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Should I ship a Historical Base Building game?
Base Building + Historical
Of 81 developers who shipped a Historical Base Building game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 175 more are announced, ×3.6 for every developer who shipped in the last year.
Verdict: poor odds, for a 5 / 10 build.
The middle developer here made $58k, ×92 the market's $630 for a 5 / 10 build, and 3 in 10 made under $7.2k; 1 in 20 cleared $6.3M, ×10148 the market median. Revenue is down 35% on the market; 175 games are announced against 49 developers who shipped in the last year.
| Bottom 30% | $7.1k (exactly $7,130) |
|---|---|
| Median | $58k (exactly $58,011) |
| Top 25% | $455k (exactly $455,068) |
| Top 5% | $6.4M (exactly $6,373,012) |
| Developers, 2 yr | 81 |
| Released games | 260 |
| Announced | 175 |
| Effort | 5 / 10 |
| AI-buildability | Medium |
| Typical price | $15.00 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 35% on the market, supply 50% more developers than the period before.
Free games: 18%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Base Building
- effort 5 / 10 · medium · effort 5 sits in the medium band
- Historical
- effort 5 / 10 · medium · effort 5 sits in the medium band
What it takes
- Effort
- 5 / 10 · real systems or entry 3D
- Systems
- Base Building; 8 in 10 of the top 25% also carry Strategy, City Builder, Resource Management
- Price point
- $15.00 typical · top 25% priced $32.00 or above
Why players buy here
The top 25% priced at $32.00 or above; the middle game at $15.00.
The top 10 games average 82% positive over 117,233 reviews.
What kills games here
3 in 10 developers made under $7.2k. 5 in 10 of the 44 games released 1 to 2 years ago have fewer than 100 reviews. 175 games are announced against 49 developers who shipped in the last year, ×3.6 per shipper.
Adjacent niches
Base Building with a different setting or mood, ranked by verdict then median.
- + ProgrammingFair
- + DwarvesFair
- + Bullet HellFair
- + DiplomacyPoor odds
- + SailingPoor odds
- + Dating SimPoor odds
- + TrainsPoor odds
- + Real-Time with PausePoor odds
- + Open World Survival CraftPoor odds
- + UndergroundPoor odds
- + MarsPoor odds
- + Job SimulatorPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Age of Empires II: Definitive Edition | older | $34.99 | 158,931 94% | 4.8M | $167M (exactly $166,829,871) | World's Edge, Forgotten Empires, Captur… (World's Edge, Forgotten Empires, CaptureAge, Tantalus Media, Wicked Witch, Feral Interactive) |
| | Manor Lords | · EA older | $39.99 | 76,884 84% | 2.3M | $92M (exactly $92,237,735) | Slavic Magic |
| | Age of Empires IV: Anniversary Edition | older | $39.99 | 72,275 85% | 2.2M | $87M (exactly $86,708,318) | World's Edge, Relic Entertainment, Forg… (World's Edge, Relic Entertainment, Forgotten Empires, Climax Studios) |
| | Assassin's Creed Valhalla | older | $59.99 | 41,083 70% | 1.2M | $74M (exactly $73,937,075) | Ubisoft Montreal |
| | Assassin’s Creed Shadows | $69.99 | 34,953 75% | 1.0M | $73M (exactly $73,390,814) | Ubisoft Quebec, Ubisoft Belgrade, Ubiso… (Ubisoft Quebec, Ubisoft Belgrade, Ubisoft Bordeaux, Ubisoft Bucharest & Craiova, Ubisoft Chengdu, Ubisoft Montpellier, Ubisoft Montreal, Ubisoft Osaka, Ubisoft Philippines, Ubisoft Shanghai, Ubisoft Singapore, Ubisoft Sofia, Ubisoft Ukraine) | |
| | Age of Empires II (Retired) | older | $19.99 | 84,818 95% | 2.5M | $51M (exactly $50,865,355) | Skybox Labs, Hidden Path Entertainment,… (Skybox Labs, Hidden Path Entertainment, Ensemble Studios, Forgotten Empires) |
| | Medieval Dynasty | older | $34.99 | 43,074 90% | 1.3M | $45M (exactly $45,214,778) | Render Cube |
| | Company of Heroes 2 | older | $19.99 | 68,909 80% | 2.1M | $41M (exactly $41,324,727) | Relic Entertainment, Feral Interactive… (Relic Entertainment, Feral Interactive (Mac), Feral Interactive (Linux)) |
| | Age of Empires III: Definitive Edition | older | $34.99 | 37,093 84% | 1.1M | $39M (exactly $38,936,522) | World's Edge, Tantalus Media, Forgotten… (World's Edge, Tantalus Media, Forgotten Empires) |
| | Against the Storm | older | $29.99 | 33,271 94% | 998k | $30M (exactly $29,933,919) | Eremite Games |
| | Farthest Frontier | $34.99 | 24,444 86% | 733k | $26M (exactly $25,658,867) | Crate Entertainment | |
| | Going Medieval | $29.99 | 17,032 88% | 511k | $15M (exactly $15,323,690) | Foxy Voxel | |
| | Diplomacy is Not an Option | $29.99 | 10,904 85% | 327k | $9.8M (exactly $9,810,329) | Door 407 | |
| | Stronghold Crusader: Definitive Edition | $19.99 | 10,627 92% | 319k | $6.4M (exactly $6,373,012) | Firefly Studios | |
| | Sengoku Dynasty | $29.99 | 6,592 74% | 198k | $5.9M (exactly $5,930,822) | Superkami | |
| | Corsair Cove | $39.99 | 3,026 85% | 91k | $3.6M (exactly $3,630,292) | Limbic Entertainment | |
| | Cataclismo | $29.99 | 3,899 88% | 117k | $3.5M (exactly $3,507,930) | Digital Sun | |
| | Whiskerwood | · EA | $29.99 | 3,221 92% | 97k | $2.9M (exactly $2,897,934) | Minakata Dynamics |
| | NORSE: Oath of Blood | $34.99 | 2,535 56% | 76k | $2.7M (exactly $2,660,990) | Arctic Hazard |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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