Games › Base Building › Base Building + Building
Should I ship a Building Base Building game?
Base Building + Building
Of 906 developers who shipped a Building Base Building game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 1,886 more are announced, ×3.5 for every developer who shipped in the last year.
Verdict: poor odds, for a 5 / 10 build.
The middle developer here made $7.8k, ×12 the market's $630 for a 5 / 10 build, and 3 in 10 made under $1.2k; 1 in 20 cleared $2.4M, ×3835 the market median. Revenue is up 25% on the market; 1,886 games are announced against 538 developers who shipped in the last year.
| Bottom 30% | $1.2k (exactly $1,198) |
|---|---|
| Median | $7.8k (exactly $7,759) |
| Top 25% | $113k (exactly $113,205) |
| Top 5% | $2.4M (exactly $2,408,432) |
| Developers, 2 yr | 906 |
| Released games | 2,255 |
| Announced | 1,886 |
| Effort | 5 / 10 |
| AI-buildability | Medium |
| Typical price | $9.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 25% on the market, supply 40% more developers than the period before.
Free games: 11%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Base Building
- effort 5 / 10 · medium · effort 5 sits in the medium band
- Building
- effort 5 / 10 · medium · effort 5 sits in the medium band
What it takes
- Effort
- 5 / 10 · real systems or entry 3D
- Systems
- Base Building, Building; 6 in 10 of the top 25% also carry Simulation, Sandbox, Strategy
- Price point
- $9.99 typical · top 25% priced $24.99 or above
- Art
- 3 in 10 of the top 25% ship with 3D
Why players buy here
The top 25% priced at $24.99 or above; the middle game at $9.99.
The top 10 games average 93% positive over 1,523,064 reviews.
What kills games here
3 in 10 developers made under $1.2k. 6 in 10 of the 415 games released 1 to 2 years ago have fewer than 100 reviews. 1,886 games are announced against 538 developers who shipped in the last year, ×3.5 per shipper.
Adjacent niches
Base Building with a different second tag, ranked by verdict then median.
- + ProgrammingFair
- + DwarvesFair
- + Bullet HellFair
- + DiplomacyPoor odds
- + SailingPoor odds
- + Dating SimPoor odds
- + TrainsPoor odds
- + Real-Time with PausePoor odds
- + Open World Survival CraftPoor odds
- + UndergroundPoor odds
- + MarsPoor odds
- + HistoricalPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Valheim | $29.99 | 464,893 94% | 14M | $418M (exactly $418,264,232) | Iron Gate AB | |
| | Palworld | $29.99 | 411,947 94% | 12M | $371M (exactly $370,628,716) | Pocketpair | |
| | 7 Days to Die | older | $44.99 | 273,589 87% | 8.2M | $369M (exactly $369,263,073) | The Fun Pimps |
| | Satisfactory | older | $39.99 | 234,993 97% | 7.0M | $282M (exactly $281,921,102) | Coffee Stain Studios |
| | ARK: Survival Evolved | older | $14.99 | 586,768 83% | 18M | $264M (exactly $263,869,570) | Studio Wildcard, Instinct Games, Efecto… (Studio Wildcard, Instinct Games, Efecto Studios, Virtual Basement LLC) |
| | Sons Of The Forest | older | $29.99 | 284,572 88% | 8.5M | $256M (exactly $256,029,428) | Endnight Games Ltd |
| | RimWorld | older | $34.99 | 208,693 97% | 6.3M | $219M (exactly $219,065,042) | Ludeon Studios |
| | Factorio | older | $35.00 | 191,814 97% | 5.8M | $201M (exactly $201,404,700) | Wube Software LTD. |
| | Raft | older | $19.99 | 323,481 93% | 9.7M | $194M (exactly $193,991,556) | Redbeet Interactive |
| | Schedule I | · EA | $19.99 | 288,939 97% | 8.7M | $173M (exactly $173,276,718) | TVGS |
| | Dune: Awakening | $49.99 | 66,844 71% | 2.0M | $100M (exactly $100,245,947) | Funcom | |
| | Scrap Mechanic | $28.99 | 109,429 92% | 3.3M | $95M (exactly $95,170,401) | Axolot Games | |
| | Abiotic Factor | $34.99 | 42,075 95% | 1.3M | $44M (exactly $44,166,128) | Deep Field Games | |
| | Windrose | · EA | $29.99 | 47,893 86% | 1.4M | $43M (exactly $43,089,332) | Kraken Express |
| | Timberborn | $34.99 | 38,529 95% | 1.2M | $40M (exactly $40,443,891) | Mechanistry | |
| | Farthest Frontier | $34.99 | 24,444 86% | 733k | $26M (exactly $25,658,867) | Crate Entertainment | |
| | RuneScape: Dragonwilds | $29.99 | 28,071 81% | 842k | $25M (exactly $25,255,479) | Jagex Ltd |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
Your address goes to Buttondown, which sends the letter, and nowhere else. Every issue has an unsubscribe link. No tracking beyond the open count Buttondown keeps.