Do I ship it?

GamesBase BuildingBase Building + Post-apocalyptic

Specimen · observed

Should I ship a Post-apocalyptic Base Building game?

Base Building + Post-apocalyptic

Of 176 developers who shipped a Post-apocalyptic Base Building game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 414 more are announced, ×4.3 for every developer who shipped in the last year.

Verdict: poor odds, for a 5 / 10 build.

The middle developer here made $13k, ×21 the market's $630 for a 5 / 10 build, and 3 in 10 made under $1.7k; 1 in 20 cleared $7.0M, ×11294 the market median. Revenue is up 45% on the market; 414 games are announced against 96 developers who shipped in the last year.

Deciding numbers: median 20.6 times the market baseline, revenue up 45% on the market, 414 announced, ×4.3 per developer who shipped in the last year.
Nobody has said they are building this yet.
Base Building + Post-apocalyptic
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 176
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $36k → $3.7k → $148k → $36k → $7.2k → $10k → $3.6k (still earning) → $30k (still earning)
The last cohort is still earning.
Outcomes for Base Building + Post-apocalyptic: Plate 1 · outcomes, 2 yr, n = 176
Bottom 30% $1.6k (exactly $1,619)
Median $13k (exactly $12,938)
Top 25% $121k (exactly $120,520)
Top 5% $7.1M (exactly $7,092,652)
Developers, 2 yr 176
Released games 432
Announced 414
Effort 5 / 10
AI-buildability Medium
Typical price $11.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 45% on the market, supply 20% more developers than the period before.

Free games: 10%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Base Building
effort 5 / 10 · medium · effort 5 sits in the medium band
Post-apocalyptic
effort 5 / 10 · medium · effort 5 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
5 / 10 · real systems or entry 3D
Systems
Base Building; 6 in 10 of the top 25% also carry Survival, Exploration, Building
Price point
$11.99 typical · top 25% priced $29.99 or above
Art
4 in 10 of the top 25% ship with Atmospheric
Plate 4 · demand

Why players buy here

The top 25% priced at $29.99 or above; the middle game at $11.99.

The top 10 games average 84% positive over 179,498 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $1.7k, median $13k, 1 in 4 over $120k, 1 in 20 over $7.0M.

3 in 10 developers made under $1.7k. 6 in 10 of the 87 games released 1 to 2 years ago have fewer than 100 reviews. 414 games are announced against 96 developers who shipped in the last year, ×4.3 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Base Building with a different setting or mood, ranked by verdict then median.

  1. + ProgrammingFair13 devs · median $53k · 21 announced
  2. + DwarvesFair12 devs · median $13k · 19 announced
  3. + Bullet HellFair61 devs · median $540 · 67 announced
  4. + DiplomacyPoor odds19 devs · median $520k · 47 announced
  5. + SailingPoor odds9 devs · median $356k · 38 announced
  6. + Dating SimPoor odds19 devs · median $128k · 21 announced
  7. + TrainsPoor odds19 devs · median $113k · 47 announced
  8. + Real-Time with PausePoor odds20 devs · median $73k · 35 announced
  9. + Open World Survival CraftPoor odds130 devs · median $72k · 262 announced
  10. + UndergroundPoor odds12 devs · median $65k · 71 announced
  11. + MarsPoor odds15 devs · median $58k · 28 announced
  12. + HistoricalPoor odds81 devs · median $58k · 175 announced

All 175 pairs on the Base Building page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
7 Days to Die older $44.99 273,589 87% 8.2M $369M (exactly $369,263,073) The Fun Pimps
Frostpunk older $29.99 114,376 92% 3.4M $103M (exactly $102,904,087) 11 bit studios
Fallout 76 older $39.99 78,346 74% 2.4M $94M (exactly $93,991,696) Bethesda Game Studios
Kenshi older $29.99 98,451 95% 3.0M $89M (exactly $88,576,365) Lo-Fi Games
State of Decay 2: Juggernaut Edition older $29.99 59,156 83% 1.8M $53M (exactly $53,222,653) Undead Labs
This War of Mine older $19.99 81,804 93% 2.5M $49M (exactly $49,057,859) 11 bit studios
They Are Billions older $29.99 46,223 85% 1.4M $42M (exactly $41,586,833) Numantian Games
Timberborn $34.99 38,529 95% 1.2M $40M (exactly $40,443,891) Mechanistry
Frostpunk 2 $44.99 20,872 74% 626k $28M (exactly $28,170,938) 11 bit studios
Deadside $24.99 34,560 76% 1.0M $26M (exactly $25,909,632) Bad Pixel
The Last Caretaker · EA $34.99 13,178 86% 395k $14M (exactly $13,832,947) Channel37 Ltd
ZERO Sievert $19.99 14,378 84% 431k $8.6M (exactly $8,622,487) CABO Studio
MISERY $12.99 20,015 85% 600k $7.8M (exactly $7,799,846) Platypus Entertainment
Space Haven $24.99 10,267 85% 308k $7.7M (exactly $7,697,170) Bugbyte Ltd.
Forever Skies $29.99 8,138 78% 244k $7.3M (exactly $7,321,759) Far From Home
Quarantine Zone: The Last Check $19.99 11,827 81% 355k $7.1M (exactly $7,092,652) Brigada Games
The Wandering Village $29.99 7,734 91% 232k $7.0M (exactly $6,958,280) Stray Fawn Studio

Estimates: copies = reviews × 30, gross = copies × list price.