Games › PvP › PvP + Base Building
Should I ship a PvP Base Building game?
PvP + Base Building
Of 110 developers who shipped a PvP Base Building game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 386 more are announced, ×6.1 for every developer who shipped in the last year.
Verdict: poor odds, for a 8 / 10 build.
The middle developer here made $9.1k, ×6.1 the market's $1.5k for a 8 / 10 build, and 3 in 10 made under $720; 1 in 20 cleared $11M, ×7379 the market median. Revenue is down 30% on the market; 386 games are announced against 63 developers who shipped in the last year.
| Bottom 30% | $720 (exactly $720) |
|---|---|
| Median | $9.1k (exactly $9,114) |
| Top 25% | $81k (exactly $80,973) |
| Top 5% | $11M (exactly $11,053,714) |
| Developers, 2 yr | 110 |
| Released games | 369 |
| Announced | 386 |
| Effort | 8 / 10 |
| AI-buildability | Low |
| Typical price | $11.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 30% on the market, supply 30% more developers than the period before.
Free games: 28%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- PvP
- effort 8 / 10 · low · authoritative servers, latency compensation, cheating
- Base Building
- effort 5 / 10 · medium · effort 5 sits in the medium band
What it takes
- Effort
- 8 / 10 · online systems, open world
- Systems
- PvP, Base Building; 5 in 10 of the top 25% also carry Action, Sandbox, Crafting
- Price point
- $11.99 typical · top 25% priced $29.99 or above
Why players buy here
The top 25% priced at $29.99 or above; the middle game at $11.99.
The top 10 games average 77% positive over 236,092 reviews.
What kills games here
3 in 10 developers made under $720. 6 in 10 of the 69 games released 1 to 2 years ago have fewer than 100 reviews. 386 games are announced against 63 developers who shipped in the last year, ×6.1 per shipper.
Adjacent niches
PvP with a different second tag, ranked by verdict then median.
- + BaseballFair
- + TransportationFair
- + BasketballFair
- + Football (American)Fair
- + BikesFair
- + GolfFair
- + World War IFair
- + IncrementalFair
- + BilliardsFair
- + TennisLong shot
- + TypingLong shot
- + SpellingLong shot
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Squad | older | $39.99 | 180,505 82% | 5.4M | $217M (exactly $216,551,848) | Offworld |
| | ARK: Survival Ascended | · EA older | $44.99 | 106,761 60% | 3.2M | $144M (exactly $144,095,322) | Studio Wildcard, Grove Street Games, In… (Studio Wildcard, Grove Street Games, Instinct Games) |
| | V Rising | older | $34.99 | 110,505 89% | 3.3M | $116M (exactly $115,997,098) | Stunlock Studios |
| | Dune: Awakening | $49.99 | 66,844 71% | 2.0M | $100M (exactly $100,245,947) | Funcom | |
| | Age of Empires IV: Anniversary Edition | older | $39.99 | 72,275 85% | 2.2M | $87M (exactly $86,708,318) | World's Edge, Relic Entertainment, Forg… (World's Edge, Relic Entertainment, Forgotten Empires, Climax Studios) |
| | WARDOGS | · EA | $39.99 | 58,250 81% | 1.7M | $70M (exactly $69,882,525) | BULKHEAD |
| | Space Engineers | older | $19.99 | 100,533 89% | 3.0M | $60M (exactly $60,289,640) | Keen Software House |
| | Northgard: Definitive Edition | older | $34.99 | 54,478 85% | 1.6M | $57M (exactly $57,185,557) | Shiro Games |
| | Foxhole | older | $29.99 | 47,330 79% | 1.4M | $43M (exactly $42,582,801) | Siege Camp |
| | Stormworks: Build and Rescue | older | $24.99 | 54,649 90% | 1.6M | $41M (exactly $40,970,355) | Geometa |
| | Deadside | $24.99 | 34,560 76% | 1.0M | $26M (exactly $25,909,632) | Bad Pixel | |
| | Soulmask | $29.99 | 18,445 76% | 553k | $17M (exactly $16,594,966) | CampFire Studio | |
| | Tempest Rising | $39.99 | 9,811 87% | 294k | $12M (exactly $11,770,257) | Slipgate Ironworks™ | |
| | Warhammer 40,000: Dawn of War - Definitive Edition | $29.99 | 12,286 85% | 369k | $11M (exactly $11,053,714) | Relic Entertainment | |
| | HumanitZ | $19.99 | 11,155 74% | 335k | $6.7M (exactly $6,689,653) | Yodubzz Studios | |
| | Pax Dei | $29.99 | 7,163 56% | 215k | $6.4M (exactly $6,444,551) | Mainframe Industries | |
| | Stronghold Crusader: Definitive Edition | $19.99 | 10,627 92% | 319k | $6.4M (exactly $6,373,012) | Firefly Studios | |
| | Longvinter | $19.99 | 6,951 68% | 209k | $4.2M (exactly $4,168,515) | Uuvana Studios |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
Your address goes to Buttondown, which sends the letter, and nowhere else. Every issue has an unsubscribe link. No tracking beyond the open count Buttondown keeps.