Do I ship it?

GamesBase BuildingBase Building + God Game

Specimen · observed

Should I ship a God Game Base Building game?

Base Building + God Game

Of 37 developers who shipped a God Game Base Building game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 77 more are announced, ×3.9 for every developer who shipped in the last year.

Verdict: poor odds, for a 5 / 10 build.

The middle developer here made $28k, ×45 the market's $630 for a 5 / 10 build, and 3 in 10 made under $2.3k; 1 in 20 cleared $990k, ×1590 the market median. Revenue is up 45% on the market; 77 games are announced against 20 developers who shipped in the last year.

Deciding numbers: median 45.1 times the market baseline, revenue up 45% on the market, 77 announced, ×3.9 per developer who shipped in the last year.
Nobody has said they are building this yet.
Base Building + God Game
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 37
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $32k → $2.9k → $4.0k → $7.3k → $13k → $44k → $455k (still earning) → $4.3k (still earning)
The last cohort is still earning.
Outcomes for Base Building + God Game: Plate 1 · outcomes, 2 yr, n = 37
Bottom 30% $2.2k (exactly $2,249)
Median $28k (exactly $28,331)
Top 25% $294k (exactly $293,597)
Top 5% $998k (exactly $998,265)
Developers, 2 yr 37
Released games 146
Announced 77
Effort 5 / 10
AI-buildability Medium
Typical price $12.49

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 45% on the market, supply 20% more developers than the period before.

Free games: 9%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Base Building
effort 5 / 10 · medium · effort 5 sits in the medium band
God Game
effort 5 / 10 · medium · effort 5 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
5 / 10 · real systems or entry 3D
Systems
Base Building, God Game; 9 in 10 of the top 25% also carry City Builder, Simulation, Strategy
Price point
$12.49 typical · top 25% priced $24.99 or above
Art
3 in 10 of the top 25% ship with 3D, Dark Humor
Plate 4 · demand

Why players buy here

The top 25% priced at $24.99 or above; the middle game at $12.49.

The top 10 games average 76% positive over 10,322 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $2.3k, median $28k, 1 in 4 over $290k, 1 in 20 over $990k.

3 in 10 developers made under $2.3k. 5 in 10 of the 21 games released 1 to 2 years ago have fewer than 100 reviews. 77 games are announced against 20 developers who shipped in the last year, ×3.9 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Base Building with a different second tag, ranked by verdict then median.

  1. + ProgrammingFair13 devs · median $53k · 21 announced
  2. + DwarvesFair12 devs · median $13k · 19 announced
  3. + Bullet HellFair61 devs · median $540 · 67 announced
  4. + DiplomacyPoor odds19 devs · median $520k · 47 announced
  5. + SailingPoor odds9 devs · median $356k · 38 announced
  6. + Dating SimPoor odds19 devs · median $128k · 21 announced
  7. + TrainsPoor odds19 devs · median $113k · 47 announced
  8. + Real-Time with PausePoor odds20 devs · median $73k · 35 announced
  9. + Open World Survival CraftPoor odds130 devs · median $72k · 262 announced
  10. + UndergroundPoor odds12 devs · median $65k · 71 announced
  11. + MarsPoor odds15 devs · median $58k · 28 announced
  12. + HistoricalPoor odds81 devs · median $58k · 175 announced

All 175 pairs on the Base Building page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Dungeons 3 older $29.99 12,648 93% 379k $11M (exactly $11,379,406) Realmforge Studios
War for the Overworld older $29.99 6,495 85% 195k $5.8M (exactly $5,843,552) Brightrock Games
SimCity™ 4 Deluxe Edition older $19.99 8,495 81% 255k $5.1M (exactly $5,094,452) EA - Maxis, Aspyr (Mac)
The Tenants older $19.99 7,071 79% 212k $4.2M (exactly $4,240,479) EndGameLoop Games
Rise to Ruins older $14.99 7,234 87% 217k $3.3M (exactly $3,253,130) Raymond Doerr
Crossroads Inn Anniversary Edition older $14.99 3,579 55% 107k $1.6M (exactly $1,609,476) Klabater
Reus 2 older $24.99 2,133 94% 64k $1.6M (exactly $1,599,110) Abbey Games
Sapiens · EA older $24.99 2,052 80% 62k $1.5M (exactly $1,538,384) Majic Jungle
The Settlers: New Allies older $39.99 1,175 49% 35k $1.4M (exactly $1,409,648) Ubisoft Düsseldorf
Dungeons 2 older $19.99 2,292 79% 69k $1.4M (exactly $1,374,512) Realmforge Studios
JIANGHU CHRONICLES $17.99 2,046 70% 61k $1.1M (exactly $1,104,226) 一品阁
Sintopia $34.99 951 80% 29k $998k (exactly $998,265) Piraknights Games
Microcivilization $17.99 1,437 78% 43k $776k (exactly $775,549) Ondrej Homola
Deck of Haunts $19.99 1,206 84% 36k $723k (exactly $723,238) Mantis
Gold Gold Adventure Gold $24.99 907 70% 27k $680k (exactly $679,978) Can Can Can a Man
Dungeon Tycoon $14.99 1,472 78% 44k $662k (exactly $661,958) Lunheim Studios
Roman Triumph: Survival City Builder $24.99 742 83% 22k $556k (exactly $556,277) Coreffect Interactive
Masters of Albion · EA $24.99 607 64% 18k $455k (exactly $455,068) 22cans
Fata Deum - The God Sim · EA $29.99 410 59% 12k $369k (exactly $368,877) 42 Bits Entertainment
MINOS $17.99 544 88% 16k $294k (exactly $293,597) Artificer

Estimates: copies = reviews × 30, gross = copies × list price.