Do I ship it?

GamesBase BuildingBase Building + Underwater

Specimen · observed

Should I ship an Underwater Base Building game?

Base Building + Underwater

Only 19 developers shipped an Underwater Base Building game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Subnautica 2, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 47 more are announced, ×3.6 for every developer who shipped in the last year.

Verdict: poor odds, for a 5 / 10 build.

The middle developer here made $41k, ×65 the market's $630 for a 5 / 10 build, and 3 in 10 made under $6.6k; 1 in 20 cleared $100M, ×167407 the market median. Revenue is down 90% on the market; 47 games are announced against 13 developers who shipped in the last year.

Deciding numbers: median 65.3 times the market baseline, revenue down 90% on the market, 47 announced, ×3.6 per developer who shipped in the last year.
Nobody has said they are building this yet.
Base Building + Underwater
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 19
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $161k → $626k → $1.8M → $77k (still earning)
The last cohort is still earning.
Outcomes for Base Building + Underwater: Plate 1 · outcomes, 2 yr, n = 19
Bottom 30% $6.6k (exactly $6,593)
Median $41k (exactly $41,017)
Top 25% $1.1M (exactly $1,088,456)
Top 5% $105M (exactly $105,131,744)
Developers, 2 yr 19
Released games 40
Announced 47
Effort 5 / 10
AI-buildability Medium
Typical price $12.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 90% on the market, supply 115% more developers than the period before.

Free games: 3%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Base Building
effort 5 / 10 · medium · effort 5 sits in the medium band
Underwater
effort 5 / 10 · medium · effort 5 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
5 / 10 · real systems or entry 3D
Systems
Base Building; 8 in 10 of the top 25% also carry Exploration, Co-op, Open World
Price point
$12.99 typical · top 25% priced $34.99 or above
Art
5 in 10 of the top 25% ship with Atmospheric, First-Person
Plate 4 · demand

Why players buy here

The top 25% priced at $34.99 or above; the middle game at $12.99.

The top 10 games average 89% positive over 137,737 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $6.6k, median $41k, 1 in 4 over $1.0M, 1 in 20 over $100M.

3 in 10 developers made under $6.6k. 4 in 10 of the 7 games released 1 to 2 years ago have fewer than 100 reviews. 47 games are announced against 13 developers who shipped in the last year, ×3.6 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Base Building with a different setting or mood, ranked by verdict then median.

  1. + ProgrammingFair13 devs · median $53k · 21 announced
  2. + DwarvesFair12 devs · median $13k · 19 announced
  3. + Bullet HellFair61 devs · median $540 · 67 announced
  4. + DiplomacyPoor odds19 devs · median $520k · 47 announced
  5. + SailingPoor odds9 devs · median $356k · 38 announced
  6. + Dating SimPoor odds19 devs · median $128k · 21 announced
  7. + TrainsPoor odds19 devs · median $113k · 47 announced
  8. + Real-Time with PausePoor odds20 devs · median $73k · 35 announced
  9. + Open World Survival CraftPoor odds130 devs · median $72k · 262 announced
  10. + UndergroundPoor odds12 devs · median $65k · 71 announced
  11. + MarsPoor odds15 devs · median $58k · 28 announced
  12. + HistoricalPoor odds81 devs · median $58k · 175 announced

All 175 pairs on the Base Building page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Subnautica older $29.99 341,390 97% 10M $307M (exactly $307,148,583) Unknown Worlds Entertainment
Raft older $19.99 323,481 93% 9.7M $194M (exactly $193,991,556) Redbeet Interactive
Subnautica 2 · EA $29.99 116,852 91% 3.5M $105M (exactly $105,131,744) Unknown Worlds Entertainment
Subnautica: Below Zero older $29.99 99,384 90% 3.0M $89M (exactly $89,415,785) Unknown Worlds Entertainment
The Last Caretaker · EA $34.99 13,178 86% 395k $14M (exactly $13,832,947) Channel37 Ltd
Sunkenland · EA older $19.99 20,536 80% 616k $12M (exactly $12,315,439) Vector3 Studio
Survival: Fountain of Youth older $27.99 4,095 85% 123k $3.4M (exactly $3,438,572) Odinsoft Inc.
Voyagers of Nera · EA $29.99 2,022 83% 61k $1.8M (exactly $1,819,193) Treehouse Games
IfSunSets · EA $19.99 2,284 74% 69k $1.4M (exactly $1,369,715) POLYMORPH
Project Castaway $19.99 1,815 64% 54k $1.1M (exactly $1,088,456) Mardonpol Inc.
Surviving the Abyss $19.99 1,044 64% 31k $626k (exactly $626,087) Rocket Flair Studios
Life Below $29.99 150 80% 4.5k $135k (exactly $134,955) Megapop
Away From Life · EA $12.99 213 66% 6.4k $83k (exactly $83,006) Cursor Games
Oceaneers · EA $24.99 103 86% 3.1k $77k (exactly $77,219) Barrel Smash Studios
Deep Crafter · EA $17.99 76 68% 2.3k $41k (exactly $41,017) Deep Crafter Studio

Estimates: copies = reviews × 30, gross = copies × list price.