Do I ship it?

GamesBase BuildingBase Building + Grid-Based Movement

Specimen · observed

Should I ship a Grid-Based Movement Base Building game?

Base Building + Grid-Based Movement

Of 30 developers who shipped a Grid-Based Movement Base Building game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 68 more are announced, ×4.0 for every developer who shipped in the last year.

Verdict: poor odds, for a 5 / 10 build.

The middle developer here made $1.2k, ×1.9 the market's $630 for a 5 / 10 build, and 3 in 10 made under $300; 1 in 20 cleared $53k, ×85 the market median. Revenue is up 80% on the market; 68 games are announced against 17 developers who shipped in the last year.

Deciding numbers: median 1.9 times the market baseline, revenue up 80% on the market, 68 announced, ×4.0 per developer who shipped in the last year.
Nobody has said they are building this yet.
Base Building + Grid-Based Movement
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 30
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $2.9k → $3.7k → $5.8k → $1.0k → $299 → $24k (still earning) → $1.2k (still earning)
The last cohort is still earning.
Outcomes for Base Building + Grid-Based Movement: Plate 1 · outcomes, 2 yr, n = 30
Bottom 30% $299 (exactly $299)
Median $1.2k (exactly $1,199)
Top 25% $5.8k (exactly $5,846)
Top 5% $54k (exactly $53,514)
Developers, 2 yr 30
Released games 67
Announced 68
Effort 5 / 10
AI-buildability Medium
Typical price $6.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 80% on the market, supply 30% more developers than the period before.

Free games: 18%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Base Building
effort 5 / 10 · medium · effort 5 sits in the medium band
Grid-Based Movement
effort 3 / 10 · high · effort 3 sits in the high band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
5 / 10 · real systems or entry 3D
Systems
Base Building, Grid-Based Movement; 5 in 10 of the top 25% also carry Strategy, Resource Management, Building
Price point
$6.99 typical · top 25% priced $19.99 or above
Art
4 in 10 of the top 25% ship with 3D, Top-Down
Plate 4 · demand

Why players buy here

The top 25% priced at $19.99 or above; the middle game at $6.99.

The top 10 games average 82% positive over 641 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $300, median $1.2k, 1 in 4 over $5.8k, 1 in 20 over $53k.

3 in 10 developers made under $300. 8 in 10 of the 16 games released 1 to 2 years ago have fewer than 100 reviews. 68 games are announced against 17 developers who shipped in the last year, ×4.0 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Base Building with a different second tag, ranked by verdict then median.

  1. + ProgrammingFair13 devs · median $53k · 21 announced
  2. + DwarvesFair12 devs · median $13k · 19 announced
  3. + Bullet HellFair61 devs · median $540 · 67 announced
  4. + DiplomacyPoor odds19 devs · median $520k · 47 announced
  5. + SailingPoor odds9 devs · median $356k · 38 announced
  6. + Dating SimPoor odds19 devs · median $128k · 21 announced
  7. + TrainsPoor odds19 devs · median $113k · 47 announced
  8. + Real-Time with PausePoor odds20 devs · median $73k · 35 announced
  9. + Open World Survival CraftPoor odds130 devs · median $72k · 262 announced
  10. + UndergroundPoor odds12 devs · median $65k · 71 announced
  11. + MarsPoor odds15 devs · median $58k · 28 announced
  12. + HistoricalPoor odds81 devs · median $58k · 175 announced

All 175 pairs on the Base Building page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
King Arthur: Knight's Tale older $44.99 6,722 83% 202k $9.1M (exactly $9,072,683) NeocoreGames
Queen's Wish: The Conqueror older $19.99 276 80% 8.3k $166k (exactly $165,517) Spiderweb Software
Icaria $24.99 79 75% 2.4k $59k (exactly $59,226) Blindsight Games LLC
Queen's Wish 2: The Tormentor older $24.99 79 87% 2.4k $59k (exactly $59,226) Spiderweb Software
Machinefall $14.99 119 82% 3.6k $54k (exactly $53,514) by Jan Zizka
Toads of the Bayou $9.99 137 72% 4.1k $41k (exactly $41,059) La Grange
Chrysalis $9.99 118 84% 3.5k $35k (exactly $35,365) Metamorph Games
Tactical Annihilation $15.99 56 98% 1.7k $27k (exactly $26,863) B.G. Game Studio
Astro Protocol $11.99 66 93% 2.0k $24k (exactly $23,740) Null Vector Studios
Block Tower TD older $4.99 88 85% 2.6k $13k (exactly $13,174) MyDreamForever, Tazdraperm
Areteion $19.99 17 94% 510 $10k (exactly $10,195) juxtapositioned
Proto Garden $14.99 13 100% 390 $5.8k (exactly $5,846) arreyne
Hidden Pass $9.99 16 68% 480 $4.8k (exactly $4,795) GG Interactive, GG Studio
Truck City $5.99 20 80% 600 $3.6k (exactly $3,594) Mikel Fernandez

Estimates: copies = reviews × 30, gross = copies × list price.