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Should I ship a Post-apocalyptic Base Building game?
Base Building + Post-apocalyptic
Of 176 developers who shipped a Post-apocalyptic Base Building game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 414 more are announced, ×4.3 for every developer who shipped in the last year.
Verdict: poor odds, for a 5 / 10 build.
The middle developer here made $13k, ×21 the market's $630 for a 5 / 10 build, and 3 in 10 made under $1.7k; 1 in 20 cleared $7.0M, ×11294 the market median. Revenue is up 45% on the market; 414 games are announced against 96 developers who shipped in the last year.
| Bottom 30% | $1.6k (exactly $1,619) |
|---|---|
| Median | $13k (exactly $12,938) |
| Top 25% | $121k (exactly $120,520) |
| Top 5% | $7.1M (exactly $7,092,652) |
| Developers, 2 yr | 176 |
| Released games | 432 |
| Announced | 414 |
| Effort | 5 / 10 |
| AI-buildability | Medium |
| Typical price | $11.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 45% on the market, supply 20% more developers than the period before.
Free games: 10%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Base Building
- effort 5 / 10 · medium · effort 5 sits in the medium band
- Post-apocalyptic
- effort 5 / 10 · medium · effort 5 sits in the medium band
What it takes
- Effort
- 5 / 10 · real systems or entry 3D
- Systems
- Base Building; 6 in 10 of the top 25% also carry Survival, Exploration, Building
- Price point
- $11.99 typical · top 25% priced $29.99 or above
- Art
- 4 in 10 of the top 25% ship with Atmospheric
Why players buy here
The top 25% priced at $29.99 or above; the middle game at $11.99.
The top 10 games average 84% positive over 179,498 reviews.
What kills games here
3 in 10 developers made under $1.7k. 6 in 10 of the 87 games released 1 to 2 years ago have fewer than 100 reviews. 414 games are announced against 96 developers who shipped in the last year, ×4.3 per shipper.
Adjacent niches
Base Building with a different setting or mood, ranked by verdict then median.
- + ProgrammingFair
- + DwarvesFair
- + Bullet HellFair
- + DiplomacyPoor odds
- + SailingPoor odds
- + Dating SimPoor odds
- + TrainsPoor odds
- + Real-Time with PausePoor odds
- + Open World Survival CraftPoor odds
- + UndergroundPoor odds
- + MarsPoor odds
- + HistoricalPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | 7 Days to Die | older | $44.99 | 273,589 87% | 8.2M | $369M (exactly $369,263,073) | The Fun Pimps |
| | Frostpunk | older | $29.99 | 114,376 92% | 3.4M | $103M (exactly $102,904,087) | 11 bit studios |
| | Fallout 76 | older | $39.99 | 78,346 74% | 2.4M | $94M (exactly $93,991,696) | Bethesda Game Studios |
| | Kenshi | older | $29.99 | 98,451 95% | 3.0M | $89M (exactly $88,576,365) | Lo-Fi Games |
| | State of Decay 2: Juggernaut Edition | older | $29.99 | 59,156 83% | 1.8M | $53M (exactly $53,222,653) | Undead Labs |
| | This War of Mine | older | $19.99 | 81,804 93% | 2.5M | $49M (exactly $49,057,859) | 11 bit studios |
| | They Are Billions | older | $29.99 | 46,223 85% | 1.4M | $42M (exactly $41,586,833) | Numantian Games |
| | Timberborn | $34.99 | 38,529 95% | 1.2M | $40M (exactly $40,443,891) | Mechanistry | |
| | Frostpunk 2 | $44.99 | 20,872 74% | 626k | $28M (exactly $28,170,938) | 11 bit studios | |
| | Deadside | $24.99 | 34,560 76% | 1.0M | $26M (exactly $25,909,632) | Bad Pixel | |
| | The Last Caretaker | · EA | $34.99 | 13,178 86% | 395k | $14M (exactly $13,832,947) | Channel37 Ltd |
| | ZERO Sievert | $19.99 | 14,378 84% | 431k | $8.6M (exactly $8,622,487) | CABO Studio | |
| | MISERY | $12.99 | 20,015 85% | 600k | $7.8M (exactly $7,799,846) | Platypus Entertainment | |
| | Space Haven | $24.99 | 10,267 85% | 308k | $7.7M (exactly $7,697,170) | Bugbyte Ltd. | |
| | Forever Skies | $29.99 | 8,138 78% | 244k | $7.3M (exactly $7,321,759) | Far From Home | |
| | Quarantine Zone: The Last Check | $19.99 | 11,827 81% | 355k | $7.1M (exactly $7,092,652) | Brigada Games | |
| | The Wandering Village | $29.99 | 7,734 91% | 232k | $7.0M (exactly $6,958,280) | Stray Fawn Studio |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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