Do I ship it?

GamesPvPPvP + Alternate History

Specimen · observed

Should I ship an Alternate-History PvP game?

PvP + Alternate History

Of 21 developers who shipped a paid Alternate-History PvP game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 4 in 10 of the games here are free to play and sit outside these figures. 103 more are announced, ×6.4 for every developer who shipped in the last year.

Verdict: poor odds, for a 8 / 10 build.

The middle developer here made $29k, ×20 the market's $1.5k for a 8 / 10 build, and 3 in 10 made under $1.5k; 1 in 20 cleared $1.1M, ×738 the market median. Revenue is up 70% on the market; 103 games are announced against 16 developers who shipped in the last year.

Deciding numbers: median 19.7 times the market baseline, revenue up 70% on the market, 103 announced, ×6.4 per developer who shipped in the last year.
Nobody has said they are building this yet.
PvP + Alternate History
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 21
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $189k → $407k → $50k → $2.4k → $274k → $599 → $73k (still earning) → $66k (still earning)
The last cohort is still earning.
Outcomes for PvP + Alternate History: Plate 1 · outcomes, 2 yr, n = 21
Bottom 30% $1.4k (exactly $1,438)
Median $29k (exactly $29,495)
Top 25% $124k (exactly $123,737)
Top 5% $1.1M (exactly $1,104,832)
Developers, 2 yr 21
Released games 121
Announced 103
Effort 8 / 10
AI-buildability Low
Typical price $11.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 70% on the market, supply 220% more developers than the period before.

Free games: 43%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is low: the lowest rating among its tags.

PvP
effort 8 / 10 · low · authoritative servers, latency compensation, cheating
Alternate History
effort 5 / 10 · medium · effort 5 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
8 / 10 · online systems, open world
Systems
PvP; 6 in 10 of the top 25% also carry Simulation, Grand Strategy, Political Sim
Price point
$11.99 typical · top 25% priced $29.99 or above
Plate 4 · demand

Why players buy here

The top 25% priced at $29.99 or above; the middle game at $11.99.

The top 10 games average 51% positive over 51,216 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $1.5k, median $29k, 1 in 4 over $120k, 1 in 20 over $1.1M.

3 in 10 developers made under $1.5k. 7 in 10 of the 13 games released 1 to 2 years ago have fewer than 100 reviews. 103 games are announced against 16 developers who shipped in the last year, ×6.4 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

PvP with a different setting or mood, ranked by verdict then median.

  1. + BaseballFair6 devs · median $7.6k · 9 announced
  2. + TransportationFair10 devs · median $5.7k · 11 announced
  3. + BasketballFair25 devs · median $2.6k · 28 announced
  4. + Football (American)Fair17 devs · median $1.8k · 12 announced
  5. + BikesFair10 devs · median $1.5k · 7 announced
  6. + GolfFair29 devs · median $1.4k · 34 announced
  7. + World War IFair12 devs · median $1.3k · 14 announced
  8. + IncrementalFair36 devs · median $1.2k · 48 announced
  9. + BilliardsFair18 devs · median $1.1k · 12 announced
  10. + TennisLong shot17 devs · median $899 · 15 announced
  11. + TypingLong shot28 devs · median $719 · 31 announced
  12. + SpellingLong shot14 devs · median $719 · 17 announced

All 247 pairs on the PvP page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Sid Meier's Civilization VII $69.99 44,789 48% 1.3M $94M (exactly $94,043,463) Firaxis Games
Marauders · EA older $29.99 13,505 68% 405k $12M (exactly $12,150,448) Small Impact Games
Iron Harvest older $29.99 11,682 74% 350k $11M (exactly $10,510,295) KING Art
Call of Duty®: Vanguard older $59.99 4,172 67% 125k $7.5M (exactly $7,508,348) Sledgehammer Games, Treyarch, High Moon… (Sledgehammer Games, Treyarch, High Moon Studios, Raven Software, Beenox, Demonware)
Airships: Conquer the Skies older $24.99 6,197 95% 186k $4.6M (exactly $4,645,891) David Stark
Millennia older $39.99 2,976 67% 89k $3.6M (exactly $3,570,307) C Prompt Games
Dino D-Day older $9.99 8,039 86% 241k $2.4M (exactly $2,409,288) 800 North and Digital Ranch
Scythe: Digital Edition older $19.99 3,164 89% 95k $1.9M (exactly $1,897,451) The Knights of Unity
Sword and Fairy Inn 2 older $19.99 2,013 49% 60k $1.2M (exactly $1,207,196) SOFTSTAR ENTERTAINMENT
Combat Mission Shock Force 2 older $59.99 624 80% 19k $1.1M (exactly $1,123,013) Battlefront
'83 · EA $29.99 1,228 65% 37k $1.1M (exactly $1,104,832) Blue Dot Games
Age of History 2: Definitive Edition $9.99 2,600 83% 78k $779k (exactly $779,220) Łukasz Jakowski
Solar Nations 2 · EA $14.99 609 85% 18k $274k (exactly $273,867) Flomgus Games
Thick As Thieves $4.99 1,106 65% 33k $166k (exactly $165,568) OtherSide Entertainment
States of Power $11.99 344 88% 10k $124k (exactly $123,737) Sarunas
Water Margin Scrolls $9.99 244 40% 7.3k $73k (exactly $73,127) QingHe Games
Maestro's Cold War 2 $12.99 170 92% 5.1k $66k (exactly $66,249) Maestro Cinetik
Earth vs Mars $14.99 74 85% 2.2k $33k (exactly $33,278) Relic Entertainment
Battlefall: State of Conflict · EA $19.99 52 63% 1.6k $31k (exactly $31,184) Kyoto Video Game Concern

Estimates: copies = reviews × 30, gross = copies × list price.