 | $1.6k (exactly $1,647) | Ash Jackson |
| | Box Dungeons | $1.99 | 18 88% | 540 | $1.1k (exactly $1,075) | Mito Games | |
| | 15 Minutes Dungeon | $5.99 | 4 100% | 120 | $719 (exactly $719) | Daruma The Factory, Inc. | |
| | Intermundia: Dungeons, Polygons & Magic | · EA | $5.99 | 2 50% | 60 | $359 (exactly $359) | Trinity Team, Excaliber |
| | Slither Link Plus | $1.99 | 5 100% | 150 | $298 (exactly $298) | Vector Game | |
| | Dungeon (W)Hoarders | $4.99 | 1 100% | 30 | $150 (exactly $150) | Chad McCoskey | |
| | Warrior's Dilemma | $0.99 | 5 80% | 150 | $148 (exactly $148) | Happy Hippocampus | |
| | Tombs Of Myra | $2.99 | 1 0% | 30 | $90 (exactly $90) | Asylum Square |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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