Do I ship it?

GamesBase BuildingBase Building + Mystery

Specimen · observed

Should I ship a Mystery Base Building game?

Base Building + Mystery

Of 25 developers who shipped a Mystery Base Building game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 92 more are announced, ×7.7 for every developer who shipped in the last year.

Verdict: poor odds, for a 5 / 10 build.

The middle developer here made $3.5k, ×5.6 the market's $630 for a 5 / 10 build, and 3 in 10 made under $1.8k; 1 in 20 cleared $2.7M, ×4407 the market median. Revenue is up 395% on the market; 92 games are announced against 12 developers who shipped in the last year.

Deciding numbers: median 5.6 times the market baseline, revenue up 395% on the market, 92 announced, ×7.7 per developer who shipped in the last year.
Nobody has said they are building this yet.
Base Building + Mystery
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 25
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $7.2k → $626k → $4.6k → $9.0k → $2.4k (still earning) → $3.5k (still earning)
The last cohort is still earning.
Outcomes for Base Building + Mystery: Plate 1 · outcomes, 2 yr, n = 25
Bottom 30% $1.7k (exactly $1,704)
Median $3.5k (exactly $3,506)
Top 25% $42k (exactly $41,822)
Top 5% $2.8M (exactly $2,767,477)
Developers, 2 yr 25
Released games 56
Announced 92
Effort 5 / 10
AI-buildability Medium
Typical price $12.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 395% on the market, supply 10% fewer developers than the period before.

Free games: 13%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Base Building
effort 5 / 10 · medium · effort 5 sits in the medium band
Mystery
effort 3 / 10 · high · effort 3 sits in the high band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
5 / 10 · real systems or entry 3D
Systems
Base Building; 6 in 10 of the top 25% also carry Exploration, Sandbox, Adventure
Price point
$12.99 typical · top 25% priced $24.99 or above
Art
4 in 10 of the top 25% ship with First-Person, 3D, Atmospheric
Plate 4 · demand

Why players buy here

The top 25% priced at $24.99 or above; the middle game at $12.99.

The top 10 games average 77% positive over 13,230 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $1.8k, median $3.5k, 1 in 4 over $41k, 1 in 20 over $2.7M.

3 in 10 developers made under $1.8k. 8 in 10 of the 17 games released 1 to 2 years ago have fewer than 100 reviews. 92 games are announced against 12 developers who shipped in the last year, ×7.7 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Base Building with a different setting or mood, ranked by verdict then median.

  1. + ProgrammingFair13 devs · median $53k · 21 announced
  2. + DwarvesFair12 devs · median $13k · 19 announced
  3. + Bullet HellFair61 devs · median $540 · 67 announced
  4. + DiplomacyPoor odds19 devs · median $520k · 47 announced
  5. + SailingPoor odds9 devs · median $356k · 38 announced
  6. + Dating SimPoor odds19 devs · median $128k · 21 announced
  7. + TrainsPoor odds19 devs · median $113k · 47 announced
  8. + Real-Time with PausePoor odds20 devs · median $73k · 35 announced
  9. + Open World Survival CraftPoor odds130 devs · median $72k · 262 announced
  10. + UndergroundPoor odds12 devs · median $65k · 71 announced
  11. + MarsPoor odds15 devs · median $58k · 28 announced
  12. + HistoricalPoor odds81 devs · median $58k · 175 announced

All 175 pairs on the Base Building page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Len's Island $24.99 5,935 82% 178k $4.4M (exactly $4,449,470) Flow Studio
Techtonica $29.99 3,076 64% 92k $2.8M (exactly $2,767,477) Fire Hose Games
The Spotter: Dig or Die $12.99 1,792 84% 54k $698k (exactly $698,342) Puppyroar Games
Surviving the Abyss $19.99 1,044 64% 31k $626k (exactly $626,087) Rocket Flair Studios
Starsand older $19.99 806 69% 24k $483k (exactly $483,358) Tunnel Vision Studio
Island Notes $12.99 884 82% 27k $344k (exactly $344,495) KangBaoGame
Scrapnaut older $13.99 738 69% 22k $310k (exactly $309,739) SpiffyBit
DYSPLACED · EA $24.99 296 87% 8.9k $222k (exactly $221,911) 10tons Ltd
Penkura · EA older $13.99 188 89% 5.6k $79k (exactly $78,904) LionsArt
LAN Party Adventures $14.99 93 89% 2.8k $42k (exactly $41,822) LEAP Game Studios
The Legacy $14.99 46 52% 1.4k $21k (exactly $20,686) Second Reality
Tales from The Dancing Moon $17.99 34 88% 1.0k $18k (exactly $18,350) DjMonkey
The HELL · EA $9.99 30 73% 900 $9.0k (exactly $8,991) METROPOLICE

Estimates: copies = reviews × 30, gross = copies × list price.