Do I ship it?

GamesBase BuildingBase Building + Hidden Object

Specimen · observed

Should I ship a Hidden Object Base Building game?

Base Building + Hidden Object

Only 16 developers shipped a Hidden Object Base Building game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Neighbors: Suburban Warfare, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 27 more are announced, ×3.9 for every developer who shipped in the last year.

Verdict: poor odds, for a 5 / 10 build.

The middle developer here made $4.4k, ×7.0 the market's $630 for a 5 / 10 build, and 3 in 10 made under $1.5k; 1 in 20 cleared $570k, ×910 the market median. Revenue is up 45% on the market; 27 games are announced against 7 developers who shipped in the last year.

Deciding numbers: median 7.0 times the market baseline, revenue up 45% on the market, 27 announced, ×3.9 per developer who shipped in the last year.
Nobody has said they are building this yet.
Base Building + Hidden Object
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 16
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $3.3k → $239 → $28k → $3.6k (still earning)
The last cohort is still earning.
Outcomes for Base Building + Hidden Object: Plate 1 · outcomes, 2 yr, n = 16
Bottom 30% $1.5k (exactly $1,497)
Median $4.4k (exactly $4,404)
Top 25% $85k (exactly $85,157)
Top 5% $571k (exactly $571,228)
Developers, 2 yr 16
Released games 40
Announced 27
Effort 5 / 10
AI-buildability Medium
Typical price $9.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 45% on the market, supply 20% fewer developers than the period before.

Free games: 15%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Base Building
effort 5 / 10 · medium · effort 5 sits in the medium band
Hidden Object
effort 2 / 10 · high · static scenes with click targets

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
5 / 10 · real systems or entry 3D
Systems
Base Building, Hidden Object; 8 in 10 of the top 25% also carry Action, Adventure, Exploration
Price point
$9.99 typical · top 25% priced $24.99 or above
Art
5 in 10 of the top 25% ship with 3D, Atmospheric, Cute
Plate 4 · demand

Why players buy here

The top 25% priced at $24.99 or above; the middle game at $9.99.

The top 10 games average 70% positive over 3,747 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $1.5k, median $4.4k, 1 in 4 over $85k, 1 in 20 over $570k.

3 in 10 developers made under $1.5k. 6 in 10 of the 10 games released 1 to 2 years ago have fewer than 100 reviews. 27 games are announced against 7 developers who shipped in the last year, ×3.9 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Base Building with a different second tag, ranked by verdict then median.

  1. + ProgrammingFair13 devs · median $53k · 21 announced
  2. + DwarvesFair12 devs · median $13k · 19 announced
  3. + Bullet HellFair61 devs · median $540 · 67 announced
  4. + DiplomacyPoor odds19 devs · median $520k · 47 announced
  5. + SailingPoor odds9 devs · median $356k · 38 announced
  6. + Dating SimPoor odds19 devs · median $128k · 21 announced
  7. + TrainsPoor odds19 devs · median $113k · 47 announced
  8. + Real-Time with PausePoor odds20 devs · median $73k · 35 announced
  9. + Open World Survival CraftPoor odds130 devs · median $72k · 262 announced
  10. + UndergroundPoor odds12 devs · median $65k · 71 announced
  11. + MarsPoor odds15 devs · median $58k · 28 announced
  12. + HistoricalPoor odds81 devs · median $58k · 175 announced

All 175 pairs on the Base Building page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Neighbors: Suburban Warfare · EA $9.99 1,906 66% 57k $571k (exactly $571,228) Invisible Walls
holoVillage: Our Cozy Days $24.99 518 83% 16k $388k (exactly $388,345) Roboqlo
Dead District: Survival older $9.99 415 48% 12k $124k (exactly $124,376) BadBit Games
The Last FARMER $12.99 258 56% 7.7k $101k (exactly $100,543) Geekon
Frozen Ship · EA $19.99 142 76% 4.3k $85k (exactly $85,157) Nionetix
iDigging $2.99 729 69% 22k $65k (exactly $65,391) TWEN
Survival: Lost Way older $6.99 242 34% 7.3k $51k (exactly $50,747) SimplePlan
LAN Party Adventures $14.99 93 89% 2.8k $42k (exactly $41,822) LEAP Game Studios
Russian Village Simulator on Mars $15.99 58 77% 1.7k $28k (exactly $27,823) VD Games, PropilGames
Arctic Anxiety · EA older $2.99 285 55% 8.6k $26k (exactly $25,565) Arctic Studio
Primage · EA $6.99 21 76% 630 $4.4k (exactly $4,404) Fadzior
Forsaken Valley $9.99 12 91% 360 $3.6k (exactly $3,596) KineticFox
Galdia · EA $9.99 10 100% 300 $3.0k (exactly $2,997) Shergaze Castle

Estimates: copies = reviews × 30, gross = copies × list price.