Games › Base Building › Base Building + Multiple Endings
Should I ship a Multiple Endings Base Building game?
Base Building + Multiple Endings
Of 29 developers who shipped a Multiple Endings Base Building game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 78 more are announced, ×4.1 for every developer who shipped in the last year.
Verdict: poor odds, for a 5 / 10 build.
The middle developer here made $3.0k, ×4.7 the market's $630 for a 5 / 10 build, and 3 in 10 made under $630; 1 in 20 cleared $2.9M, ×4728 the market median. Revenue is up 655% on the market; 78 games are announced against 19 developers who shipped in the last year.
| Bottom 30% | $628 (exactly $628) |
|---|---|
| Median | $3.0k (exactly $2,967) |
| Top 25% | $43k (exactly $43,186) |
| Top 5% | $3.0M (exactly $2,969,115) |
| Developers, 2 yr | 29 |
| Released games | 82 |
| Announced | 78 |
| Effort | 5 / 10 |
| AI-buildability | Medium |
| Typical price | $8.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 655% on the market, supply 90% more developers than the period before.
Free games: 13%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Base Building
- effort 5 / 10 · medium · effort 5 sits in the medium band
- Multiple Endings
- effort 3 / 10 · high · effort 3 sits in the high band
What it takes
- Effort
- 5 / 10 · real systems or entry 3D
- Systems
- Base Building, Multiple Endings; 6 in 10 of the top 25% also carry RPG, Resource Management, Simulation
- Price point
- $8.99 typical · top 25% priced $24.99 or above
- Art
- 4 in 10 of the top 25% ship with 3D, Cute, First-Person
Why players buy here
The top 25% priced at $24.99 or above; the middle game at $8.99.
The top 10 games average 77% positive over 21,132 reviews.
What kills games here
3 in 10 developers made under $630. 9 in 10 of the 12 games released 1 to 2 years ago have fewer than 100 reviews. 78 games are announced against 19 developers who shipped in the last year, ×4.1 per shipper.
Adjacent niches
Base Building with a different second tag, ranked by verdict then median.
- + ProgrammingFair
- + DwarvesFair
- + Bullet HellFair
- + DiplomacyPoor odds
- + SailingPoor odds
- + Dating SimPoor odds
- + TrainsPoor odds
- + Real-Time with PausePoor odds
- + Open World Survival CraftPoor odds
- + UndergroundPoor odds
- + MarsPoor odds
- + HistoricalPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Assassin's Creed Valhalla | older | $59.99 | 41,083 70% | 1.2M | $74M (exactly $73,937,075) | Ubisoft Montreal |
| | Quarantine Zone: The Last Check | $19.99 | 11,827 81% | 355k | $7.1M (exactly $7,092,652) | Brigada Games | |
| | Last Train Home | older | $39.99 | 4,511 86% | 135k | $5.4M (exactly $5,411,847) | Ashborne Games |
| | Yog-Sothoth’s Yard | older | $10.99 | 10,207 93% | 306k | $3.4M (exactly $3,365,248) | Bone Nail |
| | SpaceBourne 2 | $19.99 | 4,951 75% | 149k | $3.0M (exactly $2,969,115) | Burak Dabak | |
| | Surviving Mars: Relaunched | $39.99 | 2,202 55% | 66k | $2.6M (exactly $2,641,739) | Haemimont Games | |
| | Genesis Alpha One Deluxe Edition | older | $19.99 | 1,566 73% | 47k | $939k (exactly $939,130) | Radiation Blue |
| | War Hospital | older | $29.99 | 1,006 60% | 30k | $905k (exactly $905,098) | Brave Lamb Studio S.A. |
| | Anvil Saga | older | $19.99 | 1,457 70% | 44k | $874k (exactly $873,763) | Pirozhok Studio |
| | War Room | older | $29.99 | 661 51% | 20k | $595k (exactly $594,702) | Binge Gaming OU, Wastelands Interactive |
| | Sector Unknown | $24.99 | 373 80% | 11k | $280k (exactly $279,638) | Creative Storm Entertainment | |
| | Harem in Another World | $14.99 | 431 94% | 13k | $194k (exactly $193,821) | Jong Games | |
| | Immoral-Bathhouse | $8.99 | 476 80% | 14k | $128k (exactly $128,377) | 奶油貓工作室, バター貓スタジオ | |
| | iDigging | $2.99 | 729 69% | 22k | $65k (exactly $65,391) | TWEN | |
| | Generation Exile | $29.99 | 48 66% | 1.4k | $43k (exactly $43,186) | Sonderlust Studios | |
| | Epoch Cycle | $8.99 | 79 68% | 2.4k | $21k (exactly $21,306) | GeometricUniverse | |
| | Holonoptic | $19.95 | 16 93% | 480 | $9.6k (exactly $9,576) | Glazial |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
Your address goes to Buttondown, which sends the letter, and nowhere else. Every issue has an unsubscribe link. No tracking beyond the open count Buttondown keeps.