Do I ship it?

GamesBase BuildingBase Building + Inventory Management

Specimen · observed

Should I ship an Inventory Management Base Building game?

Base Building + Inventory Management

Of 119 developers who shipped an Inventory Management Base Building game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 278 more are announced, ×3.7 for every developer who shipped in the last year.

Verdict: poor odds, for a 5 / 10 build.

The middle developer here made $3.6k, ×5.7 the market's $630 for a 5 / 10 build, and 3 in 10 made under $1.2k; 1 in 20 cleared $890k, ×1422 the market median. Revenue is up 20% on the market; 278 games are announced against 75 developers who shipped in the last year.

Deciding numbers: median 5.7 times the market baseline, revenue up 20% on the market, 278 announced, ×3.7 per developer who shipped in the last year.
Nobody has said they are building this yet.
Base Building + Inventory Management
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 119
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $30k → $9.6k → $8.1k → $13k → $5.4k → $3.6k → $3.0k (still earning) → $14k (still earning)
The last cohort is still earning.
Outcomes for Base Building + Inventory Management: Plate 1 · outcomes, 2 yr, n = 119
Bottom 30% $1.2k (exactly $1,199)
Median $3.6k (exactly $3,598)
Top 25% $59k (exactly $59,380)
Top 5% $893k (exactly $893,157)
Developers, 2 yr 119
Released games 245
Announced 278
Effort 5 / 10
AI-buildability Medium
Typical price $9.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 20% on the market, supply 65% more developers than the period before.

Free games: 13%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Base Building
effort 5 / 10 · medium · effort 5 sits in the medium band
Inventory Management
effort 3 / 10 · high · effort 3 sits in the high band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
5 / 10 · real systems or entry 3D
Systems
Base Building, Inventory Management; 7 in 10 of the top 25% also carry Simulation, Building, Resource Management
Price point
$9.99 typical · top 25% priced $19.99 or above
Art
3 in 10 of the top 25% ship with First-Person, 3D
Plate 4 · demand

Why players buy here

The top 25% priced at $19.99 or above; the middle game at $9.99.

The top 10 games average 90% positive over 30,513 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $1.2k, median $3.6k, 1 in 4 over $59k, 1 in 20 over $890k.

3 in 10 developers made under $1.2k. 6 in 10 of the 52 games released 1 to 2 years ago have fewer than 100 reviews. 278 games are announced against 75 developers who shipped in the last year, ×3.7 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Base Building with a different second tag, ranked by verdict then median.

  1. + ProgrammingFair13 devs · median $53k · 21 announced
  2. + DwarvesFair12 devs · median $13k · 19 announced
  3. + Bullet HellFair61 devs · median $540 · 67 announced
  4. + DiplomacyPoor odds19 devs · median $520k · 47 announced
  5. + SailingPoor odds9 devs · median $356k · 38 announced
  6. + Dating SimPoor odds19 devs · median $128k · 21 announced
  7. + TrainsPoor odds19 devs · median $113k · 47 announced
  8. + Real-Time with PausePoor odds20 devs · median $73k · 35 announced
  9. + Open World Survival CraftPoor odds130 devs · median $72k · 262 announced
  10. + UndergroundPoor odds12 devs · median $65k · 71 announced
  11. + MarsPoor odds15 devs · median $58k · 28 announced
  12. + HistoricalPoor odds81 devs · median $58k · 175 announced

All 175 pairs on the Base Building page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
ARK: Survival Ascended · EA older $44.99 106,761 60% 3.2M $144M (exactly $144,095,322) Studio Wildcard, Grove Street Games, In… (Studio Wildcard, Grove Street Games, Instinct Games)
Stranded: Alien Dawn older $34.99 9,715 84% 291k $10M (exactly $10,197,836) Haemimont Games
Waterpark Simulator $12.99 13,280 96% 398k $5.2M (exactly $5,175,216) CayPlay
Pharaoh™: A New Era older $22.99 4,811 75% 144k $3.3M (exactly $3,318,147) Triskell Interactive
Saleblazers · EA older $29.99 1,974 78% 59k $1.8M (exactly $1,776,008) AIRSTRAFE INTERACTIVE
Astrometica · EA $19.99 2,912 82% 87k $1.7M (exactly $1,746,326) BeryMery
Thriving City: Song older $18.99 3,054 81% 92k $1.7M (exactly $1,739,864) White Star Studio
Parcel Simulator $17.99 2,804 93% 84k $1.5M (exactly $1,513,319) Dansan Digital
Wrap House Simulator🌯 $14.99 2,951 87% 89k $1.3M (exactly $1,327,065) Broken Lyre Entertainment, Wendigo Games
Hammerting older $24.99 1,733 57% 52k $1.3M (exactly $1,299,230) Warpzone Studios
Witchspire · EA $22.99 1,849 82% 55k $1.3M (exactly $1,275,255) Envar Games
Survival Log $10.99 2,709 82% 81k $893k (exactly $893,157) Midnight Workshop
Microcivilization $17.99 1,437 78% 43k $776k (exactly $775,549) Ondrej Homola
ShapeHero Factory $23.99 991 88% 30k $713k (exactly $713,223) Asobism.Co.,Ltd
Blood Bar Tycoon $19.99 773 79% 23k $464k (exactly $463,568) Clever Trickster Studio, Clever Trickst… (Clever Trickster Studio, Clever Trickster Productions)
Outworld Station $18.99 807 84% 24k $460k (exactly $459,748) Trickjump Games Ltd

Estimates: copies = reviews × 30, gross = copies × list price.