Games › Real Time Tactics › Real Time Tactics + Base Building
Should I ship a Base Building Real Time Tactics?
Real Time Tactics + Base Building
Of 164 developers who shipped a Base Building Real Time Tactics in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 398 more are announced, ×4.8 for every developer who shipped in the last year.
Verdict: poor odds, for a 6 / 10 build.
The middle developer here made $2.4k, ×3.8 the market's $630 for a 6 / 10 build, and 3 in 10 made under $450; 1 in 20 cleared $440k, ×704 the market median. Revenue is flat on the market; 398 games are announced against 83 developers who shipped in the last year.
| Bottom 30% | $449 (exactly $449) |
|---|---|
| Median | $2.4k (exactly $2,398) |
| Top 25% | $21k (exactly $21,101) |
| Top 5% | $442k (exactly $442,323) |
| Developers, 2 yr | 164 |
| Released games | 472 |
| Announced | 398 |
| Effort | 6 / 10 |
| AI-buildability | Medium |
| Typical price | $9.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue flat on the market, supply as many developers as the period before.
Free games: 15%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Real Time Tactics
- effort 6 / 10 · medium · effort 6 sits in the medium band
- Base Building
- effort 5 / 10 · medium · effort 5 sits in the medium band
What it takes
- Effort
- 6 / 10 · full 3D single-player, physics sims, content-heavy RPG
- Systems
- Real Time Tactics, Base Building; 5 in 10 of the top 25% also carry Strategy, RTS, Simulation
- Price point
- $9.99 typical · top 25% priced $19.99 or above
- Art
- 4 in 10 of the top 25% ship with Top-Down
Why players buy here
The top 25% priced at $19.99 or above; the middle game at $9.99.
The top 10 games average 86% positive over 45,827 reviews.
What kills games here
3 in 10 developers made under $450. 8 in 10 of the 93 games released 1 to 2 years ago have fewer than 100 reviews. 398 games are announced against 83 developers who shipped in the last year, ×4.8 per shipper.
Adjacent niches
Real Time Tactics with a different second tag, ranked by verdict then median.
- + DragonsStrong odds
- + Outbreak SimFair
- + HackingFair
- + World War IIPoor odds
- + Cold WarPoor odds
- + HistoricalPoor odds
- + Real-Time with PausePoor odds
- + Real-TimePoor odds
- + MechsPoor odds
- + Vehicular CombatPoor odds
- + God GamePoor odds
- + Open WorldPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Kenshi | older | $29.99 | 98,451 95% | 3.0M | $89M (exactly $88,576,365) | Lo-Fi Games |
| | Command & Conquer™ Remastered Collection | older | $19.99 | 31,503 90% | 945k | $19M (exactly $18,892,349) | Petroglyph, Lemon Sky Studios |
| | Going Medieval | $29.99 | 17,032 88% | 511k | $15M (exactly $15,323,690) | Foxy Voxel | |
| | Dune: Spice Wars | older | $34.99 | 11,561 79% | 347k | $12M (exactly $12,135,582) | Shiro Games |
| | Dungeons 3 | older | $29.99 | 12,648 93% | 379k | $11M (exactly $11,379,406) | Realmforge Studios |
| | Planetary Annihilation: TITANS | older | $29.99 | 11,401 84% | 342k | $10M (exactly $10,257,480) | Planetary Annihilation Inc |
| | Stronghold Crusader: Definitive Edition | $19.99 | 10,627 92% | 319k | $6.4M (exactly $6,373,012) | Firefly Studios | |
| | Ancestors Legacy | older | $34.99 | 5,794 80% | 174k | $6.1M (exactly $6,081,962) | Destructive Creations |
| | Company of Heroes | older | $14.99 | 12,612 94% | 378k | $5.7M (exactly $5,671,616) | Relic Entertainment |
| | Last Train Home | older | $39.99 | 4,511 86% | 135k | $5.4M (exactly $5,411,847) | Ashborne Games |
| | The King is Watching | $14.99 | 9,006 88% | 270k | $4.0M (exactly $4,049,998) | Hypnohead | |
| | Ascension | · EA | $19.99 | 2,437 60% | 73k | $1.5M (exactly $1,461,469) | Element Game 微元游戏 |
| | ERA ONE | · EA | $29.99 | 1,575 86% | 47k | $1.4M (exactly $1,417,028) | Team Complex LTD |
| | ZeroSpace | · EA | $39.99 | 1,161 78% | 35k | $1.4M (exactly $1,392,852) | Starlance Studios, Ironward |
| | JIANGHU CHRONICLES | $17.99 | 2,046 70% | 61k | $1.1M (exactly $1,104,226) | 一品阁 | |
| | Blackthorn Arena: Reforged | $24.99 | 882 66% | 26k | $661k (exactly $661,235) | PersonaeGame Studio | |
| | Survive the Fall | $24.99 | 590 65% | 18k | $442k (exactly $442,323) | Angry Bulls Studio | |
| | Calyx | · EA | $24.99 | 471 88% | 14k | $353k (exactly $353,109) | Studio 568 |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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