Do I ship it?

GamesTactical RPGTactical RPG + Arcade

Specimen · observed

Should I ship an Arcade Tactical RPG?

Tactical RPG + Arcade

Only 19 developers shipped an Arcade Tactical RPG in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Dwarven Realms, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 31 more are announced, ×3.1 for every developer who shipped in the last year.

Verdict: poor odds, for a 5 / 10 build.

The middle developer here made $780, ×1.2 the market's $630 for a 5 / 10 build, and 3 in 10 made under $300; 1 in 20 cleared $850k, ×1360 the market median. Revenue is up 590% on the market; 31 games are announced against 10 developers who shipped in the last year.

Deciding numbers: median 1.2 times the market baseline, revenue up 590% on the market, 31 announced, ×3.1 per developer who shipped in the last year.
Nobody has said they are building this yet.
Tactical RPG + Arcade
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 19
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $11k → $359 → $299 → $779 → $8.8k → $4.8k (still earning) → $600 (still earning)
The last cohort is still earning.
Outcomes for Tactical RPG + Arcade: Plate 1 · outcomes, 2 yr, n = 19
Bottom 30% $299 (exactly $299)
Median $779 (exactly $779)
Top 25% $8.8k (exactly $8,807)
Top 5% $854k (exactly $854,145)
Developers, 2 yr 19
Released games 60
Announced 31
Effort 5 / 10
AI-buildability Medium
Typical price $6.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 590% on the market, supply 10% more developers than the period before.

Free games: 17%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Tactical RPG
effort 5 / 10 · medium · effort 5 sits in the medium band
Arcade
effort 3 / 10 · high · effort 3 sits in the high band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
5 / 10 · real systems or entry 3D
Systems
Tactical RPG, Arcade; 6 in 10 of the top 25% also carry RPG, Roguelike, Strategy
Price point
$6.99 typical · top 25% priced $9.99 or above
Art
6 in 10 of the top 25% ship with 2D, Colorful
Plate 4 · demand

Why players buy here

The top 25% priced at $9.99 or above; the middle game at $6.99.

The top 10 games average 82% positive over 3,327 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $300, median $780, 1 in 4 over $8.8k, 1 in 20 over $850k.

3 in 10 developers made under $300. 9 in 10 of the 12 games released 1 to 2 years ago have fewer than 100 reviews. 31 games are announced against 10 developers who shipped in the last year, ×3.1 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Tactical RPG with a different second tag, ranked by verdict then median.

  1. + Roguelike DeckbuilderFair24 devs · median $9.0k · 29 announced
  2. + Mystery DungeonFair30 devs · median $2.4k · 24 announced
  3. + Space SimFair9 devs · median $1.8k · 15 announced
  4. + Point & ClickFair21 devs · median $839 · 26 announced
  5. + 2D PlatformerFair58 devs · median $599 · 49 announced
  6. + Asynchronous MultiplayerPoor odds10 devs · median $63k · 16 announced
  7. + Colony SimPoor odds16 devs · median $41k · 29 announced
  8. + SandboxPoor odds42 devs · median $20k · 102 announced
  9. + Turn-BasedPoor odds61 devs · median $18k · 81 announced
  10. + RobotsPoor odds15 devs · median $17k · 27 announced
  11. + RomancePoor odds23 devs · median $10k · 38 announced
  12. + WarPoor odds80 devs · median $8.7k · 143 announced

All 145 pairs on the Tactical RPG page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Punch Club 2: Fast Forward older $19.99 3,808 81% 114k $2.3M (exactly $2,283,658) Lazy Bear Games
Dwarven Realms $9.99 2,850 81% 86k $854k (exactly $854,145) Crater Studios
Darwinia older $11.99 781 78% 23k $281k (exactly $280,926) Introversion Software
Cyber Tower 2048 $29.99 92 88% 2.8k $83k (exactly $82,772) Galactic Geckon
Anima: Gate of Memories - The Nameless Chronicles older $19.99 123 80% 3.7k $74k (exactly $73,763) Anima Project
Swords and Sandals 3 Redux $9.99 233 87% 7.0k $70k (exactly $69,830) Whiskeybarrel Studios
Dungeon Deathball older $11.99 193 95% 5.8k $69k (exactly $69,422) Matt Glanville
Treachery in Beatdown City older $19.99 72 76% 2.2k $43k (exactly $43,178) NuChallenger, HurakanWorks
Social Justice Warriors older $7.99 100 50% 3.0k $24k (exactly $23,970) Nonadecimal Creative
Police Response VR : Disturbance older $4.99 93 88% 2.8k $14k (exactly $13,922) Caltain VR Ltd
Soulbound Roguelike $9.99 34 82% 1.0k $10k (exactly $10,190) DuDu Games
Punch to Glory $6.99 42 92% 1.3k $8.8k (exactly $8,807) Musa GUNGOR
Sunstone War $4.99 34 97% 1.0k $5.1k (exactly $5,090) Blukulélé, Cyrolis Dev
PipeFlow $9.99 16 75% 480 $4.8k (exactly $4,795) Sharkgame
Haunted ROM: The Lost Cartridge $9.99 14 85% 420 $4.2k (exactly $4,196) Crit42 Studio
Frog Adventure $9.99 10 100% 300 $3.0k (exactly $2,997) Gamesforgames
Timber Wars $12.99 2 100% 60 $779 (exactly $779) Priyam Jain

Estimates: copies = reviews × 30, gross = copies × list price.