Do I ship it?

GamesBase BuildingBase Building + Exploration

Specimen · observed

Should I ship an Exploration Base Building game?

Base Building + Exploration

Of 449 developers who shipped an Exploration Base Building game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 1,232 more are announced, ×4.9 for every developer who shipped in the last year.

Verdict: poor odds, for a 5 / 10 build.

The middle developer here made $19k, ×31 the market's $630 for a 5 / 10 build, and 3 in 10 made under $2.1k; 1 in 20 cleared $6.9M, ×11080 the market median. Revenue is up 115% on the market; 1,232 games are announced against 254 developers who shipped in the last year.

Deciding numbers: median 30.9 times the market baseline, revenue up 115% on the market, 1,232 announced, ×4.9 per developer who shipped in the last year.
Nobody has said they are building this yet.
Base Building + Exploration
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 449
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $8.1k → $8.1k → $6.7k → $10k → $13k → $19k → $32k (still earning) → $11k (still earning)
The last cohort is still earning.
Outcomes for Base Building + Exploration: Plate 1 · outcomes, 2 yr, n = 449
Bottom 30% $2.1k (exactly $2,098)
Median $19k (exactly $19,424)
Top 25% $280k (exactly $279,638)
Top 5% $7.0M (exactly $6,958,280)
Developers, 2 yr 449
Released games 1,056
Announced 1,232
Effort 5 / 10
AI-buildability Medium
Typical price $12.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 115% on the market, supply 30% more developers than the period before.

Free games: 10%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Base Building
effort 5 / 10 · medium · effort 5 sits in the medium band
Exploration
effort 4 / 10 · medium · effort 4 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
5 / 10 · real systems or entry 3D
Systems
Base Building, Exploration; 7 in 10 of the top 25% also carry Building, Crafting, Sandbox
Price point
$12.99 typical · top 25% priced $29.99 or above
Plate 4 · demand

Why players buy here

The top 25% priced at $29.99 or above; the middle game at $12.99.

The top 10 games average 91% positive over 1,318,796 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $2.1k, median $19k, 1 in 4 over $270k, 1 in 20 over $6.9M.

3 in 10 developers made under $2.1k. 6 in 10 of the 216 games released 1 to 2 years ago have fewer than 100 reviews. 1,232 games are announced against 254 developers who shipped in the last year, ×4.9 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Base Building with a different second tag, ranked by verdict then median.

  1. + ProgrammingFair13 devs · median $53k · 21 announced
  2. + DwarvesFair12 devs · median $13k · 19 announced
  3. + Bullet HellFair61 devs · median $540 · 67 announced
  4. + DiplomacyPoor odds19 devs · median $520k · 47 announced
  5. + SailingPoor odds9 devs · median $356k · 38 announced
  6. + Dating SimPoor odds19 devs · median $128k · 21 announced
  7. + TrainsPoor odds19 devs · median $113k · 47 announced
  8. + Real-Time with PausePoor odds20 devs · median $73k · 35 announced
  9. + Open World Survival CraftPoor odds130 devs · median $72k · 262 announced
  10. + UndergroundPoor odds12 devs · median $65k · 71 announced
  11. + MarsPoor odds15 devs · median $58k · 28 announced
  12. + HistoricalPoor odds81 devs · median $58k · 175 announced

All 175 pairs on the Base Building page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Valheim $29.99 464,893 94% 14M $418M (exactly $418,264,232) Iron Gate AB
Palworld $29.99 411,947 94% 12M $371M (exactly $370,628,716) Pocketpair
7 Days to Die older $44.99 273,589 87% 8.2M $369M (exactly $369,263,073) The Fun Pimps
Subnautica older $29.99 341,390 97% 10M $307M (exactly $307,148,583) Unknown Worlds Entertainment
Satisfactory older $39.99 234,993 97% 7.0M $282M (exactly $281,921,102) Coffee Stain Studios
Sons Of The Forest older $29.99 284,572 88% 8.5M $256M (exactly $256,029,428) Endnight Games Ltd
V Rising older $34.99 110,505 89% 3.3M $116M (exactly $115,997,098) Stunlock Studios
Enshrouded · EA older $39.99 93,426 85% 2.8M $112M (exactly $112,083,172) Keen Games GmbH
ASTRONEER older $29.99 118,844 91% 3.6M $107M (exactly $106,923,947) System Era Softworks
Subnautica 2 · EA $29.99 116,852 91% 3.5M $105M (exactly $105,131,744) Unknown Worlds Entertainment
Dune: Awakening $49.99 66,844 71% 2.0M $100M (exactly $100,245,947) Funcom
Assassin’s Creed Shadows $69.99 34,953 75% 1.0M $73M (exactly $73,390,814) Ubisoft Quebec, Ubisoft Belgrade, Ubiso… (Ubisoft Quebec, Ubisoft Belgrade, Ubisoft Bordeaux, Ubisoft Bucharest & Craiova, Ubisoft Chengdu, Ubisoft Montpellier, Ubisoft Montreal, Ubisoft Osaka, Ubisoft Philippines, Ubisoft Shanghai, Ubisoft Singapore, Ubisoft Sofia, Ubisoft Ukraine)
Escape From Duckov $17.99 83,826 85% 2.5M $45M (exactly $45,240,892) Team Soda
Abiotic Factor $34.99 42,075 95% 1.3M $44M (exactly $44,166,128) Deep Field Games
Windrose · EA $29.99 47,893 86% 1.4M $43M (exactly $43,089,332) Kraken Express
RuneScape: Dragonwilds $29.99 28,071 81% 842k $25M (exactly $25,255,479) Jagex Ltd
Grounded 2 · EA $29.99 21,442 82% 643k $19M (exactly $19,291,367) Obsidian Entertainment, Eidos-Montréal

Estimates: copies = reviews × 30, gross = copies × list price.